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'''Badge Challenge Dolphin Kick I''' is a Badge Challenge course in [[Petal Isles]] of ''[[Super Mario Bros. Wonder]]''. It is unlocked after completing [[Angler Poplin's House]], and it houses one [[Wonder Seed]]. | '''Badge Challenge Dolphin Kick I''' is a Badge Challenge course in [[Petal Isles]] of ''[[Super Mario Bros. Wonder]]''. It is unlocked after completing [[Angler Poplin's House]], and it houses one [[Wonder Seed]]. | ||
==Layout== | ==Layout== | ||
The course starts off underwater, with a [[Long ? Block]] above that contains a [[Super Mushroom]], unless the player is a [[Yoshi (species)|Yoshi]] or [[Nabbit]], in which case it will simply contain [[coin]]s. To the right is a wall of [[Brick Blocks]], and three [[Talking Flower]]s that trail coins and a [[10-flower coin]]. The Brick Blocks can be broken using the Dolphin Kick [[Badge (Super Mario Bros. Wonder)|badge]], and the Talking Flowers start swimming away. | The course starts off underwater, with a [[Long ? Block]] above that contains a [[Super Mushroom]], unless the player is a [[Yoshi (species)|Yoshi]] or [[Nabbit]], in which case it will simply contain [[coin]]s. To the right is a wall of [[Brick Blocks]], and three [[Talking Flower]]s that trail coins and a [[10-flower coin]]. The Brick Blocks can be broken using the Dolphin Kick [[Badge (Super Mario Bros. Wonder)|badge]], and the Talking Flowers start swimming away. | ||
The player has to swim past colorful blocks, where some of them are moving. The path then goes upwards, and then to the right, leading to a section with rotating blocks. The path then goes downwards, consisting of blocks on a [[track]] that move downwards, and then another right with more moving blocks and small blocks on tracks. The path ends with a green pipe and an area that only the Talking Flowers can reach, making their rewards unobtainable if the player took too long. The pipe leads to a section just above water with | The player has to swim past colorful blocks, where some of them are moving. The path then goes upwards, and then to the right, leading to a section with rotating blocks. The path then goes downwards, consisting of blocks on a [[track]] that move downwards, and then another right with more moving blocks and small blocks on tracks. The path ends with a green pipe and an area that only the Talking Flowers can reach, making their rewards unobtainable if the player took too long. The pipe leads to a section just above water with an {{conjectural|interactive tulip}} nearby that moves some of the blocks upwards to help the player reach the top of the [[Goal Pole]]. After touching it, they will receive the level's sole [[Wonder Seed]] from a Poplin. | ||
==[[Talking Flower]] quotes== | ==[[Talking Flower]] quotes== | ||
*"''Go for it!''" (found before the Brick Blocks) | * "''Go for it!''" (found before the Brick Blocks) | ||
*"''What?!''" (after collecting the first 10-flower-coin near it) | * "''What?!''" (after collecting the first 10-flower-coin near it) | ||
*"''Hrnghaww!''" (after collecting the second 10-flower-coin near it) | * "''Hrnghaww!''" (after collecting the second 10-flower-coin near it) | ||
*"''Impossible!''" (after collecting the third 10-flower-coin near it) | * "''Impossible!''" (after collecting the third 10-flower-coin near it) | ||
*"''*pant*''" (as each one goes past the gate) | * "''*pant*''" (as each one goes past the gate) | ||
*"''Good form!''" (found near the | * "''Good form!''" (found near the goal pole) | ||
==Gallery== | ==Gallery== | ||
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|JapR=Dorufin Kikku Reberu 1 | |JapR=Dorufin Kikku Reberu 1 | ||
|JapM=Dolphin Kick Level 1 | |JapM=Dolphin Kick Level 1 | ||
| | |Fra=Coup du dauphin 1 | ||
|FraM=Dolphin strike 1 | |||
| | |||
|Ger=Delfin-Kick 1 | |Ger=Delfin-Kick 1 | ||
|GerM=Dolphin kick 1 | |GerM=Dolphin kick 1 | ||
}} | }} | ||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Aquatic areas]] | [[Category:Aquatic areas]] | ||
[[Category:Badge Challenge levels]] | [[Category:Badge Challenge levels]] |