Editing Bandit
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===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
====''Mario Party 7''==== | ====''Mario Party 7''==== | ||
One Bandit is a character in ''[[Mario Party 7]]''. It appears in [[Pyramid Park]], in Solo Cruise mode only. It stole a [[ | One Bandit is a character in ''[[Mario Party 7]]''. It appears in [[Pyramid Park]], in Solo Cruise mode only. It stole a [[Star]] from the Bowser Sphinx, and the player's goal is to get the Star back from the Bandit with a [[Chain Chomp]] and return it to the Bowser Sphinx. There is also a [[Bandit Orb]] that is exclusive to the board [[Windmillville]]; whoever lands on a space it is applied to will have their money taken out of their windmill and given to the character who owns the space. | ||
====''Mario Party 8''==== | ====''Mario Party 8''==== | ||
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Bandits reappear in ''[[Mario & Luigi: Dream Team]]'' as enemies. They are regular enemies on the path to the [[Dozing Mattress]] in [[Dozing Sands]]. In the field, Bandits throw bandaged smoke bombs at Mario and [[Luigi]] upon spotting them, and then chase them briefly. In battle, a Bandit may throw two smoke bombs, one that is closer to the enemy side of the battlefield, and one that is closer to Mario and Luigi. The Bandit and all other ones (if any) will then, one by one, sneak through the smoke and come out the second smoke cloud to charge at a brother. | Bandits reappear in ''[[Mario & Luigi: Dream Team]]'' as enemies. They are regular enemies on the path to the [[Dozing Mattress]] in [[Dozing Sands]]. In the field, Bandits throw bandaged smoke bombs at Mario and [[Luigi]] upon spotting them, and then chase them briefly. In battle, a Bandit may throw two smoke bombs, one that is closer to the enemy side of the battlefield, and one that is closer to Mario and Luigi. The Bandit and all other ones (if any) will then, one by one, sneak through the smoke and come out the second smoke cloud to charge at a brother. | ||
If the Bandit is looking at the background when it is momentarily visible while moving between smoke clouds, it will attack Mario; if it is looking at the foreground, it will attack Luigi. If a Bandit hits either Mario or Luigi with this attack, they will steal a maximum of 100 coins and could give the bros. the [[trip]] status effect. At the end of the attack, the Bandits will line up in the middle of the screen and show whether they got any coins or not. They will then all jump high into the air to shuffle themselves amongst each other before falling back into position, forcing the Bros. to guess which Bandit to target to get their coins back. A Bandit will [[flee]] on the next turn if carrying 100 coins unless the player defeats it to reclaim the coins | If the Bandit is looking at the background when it is momentarily visible while moving between smoke clouds, it will attack Mario; if it is looking at the foreground, it will attack Luigi. If a Bandit hits either Mario or Luigi with this attack, they will steal a maximum of 100 coins and could give the bros. the [[trip]] status effect. At the end of the attack, the Bandits will line up in the middle of the screen and show whether they got any coins or not. They will then all jump high into the air to shuffle themselves amongst each other before falling back into position, forcing the Bros. to guess which Bandit to target to get their coins back. A Bandit will [[flee]] on the next turn if carrying 100 coins unless the player defeats it to reclaim the coins. | ||
Bandits may also attack individually by approaching a brother, pulling out a smoke bomb, and throwing it where they stand. | Bandits may also attack individually by approaching a brother, pulling out a smoke bomb, and throwing it where they stand. It will then either run out of the smoke in order to tackle the targeted brother, or will send out a cardboard Bandit on a string with a bomb tied behind it. Mario or Luigi must smack the real Bandit when it comes out; hitting the cardboard copy will result in the bomb exploding, damaging the target and possibly leaving them [[dizzy]]. | ||
Bandits also appear as a background enemy in [[Somnom Woods]] — however, in this appearance, they carry a [[Golden Egg]]. Due to running away when hit with a [[Taunt Ball]], they cannot be defeated, but they do drop the Golden Egg they are carrying, which can be brought into the battlefield if Mario or Luigi hit it with their hammers as it bounces by | Bandits also appear as a background enemy in [[Somnom Woods]] — however, in this appearance, they carry a [[Golden Egg]]. Due to running away when hit with a [[Taunt Ball]], they cannot be defeated, but they do drop the Golden Egg they are carrying, which can be brought into the battlefield if Mario or Luigi hit it with their hammers as it bounces by. | ||
A [[Shy Guy Airtub]] may assist the Dozing Sands Bandits in battle by appearing as a background enemy. | A [[Shy Guy Airtub]] may assist the Dozing Sands Bandits in battle by appearing as a background enemy. | ||
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====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ||
[[File:MLSSBMBandit.png|thumb]] | [[File:MLSSBMBandit.png|thumb]] | ||
Bandits appear in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they are enemies and recruitable allies found in ''[[Minion Quest: The Search for Bowser]]''. They are ranged troopers | Bandits appear in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they are enemies and recruitable allies found in ''[[Minion Quest: The Search for Bowser]]''. They are ranged troopers, and attack by throwing explosive cardboard Bandits, similar to the ones from ''Mario & Luigi: Dream Team'' via their Throw the Fight skill. Bandits are fast, but have low power. | ||
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
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|JapR=Borodō | |JapR=Borodō | ||
|JapM=Anagram of「泥棒」(''dorobō'', "thief") | |JapM=Anagram of「泥棒」(''dorobō'', "thief") | ||
|Fre=Bandit<br>Brigand | |Fre=Bandit{{ref needed}}<br>Brigand | ||
|FreN=''Super Smash Bros. Ultimate'' | |FreN=''Super Smash Bros. Ultimate'' | ||
|Ger=Bandit | |Ger=Bandit |