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{{about|the jumping move from Super Mario 64|the forward somersault|[[Roll]]}} | {{about|the jumping move from Super Mario 64|the forward somersault|[[Roll]]}} | ||
{{redirect|Back Flip|the custom variant for [[Diddy Kong]]'s Monkey Flip special move in [[Super Smash Bros. for Nintendo 3DS]] and [[Super Smash Bros. for Wii U]]|[[Monkey Flip]]}} | {{redirect|Back Flip|the custom variant for [[Diddy Kong]]'s Monkey Flip special move in [[Super Smash Bros. for Nintendo 3DS]] and [[Super Smash Bros. for Wii U]]|[[Monkey Flip]]}} | ||
[[File: | [[File:Mario Back Flip.jpg|thumb|Mario doing a Backflip in ''Donkey Kong'']] | ||
{{ | {{quote2|If you [[jump]] while [[crouch]]ing with {{button|wii|Z}}, [[Mario|you]]'ll do a backward somersault! You can go super high!|[[Boards (characters)|Board]]|[[Super Mario Galaxy 2]]}} | ||
The '''Backward Somersault''' (or '''backward somersault'''), also referred to as the '''Backflip'''<ref>Game Boy ''Donkey Kong'' American English Nintendo 3DS [[Virtual Console]] digital manual, tab 3: "Controls".</ref> (or '''back-flip''')<ref> | The '''Backward Somersault''' (or '''backward somersault'''), also referred to as the '''Backflip'''<ref>Game Boy ''Donkey Kong'' American English Nintendo 3DS [[Virtual Console]] digital manual, tab 3: "Controls".</ref> (or '''back-flip''')<ref>Game Boy ''Donkey Kong'' instruction booklet, page 10.</ref> and '''Crouch Jump''' on the official ''[[Super Mario 3D Land]]'' website, in the ''[[Super Mario 3D World]]'' manual,<ref>[https://www.nintendo.com/consumer/downloads/manual-WiiU-Super_Mario_3D-World.pdf ''Super Mario 3D World'' manual], pg 17.</ref> and in ''[[Super Mario Maker 2]]'', is an advanced type of [[jump]] introduced in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. The player can perform it by pressing {{button|gb|A}} while moving and pressing {{button|gb|pad}} in the opposite direction. Backflips allow [[Mario]] to quickly reach higher [[platform]]s. They require movement to execute them, so they cannot be performed on small platforms easily. The move can also be performed in ''[[Mario vs. Donkey Kong]]'' in the same way. | ||
[[File:Mariobackflip.jpg|thumb|100px|left|Artwork for ''Super Mario 64'']] | |||
[[File:SM64Somersault.png|thumb|250px|Mario doing a Backward Somersault in ''Super Mario 64'']] | |||
The Backward Somersault returns in ''[[Super Mario 64]]'', and it has been present in every 3D game of the [[Super Mario (franchise)|''Super Mario'' franchise]] since, along with the similar [[Side Somersault]]. To perform a Backward Somersault in this game, Mario must jump while [[crouch]]ing. He jumps high and flips over in midair, moving backwards. Mario may chain it to a [[Ground Pound]], and the player can also control the backwards horizontal distance by holding back on the Control Stick. | The Backward Somersault returns in ''[[Super Mario 64]]'', and it has been present in every 3D game of the [[Super Mario (franchise)|''Super Mario'' franchise]] since, along with the similar [[Side Somersault]]. To perform a Backward Somersault in this game, Mario must jump while [[crouch]]ing. He jumps high and flips over in midair, moving backwards. Mario may chain it to a [[Ground Pound]], and the player can also control the backwards horizontal distance by holding back on the Control Stick. | ||
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In ''[[Super Mario 64 DS]]'', in addition to Mario, [[Yoshi]], [[Luigi]], and [[Wario]] can perform this move. Luigi [[Spin Jump|spins]] to slow his descent after performing it. | In ''[[Super Mario 64 DS]]'', in addition to Mario, [[Yoshi]], [[Luigi]], and [[Wario]] can perform this move. Luigi [[Spin Jump|spins]] to slow his descent after performing it. | ||
In ''[[Super Mario Galaxy 2]]'', this move is also used to manually dismount Yoshi; it thus prevents him from ground-pounding. | In ''[[Super Mario Galaxy 2]]'', this move is also used to manually dismount Yoshi; it thus prevents him from ground-pounding. | ||
In ''Super Mario 3D Land'', ''Super Mario 3D World'', and the ''Super Mario 3D World'' style in ''Super Mario Maker 2'', this move must be charged up first by crouching, like the [[ | In ''Super Mario 3D Land'', ''Super Mario 3D World'', and the ''Super Mario 3D World'' style in ''Super Mario Maker 2'', this move must be charged up first by crouching, like the [[Charge jump|Power Squat Jump]] from ''[[Super Mario Bros. 2]]'', and it can also go straight up and forwards, as in ''Donkey Kong 64''. | ||
The move returns in ''[[Super Mario Run]]'', where characters perform it if the screen is tapped while they are on a [[Backflip Block]] | The move returns in ''[[Super Mario Run]]'', where characters perform it if the screen is tapped while they are on a [[Backflip Block]]. | ||
In ''[[Super Mario Odyssey]]'', Mario can perform Backward Somersaults continuously if any of the shoulder buttons ({{button|switch|ZL}}, {{button|switch|ZR}}, {{button|switch|L}}, or {{button|switch|R}}) are held. | In ''[[Super Mario Odyssey]]'', Mario can perform Backward Somersaults continuously if any of the shoulder buttons ({{button|switch|ZL}}, {{button|switch|ZR}}, {{button|switch|L}}, or {{button|switch|R}}) are held. | ||
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==Profiles== | ==Profiles== | ||
===''Super Mario 3D Land''=== | ===''Super Mario 3D Land''=== | ||
*'''North American Website Bio:''' "''Mario charges up kinetic energy when he crouches. Harness it to jump even higher.''" | |||
*'''European Website Bio:''' "''Press the B Button (or the A Button) while crouching to perform a Crouch Jump. Mario jumps higher than with an ordinary jump.''" | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=バック宙<ref>''Super Mario Odyssey (1.2.0)'' Action Guide, Japanese language.</ref><br>''Bakku chū''<br>バックフリップ <small>(''Mario vs Donkey Kong'')</small><ref>''Mario vs Donkey Kong'' Japanese version, Help Box in Level 1-6.</ref><br>''Bakkufurippu''<br>ハイジャンプ <small>(''Mario vs Donkey Kong'' manual)</small><ref>[https://www.nintendo.co.jp/data/software/manual/man_PAGJ_00.pdf ''Mario vs Donkey Kong'' Japanese instruction booklet,] page 9.</ref><br>''Hai Janpu'' | ||
|JapM=Literally "Back air".<br><br>Backflip<br><br>High jump | |||
|SpaA=Salto Agachado<br>Salto Hacia Atrás<ref>''Super Mario Galaxy'' instruction booklet, Spanish segment.</ref> | |||
|SpaAM=Crouch Jump<br>Backwards Jump | |||
|SpaE=Salto Agachado<br>Salto hacia atrás <small>(''Mario vs Donkey Kong'')</small><ref name=HandstandSpa>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs Donkey Kong'' European instruction booklet,] page 34.</ref><br>Voltereta Mortal <small>''(SMG/SMG2)''</small> | |||
|SpaEM=Crouch Jump<br>Backwards jump<br>Somersault | |||
|FreA=Salto arrière<ref>''Super Mario Galaxy'' instruction booklet, French segment.</ref><ref>''Super Mario Galaxy 2'' move pamphlet, French side.</ref><br>Flip-flap<ref>''Super Mario 64.'' Instruction booklet, French side [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_SuperMario64_FR.pdf page 51.]</ref><ref>''Super Mario Sunshine.'' Instruction booklet, French side page 21.</ref><br>Saut Périlleux arrière<ref>''Super Mario 64 DS.'' Instruction booklet, French side [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_FR.pdf page 53.]</ref><br>Saut périlleux <small>(''Donkey Kong 64'')</small><ref>''Donkey Kong 64.'' Instructions booklet, French side [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_DonkeyKong64_FR.pdf page 31.]</ref><br>Culbute arrière<ref>''Super Mario Odyssey.'' actions menu.</ref> | |||
|FreAM=Backwards Somersault<br>Flip-flap<br>Backward Perilous Jump<br>Perilous Jump<br>Backward Somersault | |||
| | |Ita=Capriola all'indietro<ref>''[[Donkey Kong (Game Boy)|Donkey Kong]]'' Italian e-manual, pag. 11</ref><ref>''[[Super Mario Sunshine]]'' Italian manual, pag. 21</ref><ref>''[[Super Mario 64 DS]]'' European manual, pag. 91</ref><ref>''[[Super Mario Galaxy]]'' Italian manual, pag. 15</ref><ref>''[[Super Mario Galaxy 2]]'' Italian manual, pag. 17</ref><ref>''[[Super Mario Odyssey]]'' Italian in-game guide, basic moves</ref><br>Salto mortale all'indietro <small>(''Super Mario 64'')</small><ref>''[[Super Mario 64]]'' Italian e-manual, pag. 32</ref><br>Capovolta all'indietro <small>(''Mario vs Donkey Kong'')</small><ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs Donkey Kong'' European instruction booklet,] page 44.</ref><br>Salto da abbassato<ref>''[[Super Mario 3D Land]]'' Italian e-manual, pag. 8</ref><ref>''[[Super Mario 3D World]]'' Italian manual, pag. 17</ref> | ||
| | |ItaM=Backwards somersault<br>Backflip; lit. "Backwards deadly jump"<br>Backwards somersault<br>Backwards jump | ||
|Por=Salto Agachado <small>(''Super Mario 3D Land'')</small> | |||
|FreA=Salto arrière<ref>''Super Mario Galaxy'' instruction booklet, French segment.</ref><ref>''Super Mario Galaxy 2'' move pamphlet, French side.</ref> | |PorM=Crouch Jump | ||
|Ger=Rückwärtssalto<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs Donkey Kong'' European instruction booklet,] page 14.</ref> | |||
|FreAM=Backwards Somersault | |||
| | |||
|GerM=Backflip | |GerM=Backflip | ||
| | |Rus=Прыжок присев <small>(''Super Mario 3D Land'')</small><br>''Pryzhok prisev''<br>Сальто назад <small>(''Super Mario Odyssey'')</small><br>''Sal'to nazad'' | ||
|RusM=Crouch Jump<br><br>Backwards Somersault | |||
| | |||
|Kor=백 텀블링 | |Kor=백 텀블링 | ||
|KorR=Baek Teombeulling | |KorR=Baek Teombeulling | ||
|KorM=Back Tumbling | |KorM=Back Tumbling | ||
}} | }} | ||
== | ==Trivia== | ||
*In ''[[Super Mario Galaxy]]'' and ''Super Mario Galaxy 2'', performing a Backward Somersault from the edge of a platform toward a body of water causes Mario to instead do a diving move into the water, as long as the platform's surface is high enough above the water level. | *In ''[[Super Mario Galaxy]]'' and ''Super Mario Galaxy 2'', performing a Backward Somersault from the edge of a platform toward a body of water causes Mario to instead do a diving move into the water, as long as the platform's surface is high enough above the water level. | ||
*''Super Mario Odyssey'' contains an incomplete sentence when displaying instructions for a Backward Somersault on a | *''Super Mario Odyssey'' contains an incomplete sentence when displaying instructions for a Backward Somersault on a sign: ''"If you're looking for the easiest way to get somewhere that a regular jump won't quite reach. Stop, crouch, and press {{button|switch|b}} to do a Backward Somersault."'' | ||
==References== | ==References== | ||
<references/> | <references/> | ||
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{{ | {{DK}} | ||
{{SM64}} | {{SM64}} | ||
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[[Category:Donkey Kong (Game Boy)]] | [[Category:Donkey Kong (Game Boy)]] | ||
[[Category:Mario vs. Donkey Kong]] | [[Category:Mario vs. Donkey Kong]] | ||
[[Category:Super Mario 3D Land | [[Category:Super Mario 3D Land]] | ||
[[Category:Super Mario 3D World | [[Category:Super Mario 3D World]] | ||
[[Category:Super Mario 64 | [[Category:Super Mario 64]] | ||
[[Category:Super Mario Galaxy | [[Category:Super Mario Galaxy]] | ||
[[Category:Super Mario Galaxy 2 | [[Category:Super Mario Galaxy 2]] | ||
[[Category:Super Mario Odyssey | [[Category:Super Mario Odyssey]] | ||
[[Category:Super Mario Run | [[Category:Super Mario Run]] | ||
[[Category:Super Mario Sunshine | [[Category:Super Mario Sunshine]] |