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| {{dev data}} | | {{part conjecture}} |
| [[File:MvDK2 Room 1-DK.png|thumb|A barbell falling in Boss Game 1 in ''Mario vs. Donkey Kong 2: March of the Minis'']] | | [[File:MvDK2 Room 1-DK.png|thumb|right|A barbell falling in Room 1-DK in ''Mario vs. Donkey Kong 2: March of the Minis'']] |
| '''Barbells''' are objects that first appear in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], then subsequently appear in two games in the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. | | '''Barbells'''<ref>''Mario vs. Donkey Kong 2: March of the Minis'' object graphics filename (<tt>contents/data/anims/barbell_anim.bin</tt>)</ref> are objects that appear in ''[[Donkey Kong (Game Boy)]]'' and ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. |
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| ==History== | | ==History== |
| ===''Donkey Kong'' (Game Boy)=== | | ===''Donkey Kong'' (Game Boy)=== |
| Barbells appear in [[Stage 1-4]], [[Stage 9-1]], and [[Stage 9-9]] of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the Game Boy. In Stage 1-4 and Stage 9-1, barbells drop from above alongside [[tire]]s and [[tub|washtub]]s when [[Donkey Kong]] jumps and slams the ground. Barbells also appear in Stage 9-9 during the final battle against Donkey Kong, where they drop from above if Donkey Kong slams the ground with his fists. If Mario is hit by a barbell, he loses a [[Extra life|life]]. However, like other objects, Mario can perform a [[Handstand]] to harmlessly deflect barbells upon contact. | | Barbells appear in ''Donkey Kong (Game Boy)'' in [[Stage 9-9]] during the final battle against [[Donkey Kong]]. When Donkey Kong slams the ground, barbells and [[barrel]]s drop from above. If Mario is hit by a barbell, he loses a life. |
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| ===''Mario vs. Donkey Kong'' series===
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| ====''Mario vs. Donkey Kong''====
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| Barbells reappear in ''[[Mario vs. Donkey Kong]]'', in [[Donkey Kong Plus]] and [[Level 1-DK+]]. They fall down alongside wheels, barrels, and bricks once Donkey Kong slams one of his mech's arms on the ground. As previously, Mario can perform a Handstand to harmlessly deflect the barbells and other falling objects.
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| ====''Mario vs. Donkey Kong 2: March of the Minis''====
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| Barbells appear in [[Boss Game 1]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', dropping along with barrels when Donkey Kong slams the ground. If a [[Mini Mario (toy)|Mini Mario]] comes into contact with a barbell, the Mini Mario breaks and the barbell disappears.
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| ==Additional names==
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| ===Internal names===
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| {{internal names
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| |game1=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
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| |file1=<tt>contents/data/anims/barbell_anim.bin</tt>
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| |name1=barbell
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| |meaning1=-
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| |game2=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
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| |file2=<tt>Model/DebrisDumbbell.bfres.zs</tt>
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| |name2=DebrisDumbbell
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| |meaning2=Dumbbell Debris
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| }}
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| ===Names in other languages=== | | ===''Mario vs. Donkey Kong 2: March of the Minis''=== |
| {{foreign names
| | Barbells appear in [[Room 1-DK]] in ''Mario vs. Donkey Kong 2: March of the Minis'', dropping along with barrels when Donkey Kong slams the ground. They behave identically to their previous appearance. If a [[Mini Mario (toy)|Mini Mario]] comes into contact with a barbell, the Mini Mario breaks and the barbell disappears. |
| |Jap={{ruby|鉄|てつ}}アレイ<ref>任天堂公式ガイドブック ドンキーコング [Official Nintendo Guidebook: Donkey Kong], ISBN 4-09-102485-8. Page 96.</ref>
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| |JapR=Tetsu Arei
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| |JapM=Dumbbell
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| }}
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| ==References== | | ==References== |
| <references/> | | <references/> |
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| {{DKGB}} | | {{DK}} |
| {{MVDK}}
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| {{MVDKMOTM}} | | {{MVDKMOTM}} |
| [[Category:Hazardous objects]] | | [[Category:Hazardous objects]] |
| [[Category:Donkey Kong (Game Boy)]] | | [[Category:Donkey Kong (Game Boy)]] |
| [[Category:Mario vs. Donkey Kong objects]]
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| [[Category:Mario vs. Donkey Kong 2: March of the Minis]] | | [[Category:Mario vs. Donkey Kong 2: March of the Minis]] |