Editing Baddie Block

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{{distinguish|Baddie Box}}
{{distinguish|Baddie Box}}
[[File:PDSMBE-FireBlock.png|frame|A Fire Block.]]
[[File:PDSMBE-FireBlock.png|frame|A Fire Block.]]
'''Baddie Blocks''' are objects in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' that contain enemies that the player can use as teammates for their party. They are the result of enemies getting trapped unintentionally from [[Kamek]]'s misuse of the power of the [[Orb (Puzzle & Dragons: Super Mario Bros. Edition)|Orbs]]. Baddie Blocks are pale colored blocks with Magikoopa symbols on them, and are colored according to the attribute of the enemy inside them: red for Fire types, blue for Water types, green for Wood types, yellow for Light types, and purple for Dark types. Baddie Blocks come in three sizes: ordinary blocks that contain low-tier enemies, larger "Super" blocks that contain mid-tier enemies, and large "Grand" blocks that have gold ribbon on them and contain high-tier enemies.  
'''Baddie Blocks''' are objects in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' that contain enemies that the player can use as teammates for their party. They are the result of enemies getting trapped unintentionally from [[Kamek]]'s misuse of the power of the [[Orb (Puzzle & Dragons: Super Mario Bros. Edition)|Orbs]]. Baddie Blocks are pale colored blocks with Magikoopa symbols on them, and are colored according to the attribute of the enemy inside them: red for Fire types, blue for Water types, green for Wood types, yellow for Light types, and purple for Dark types. Baddie Blocks come in three sizes: ordinary blocks that contain low-tier enemies, larger "Super" bocks that contain mid-tier enemies, and large "Grand" blocks that have gold ribbon on them and contain high-tier enemies.  


When defeating an enemy, it will occasionally drop a Baddie Block. Generally, the contents of block dropped is that of the enemy itself (if the enemy is at its smallest form or has no forms to transform to at all), with the block colored according to that enemy's attribute. If an enemy has a second form or higher, the second form version of that enemy will usually drop a Baddie Block of its smaller form (while third form versions of enemies will drop Super Blocks containing their second form). [[Coin Coffer]]s and [[King Coin Coffer]]s always drop Baddie Blocks of themselves when defeated with a 10+ combo attack. Finally, each [[Koopalings|Koopaling]] and [[Bowser Jr.]] will drop a Baddie Block of themselves when defeated in the Special World versions of their own Airship courses (the latter unlocked by clearing {{world-link|sp8|towerp3|World 8-Tower 3#★World 8-Tower 3}}).
When defeating an enemy, it will occasionally drop a Baddie Block. Generally, the contents of block dropped is that of the enemy itself (if the enemy is at its smallest form or has no forms to transform to at all), with the block colored according to that enemy's attribute. If an enemy has a second form or higher, the second form version of that enemy will usually drop a Baddie Block of its smaller form (while third form versions of enemies will drop Super Blocks containing their second form). [[Coin Coffer]]s and [[King Coin Coffer]]s always drop Baddie Blocks of themselves when defeated with a 10+ combo attack. Finally, each [[Koopalings|Koopaling]] and [[Bowser Jr.]] will drop a Baddie Block of themselves when defeated in the Special World versions of their own Airship courses (the latter unlocked by clearing {{world-link|sp8|towerp3|World 8-Tower 3#★World 8-Tower 3}}).


The levels of enemies dropped from Baddie Blocks is generally dependent on the world they are obtained from (i.e. World 1 generally drops Lv. 1 enemies), but may sometimes be several levels higher than usual. For Special Worlds, dropped enemies' levels increase by two for every world, starting from [[Special World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|★World 1]], where dropped enemies' levels are generally at Lv. 11 (i.e. ★World 2 drops Lv. 13 enemies, ★World 3 drops Lv. 15 enemies, etc).     
The levels of enemies dropped from Baddie Blocks is generally dependent on the world they're obtained from (i.e. World 1 generally drops Lv. 1 enemies), but may sometimes be several levels higher than usual. For Special Worlds, dropped enemies' levels increase by two for every world, starting from [[Special World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|★World 1]], where dropped enemies levels are generally at Lv. 11 (i.e. ★World 2 drops Lv. 13 enemies, ★World 3 drops Lv. 15 enemies, etc).     
 
==Fire Block==
==Fire Block==
[[File:PDSMBE-FireBlock.png|frame|40px|A Fire Block.]]
[[File:PDSMBE-FireBlock.png|frame|40px|A Fire Block.]]
Fire Blocks contain low-tier, Fire-attribute enemies.
Fire Blocks contain low-tier, Fire-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"width=20%|Drops from
!data-sort-type="alphabetical" width=20%|Drops from
!data-sort-type="number"|Min. Lv.
!data-sort-type="number"|Min. Lv.
!class="unsortable"|Notes
!class="unsortable"|Notes
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|-
|-
|[[File:PDSMBE-FlameChompCard.png|Flame Chomp|link=Flame Chomp]]
|[[File:PDSMBE-FlameChompCard.png|Flame Chomp|link=Flame Chomp]]
|[[File:PDSMBE-FlameChompCard.png|Flame Chomp|link=Flame Chomp]] [[File:PDSMBE-ChainChompFlameChompCard.png|Chain Chomp and Flame Chomp|link=Chain Chomp]] [[File:PDSMBE-WigglerFlameChompCard.png|Wiggler and Flame Chomp|link=Wiggler]]
|[[File:PDSMBE-FlameChompCard.png|Flame Chomp|link=Flame Chomp]]
|1
|1
|Can be dropped as early as {{world-link|1|larryair|World 1-Airship (Puzzle & Dragons: Super Mario Bros. Edition)}}.
|Can be dropped as early as {{world-link|1|larryair|World 1-Airship (Puzzle & Dragons: Super Mario Bros. Edition)}}.
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[[File:PDSMBE-FireBlock.png|frame|A Super Fire Block.]]
[[File:PDSMBE-FireBlock.png|frame|A Super Fire Block.]]
Super Fire Blocks contain mid-tier, Fire-attribute enemies.
Super Fire Blocks contain mid-tier, Fire-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
 
{|class= "sortable" width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="6;" style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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|2
|2
|Can be dropped as early as {{world-link|2|towerp|World 2-Tower (Puzzle & Dragons: Super Mario Bros. Edition)}}.
|Can be dropped as early as {{world-link|2|towerp|World 2-Tower (Puzzle & Dragons: Super Mario Bros. Edition)}}.
|-
|[[File:PDSMBE-SuperWhompCard.png|Big Whomp|link=Big Whomp]]
|[[File:PDSMBE-WhompBoosCard.png|Whomp|link=Whomp]]
|?
|Can be dropped as early as {{world-link|6|ghosthousep|World 6-Ghost House (Puzzle & Dragons: Super Mario Bros. Edition)}}.
|-
|[[File:PDSMBE-WigglerFlameChompCard.png|Wiggler and Flame Chomp|link=Wiggler]]
|[[File:PDSMBE-FlutterFlameChompCard.png|Flutter and Flame Chomp|link=Flutter]]
|?
|Can be dropped as early as [[World 5-8 (Puzzle & Dragons: Super Mario Bros. Edition)|World 5-8]].
|-
|[[File:PDSMBE-ChainChompFlameChompCard.png|Chain Chomp and Flame Chomp|link=Chain Chomp]]
|[[File:PDSMBE-ChainChompFlameChompsCard.png|Chain Chomp and Flame Chomps|link=Chain Chomp]]
|?
|Can be dropped as early as [[World 8-12]].
|}
|}
{{br}}
{{br}}
===Grand Fire Block===
===Grand Fire Block===
[[File:PDSMBE-GrandFireBlock.png|frame|A Grand Fire Block.]]
[[File:PDSMBE-GrandFireBlock.png|frame|A Grand Fire Block.]]
Grand Fire Blocks contain high-tier, Fire-attribute enemies.
Grand Fire Blocks contain high-tier, Fire-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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[[File:PDSMBE-WaterBlock.png|frame|40px|A Water Block.]]
[[File:PDSMBE-WaterBlock.png|frame|40px|A Water Block.]]
Water Blocks contain low-tier, Water-attribute enemies.
Water Blocks contain low-tier, Water-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical" width=20%|Drops from
!data-sort-type="alphabetical" width=20%|Drops from
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[[File:PDSMBE-WaterBlock.png|frame|A Super Water Block.]]
[[File:PDSMBE-WaterBlock.png|frame|A Super Water Block.]]
Super Water Blocks contain mid-tier, Water-attribute enemies.
Super Water Blocks contain mid-tier, Water-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable" width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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[[File:PDSMBE-GrandWaterBlock.png|frame|A Grand Water Block.]]
[[File:PDSMBE-GrandWaterBlock.png|frame|A Grand Water Block.]]
Grand Water Blocks contain high-tier, Water-attribute enemies.
Grand Water Blocks contain high-tier, Water-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable" width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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[[File:PDSMBE-WoodBlock.png|frame|40px|A Wood Block.]]
[[File:PDSMBE-WoodBlock.png|frame|40px|A Wood Block.]]
Wood Blocks contain low-tier, Wood-attribute enemies.
Wood Blocks contain low-tier, Wood-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical" width=25%|Drops from
!data-sort-type="alphabetical" width=25%|Drops from
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[[File:PDSMBE-WoodBlock.png|frame|A Super Wood Block.]]
[[File:PDSMBE-WoodBlock.png|frame|A Super Wood Block.]]
Super Wood Blocks contain mid-tier, Wood-attribute enemies.
Super Wood Blocks contain mid-tier, Wood-attribute enemies.
{|class="wikitable sortable" style="width:50%;text-align: center"
{|class="sortable"width=25% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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|}
|}
{{br}}
{{br}}
===Grand Wood Block===
===Grand Wood Block===
[[File:PDSMBE-GrandWoodBlock.png|frame|A Grand Wood Block.]]
[[File:PDSMBE-GrandWoodBlock.png|frame|A Grand Wood Block.]]
Grand Wood Blocks contain high-tier, Wood-attribute enemies.
Grand Wood Blocks contain high-tier, Wood-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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[[File:PDSMBE-LightBlock.png|frame|40px|A Light Block.]]
[[File:PDSMBE-LightBlock.png|frame|40px|A Light Block.]]
Light Blocks contain low-tier, Light-attribute enemies.
Light Blocks contain low-tier, Light-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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[[File:PDSMBE-LightBlock.png|frame|A Super Light Block.]]
[[File:PDSMBE-LightBlock.png|frame|A Super Light Block.]]
Super Light Blocks contain mid-tier, Light-attribute enemies.
Super Light Blocks contain mid-tier, Light-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=25% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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|}
|}
{{br}}
{{br}}
===Grand Light Block===
===Grand Light Block===
[[File:PDSMBE-GrandLightBlock.png|frame|A Grand Light Block.]]
[[File:PDSMBE-GrandLightBlock.png|frame|A Grand Light Block.]]
Grand Light Blocks contain high-tier, Light-attribute enemies.
Grand Light Blocks contain high-tier, Light-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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|Guaranteed drop from King Yellow Coin Coffer when defeated with a 10+ combo attack. Can be dropped as early as [[World 7-5 (Puzzle & Dragons: Super Mario Bros. Edition)|World 7-5]].
|Guaranteed drop from King Yellow Coin Coffer when defeated with a 10+ combo attack. Can be dropped as early as [[World 7-5 (Puzzle & Dragons: Super Mario Bros. Edition)|World 7-5]].
|-
|-
|[[File:PDSMBE-RoyCard.png|Roy|link=Roy]]
|[[File:PDSMBE-RoyCard.png|Roy|link=Roy Koopa]]
|[[File:PDSMBE-RoyCard.png|Roy|link=Roy]]
|[[File:PDSMBE-RoyCard.png|Roy|link=Roy Koopa]]
|21
|21
|Drops after defeating Roy in {{world-link|sp6|royair|World 6-Airship (Puzzle & Dragons: Super Mario Bros. Edition)#★World 6-Airship}}.
|Drops after defeating Roy in {{world-link|sp6|royair|World 6-Airship (Puzzle & Dragons: Super Mario Bros. Edition)#★World 6-Airship}}.
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[[File:PDSMBE-DarkBlock.png|frame|40px|A Dark Block.]]
[[File:PDSMBE-DarkBlock.png|frame|40px|A Dark Block.]]
Dark Blocks contain low-tier, Dark-attribute enemies.
Dark Blocks contain low-tier, Dark-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"width=25%|Drops from
!data-sort-type="alphabetical" width=25%|Drops from
!data-sort-type="number"|Min. Lv.
!data-sort-type="number"|Min. Lv.
!class="unsortable"|Notes
!class="unsortable"|Notes
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[[File:PDSMBE-DarkBlock.png|frame|A Super Dark Block.]]
[[File:PDSMBE-DarkBlock.png|frame|A Super Dark Block.]]
Super Dark Blocks contain mid-tier, Dark-attribute enemies.
Super Dark Blocks contain mid-tier, Dark-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=25% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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|[[File:PDSMBE-BigBonyBeetleCard.png|Big Bony Beetle|link=Big Bony Beetle]]
|[[File:PDSMBE-BigBonyBeetleCard.png|Big Bony Beetle|link=Big Bony Beetle]]
|-
|-
|[[File:PDSMBE-BanzaiBillCard.png|Banzai Bill|link=Bomber Bill]]
|[[File:PDSMBE-BanzaiBillCard.png|Banzai Bill|link=Banzai Bill]]
|[[File:PDSMBE-KingBillCard.png|King Bill|link=King Bill]]
|[[File:PDSMBE-KingBillCard.png|King Bill|link=King Bill]]
|}
|}
{{br}}
{{br}}
===Grand Dark Block===
===Grand Dark Block===
[[File:PDSMBE-GrandDarkBlock.png|frame|A Grand Dark Block.]]
[[File:PDSMBE-GrandDarkBlock.png|frame|A Grand Dark Block.]]
Grand Dark Blocks contain high-tier, Dark-attribute enemies.
Grand Dark Blocks contain high-tier, Dark-attribute enemies.
{|class="wikitable sortable"style="width:50%;text-align:center"
{|class="sortable"width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="6;"style="text-align: center;"
|-style="background: #ABC"
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Enemy
!data-sort-type="alphabetical"|Drops from
!data-sort-type="alphabetical"|Drops from
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|ItaM=Super darkness block
|ItaM=Super darkness block
}}
}}
{{Blocks}}
 
{{P&DSMBE}}
{{P&DSMBE}}
[[Category:Blocks]]
[[Category:Blocks]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition items]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition items]]
[[it:Blocco malefico]]

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