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[[File:BanditsWay.png|frame|right|[[Mario]] jumping to the ground in Bandit's Way]] | [[File:BanditsWay.png|frame|right|[[Mario]] jumping to the ground in Bandit's Way]] | ||
'''Bandit's Way''' is a location in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It is southwest of [[ | '''Bandit's Way''' is a location in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It is southwest of [[Toad Town|Mushroom Kingdom]], and although geographically a part of the [[Mushroom Kingdom]], Bandit's Way is largely controlled by thieves and other crooks, similar to [[Rogueport]].{{ref needed}} The monsters are protective of their territory and will defend it from outsiders. Bandit's Way is the place where [[Mario]] and his new ally [[Mallow]] chased down the crook [[Croco]] during the events of the game. The level also features the first appearance of gravity-defying [[tile]]s. Although filled with criminals, many people from all over the world have traveled to Bandit's Way to experience these hovering platforms.<ref>{{cite|quote=''The curious travel from all over to experience Bandit Way's gravity-defying platforms. The scientific principle behind these marvels remain unknown.''|author=Pelland, Scott, and Kent Miller|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|publisher=Nintendo of America|language=en-us|page=22}}</ref> The music of Bandit's Way heavily resembles that of "The Russian Dance" from {{wp|Pyotr Ilyich Tchaikovsky|Tczaikovsky}}'s ''{{wp|The Nutcracker}}''. | ||
==Enemies== | ==Enemies== | ||
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