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{{multiframe|[[File:Bandit-SMW2.png]][[File:Coin Bandit.png]][[File:BanditYoshiMask-SMW2.png]]|Three Bandits, with one of them wearing a Yoshi mask.|align=left|size=100}}
{{multiframe|[[File:Bandit-SMW2.png]][[File:Coin Bandit.png]][[File:BanditYoshiMask-SMW2.png]]|Three Bandits, with one of them wearing a Yoshi mask.|align=left|size=100}}
[[File:The Cave Of The Bandits.png||thumb|Both colors of Bandits in [[The Cave of the Bandits]]]]
[[File:The Cave Of The Bandits.png||thumb|Both colors of Bandits in [[The Cave of the Bandits]]]]
Bandits, along with [[Shy Guy|Shy-Guy]]s, are some of the most common enemies in ''[[Super Mario World 2: Yoshi's Island]]'', where they come in two colors. The blue ones wander around until they spot [[Yoshi]] and [[Baby Mario]], then give chase. If a Bandit successfully catches Yoshi, it takes Baby Mario and runs away. They can run very fast and jump on top of small ledges, making them a versatile foe. It takes six [[egg]]s (or [[watermelon]] seeds), three stomps, or a [[Ground Pound]] to dispatch them. The first three times a Bandit is hit with an egg, it drops a coin; the next three hits give [[extra life|extra lives]]. Yoshi can also use his tongue to push them back, but he cannot eat them. Sometimes they hide behind rocks, mushrooms, or cave walls, only coming out to steal Baby Mario if Yoshi gets damaged nearby or uses his tongue on one while it is hiding. Additionally, there are [[Winged Cloud]]s that uncommonly contain a Bandit. In two levels, they summon an [[Itsunomanika Heihō]] to replace Baby Mario while the Bandit takes off. However, that can be foiled if the Itsunomanika Heihō is eaten or egged first. In one instance, they even parachute from [[Item Balloon|Baron von Zeppelin]]s.
Bandits, along with [[Shy Guy|Shy-Guy]]s, are some of the most common enemies in ''[[Super Mario World 2: Yoshi's Island]]'', where they come in two colors. The blue ones wander around until they spot [[Yoshi]] and [[Baby Mario]], then give chase. If a Bandit successfully catches Yoshi, it takes Baby Mario and runs away. They can run very fast and jump on top of small ledges, making them a versatile foe. It takes six [[egg]]s (or [[watermelon]] seeds), three stomps, or a [[Ground Pound]] to dispatch them. The first three times a Bandit is hit with an egg, it drops a coin; the next three hits give [[extra life|extra lives]]. Yoshi can also use his tongue to push them back, but he cannot eat them. Sometimes they hide behind rocks, mushrooms, or cave walls, only coming out to steal Baby Mario if Yoshi gets damaged nearby or uses his tongue on one while it is hiding. Additionally, there are [[Winged Cloud]]s that uncommonly contain a Bandit. In two levels, they summon [[Itsunomanika Heihō]] to replace Baby Mario while the Bandit takes off. However, that can be foiled if the Itsunomanika Heihō is eaten or egged first. In one instance, they even parachute from [[Item Balloon|Baron von Zeppelin]]s.


A less-common pink variant, also known as '''Coin Bandit''',<ref name=guide>{{cite|date=1995|author=Miller, Kent and Terry Munson|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|publisher=[[Nintendo Power]]|page={{file link|SMW2 Guide 126.jpg|126}}|language=en-us}}</ref> is always seen carrying [[Red Coin|red coin]]s. The Coin Bandit usually flees from the Yoshis, but if the Yoshis manage to snatch the coin and/or use their tongue or [[Watermelon (Yoshi's Island series)|Green Watermelon]] seeds on the Bandit, it will start to chase them like a normal Bandit. However, if Yoshi grabs the coin without touching the Bandit, it will continue to act as though it is holding it. Other relatives of Bandits originate from this game, including [[Green Glove]]s, [[Grunt (Yoshi's Island series)|Grunt]]s, [[Slugger]]s and [[Zeus Guy]]s.
A less-common pink variant, also known as '''Coin Bandit''',<ref name=guide>{{cite|date=1995|author=Miller, Kent and Terry Munson|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|publisher=[[Nintendo Power]]|page={{file link|SMW2 Guide 126.jpg|126}}|language=en-us}}</ref> is always seen carrying [[Red Coin|red coin]]s. The Coin Bandit usually flees from the Yoshis, but if the Yoshis manage to snatch the coin and/or use their tongue or [[Watermelon (Yoshi's Island series)|Green Watermelon]] seeds on the Bandit, it will start to chase them like a normal Bandit. However, if Yoshi grabs the coin without touching the Bandit, it will continue to act as though it is holding it. Other relatives of Bandits originate from this game, including [[Green Glove]]s, [[Grunt (Yoshi's Island series)|Grunt]]s, [[Slugger]]s and [[Zeus Guy]]s.

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