Editing Barrel
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====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
Barrels, referred to as "'''Water Barrels'''" in the [[Prima Games]] guidebook,<ref>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title=''Super Mario Sunshine: Prima's Official Strategy Guide''|publisher=[[Prima Games]]|page=23|date=September 3, 2002|isbn=0-7615-3961-1}}</ref> are throwable items in ''[[Super Mario Sunshine]]'' that are filled with [[water]]. They break when the collide with the ground, causing them to release large amounts of water that damages nearby enemies and washes away [[goop]]. Using barrels to wash away goop is significantly faster than it would be with [[F.L.U.D.D.|FLUDD]]. Barrels can also be [[Ground Pound|ground-pounded]] to refill FLUDD's tank. These barrels are especially useful in [[Scrubbing Sirena Beach|Episode 6]] of [[Sirena Beach]], where Mario must clean goop covering a large portion of the beach very quickly. In [[Chain Chomp's Bath|Episode 4]] of [[Pianta Village]], a single barrel can be used to cool down the overheated [[Chain Chomp]] instantly. | Barrels, referred to as "'''Water Barrels'''" in the [[Prima Games]] guidebook,<ref>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title=''Super Mario Sunshine: Prima's Official Strategy Guide''|publisher=[[Prima Games]]|page=23|date=September 3, 2002|isbn=0-7615-3961-1}}</ref> are throwable items in ''[[Super Mario Sunshine]]'' that are filled with [[water]]. They break when the collide with the ground, causing them to release large amounts of water that damages nearby enemies and washes away [[goop]]. Using barrels to wash away goop is significantly faster than it would be with [[F.L.U.D.D.|FLUDD]]. Barrels can also be [[Ground Pound|ground-pounded]] to refill FLUDD's tank. These barrels are especially useful in [[Scrubbing Sirena Beach|Episode 6]] of [[Sirena Beach]], where Mario must clean goop covering a large portion of the beach very quickly. In [[Chain Chomp's Bath|Episode 4]] of [[Pianta Village]], a single barrel can be used to cool down the overheated [[Chain Chomp]] instantly. | ||
====''New Super Mario Bros.''==== | |||
Barrels in ''[[New Super Mario Bros.]]'' appear as platforms buoying on water in [[World 3-A (New Super Mario Bros.)|World 3-A]] and [[World 8-2 (New Super Mario Bros.)|World 8-2]], but sink while Mario or Luigi stand on them, unless either brother is in his [[Mini Mario (form)|Mini form]]. | |||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
[[File:BarrelNSMBW.png|frame]] | [[File:BarrelNSMBW.png|frame]] | ||
Barrels in ''[[New Super Mario Bros. Wii]]'' appear as objects that can be picked up and thrown. As projectiles, upon touching the ground, barrels will start rolling continuously in a direction until they crash into a wall or a [[Spike Ball|spiked ball]], and can be used to attack enemies or even other players. Barrels in {{world link|7|ghosthouse|World 7-Ghost House (New Super Mario Bros. Wii)}} can be punched by [[Broozer]]s to start rolling toward the player. | Barrels in ''[[New Super Mario Bros. Wii]]'' appear as objects that can be picked up and thrown, and the buoy-like barrels from ''New Super Mario Bros.'' reappear in [[World 4-2 (New Super Mario Bros. Wii)|World 4-2]], functioning identically as before. As projectiles, upon touching the ground, barrels will start rolling continuously in a direction until they crash into a wall or a [[Spike Ball|spiked ball]], and can be used to attack enemies or even other players. Barrels in {{world link|7|ghosthouse|World 7-Ghost House (New Super Mario Bros. Wii)}} can be punched by [[Broozer]]s to start rolling toward the player. | ||
====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
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[[File:SM3DL Final Bowser Part 1 W8.png|thumb|200px|left|Bowser throws barrels in a similar manner to Donkey Kong]] | [[File:SM3DL Final Bowser Part 1 W8.png|thumb|200px|left|Bowser throws barrels in a similar manner to Donkey Kong]] | ||
Barrels in ''[[Super Mario 3D Land]]'' appear at one point during the final boss battle with [[Bowser]], who throws large barrels at Mario or Luigi, possibly in reference to the original ''Donkey Kong'' arcade game. The only way to destroy these barrels is by having the characters touch them in [[White Tanooki Mario|White Tanooki]] form. | Barrels in ''[[Super Mario 3D Land]]'' appear at one point during the final boss battle with [[Bowser]], who throws large barrels at Mario or Luigi, possibly in reference to the original ''Donkey Kong'' arcade game. The only way to destroy these barrels is by having the characters touch them in [[White Tanooki Mario|White Tanooki]] form. | ||
====''New Super Mario Bros. 2''==== | |||
Barrels in ''[[New Super Mario Bros. 2]]'' appear as sinkable platforms in the water of [[World 3-1 (New Super Mario Bros. 2)|World 3-1]], functioning identically as in the predecessors. | |||
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''==== | ====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''==== |