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| {{about|the jumping move from Super Mario 64|the forward somersault|[[Roll]]}}
| | '''Somersault''' is a move used to reach high places without moving, though it does take a little time to use. The character flips over a couple of times and you can chain it to a [[Wall Jump]] or [[Ground Pound]]. |
| {{redirect|Back Flip|the custom variant for [[Diddy Kong]]'s Monkey Flip special move in [[Super Smash Bros. for Nintendo 3DS]] and [[Super Smash Bros. for Wii U]]|[[Monkey Flip]]}}
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| [[File:Mariobackflip.jpg|thumb|Artwork for ''Super Mario 64'']]
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| {{quote|If you [[jump]] while [[crouch]]ing with {{button|wii|Z}}, [[Mario|you]]'ll do a backward somersault! You can go super high!|[[Boards (characters)|Board]]|[[Super Mario Galaxy 2]]}}
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| The '''Backward Somersault''' (or '''backward somersault'''), also referred to as the '''Backflip'''<ref>Game Boy ''Donkey Kong'' American English Nintendo 3DS [[Virtual Console]] digital manual, tab 3: "Controls".</ref> (or '''back-flip''')<ref>{{cite|date=1994|title=Game Boy ''Donkey Kong'' instruction booklet|page=10|publisher=Nintendo of America}}</ref> and '''Crouch Jump''' on the official ''[[Super Mario 3D Land]]'' website, in the ''[[Super Mario 3D World]]'' manual,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20210313130903/https://www.nintendo.com/consumer/downloads/manual-WiiU-Super_Mario_3D-World.pdf|format=PDF|title=''Super Mario 3D World'' manual|page=17|publisher=Nintendo of America}}</ref> and in ''[[Super Mario Maker 2]]'', is an advanced type of [[jump]] introduced in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. The player can perform it by pressing {{button|gb|A}} while moving and pressing {{button|gb|pad}} in the opposite direction. Backflips allow [[Mario]] to quickly reach higher [[platform]]s. They require movement to execute them, so they cannot be performed on small platforms easily. The move can also be performed in ''[[Mario vs. Donkey Kong]]'' in the same way.
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| The Backward Somersault returns in ''[[Super Mario 64]]'', and it has been present in every 3D game of the [[Super Mario (franchise)|''Super Mario'' franchise]] since, along with the similar [[Side Somersault]]. To perform a Backward Somersault in this game, Mario must jump while [[crouch]]ing. He jumps high and flips over in midair, moving backwards. Mario may chain it to a [[Ground Pound]], and the player can also control the backwards horizontal distance by holding back on the Control Stick.
| | So far only [[Mario]], [[Luigi]], [[Wario]], and [[Yoshi]] can use this move. Although Luigi is the only one can [[Spin Jump]] on the way down from a '''Somersault'''. |
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| This move is also present in ''[[Donkey Kong 64]]'', working as it did in ''Super Mario 64'', though it can also go straight up and forwards.
| | It was introduced in ''[[Super Mario 64]]''. In ''[[Super Mario 64 DS]]'' the rest of the characters could use it. Also in ''[[Super Mario Sunshine]]'' Mario sprays a blast of water during a '''Somersault'''. |
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| In ''[[Super Mario Sunshine]]'', though Mario cannot crouch, he can perform a Backward Somersault if he sprays water, then lets go of the pump while jumping. Doing so creates a blast of water.
| | [[Category:Special Moves]] |
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| In ''[[Super Mario 64 DS]]'', in addition to Mario, [[Yoshi]], [[Luigi]], and [[Wario]] can perform this move. Luigi [[Spin Jump|spins]] to slow his descent after performing it.
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| In ''[[Super Mario Galaxy]]'', performing this move on the edge of certain platforms in [[Freezeflame Galaxy#Freezy Peak|Freezy Peak]] causes Mario to take a dive in the lake.
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| In ''[[Super Mario Galaxy 2]]'', this move is also used to manually dismount Yoshi; it thus prevents him from ground-pounding.
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| In ''Super Mario 3D Land'', ''Super Mario 3D World'', and the ''Super Mario 3D World'' style in ''Super Mario Maker 2'', this move must be charged up first by crouching, like the [[Crouching High Jump|Power Squat Jump]] from ''[[Super Mario Bros. 2]]'', and it can also go straight up and forwards, as in ''Donkey Kong 64''.
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| The move returns in ''[[Super Mario Run]]'', where characters perform it if the screen is tapped while they are on a [[Backflip Block]]. Moving backward in this way enables them to [[Wall Jump|wall-jump]] from backward-facing walls that are otherwise ignored. While characters are using the backflip, the [[Midair Spin]], [[Flutter Jump]], [[Floating Jump|Floaty Jump]], and [[Double Jump (airborne)|Double Jump]] cannot be used. If an enemy is [[stomp]]ed with this, the player stops backflipping and does a regular jump while facing backward.
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| In ''[[Super Mario Odyssey]]'', Mario can perform Backward Somersaults continuously if any of the shoulder buttons ({{button|switch|ZL}}, {{button|switch|ZR}}, {{button|switch|L}}, or {{button|switch|R}}) are held.
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| ==Profiles==
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| ===''Super Mario 3D Land''===
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| {{multilang profile
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| |type=website
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| |EngA=Mario charges up kinetic energy when he crouches. Harness it to jump even higher.
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| |EngE=Press the B Button (or the A Button) while crouching to perform a Crouch Jump. Mario jumps higher than with an ordinary jump.}}
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| ==Gallery==
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| <gallery>
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| Mario Back Flip.jpg|Artwork from ''Donkey Kong''
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| SM64Somersault.png|Screenshot from ''Super Mario 64''
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| </gallery>
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| ==Names in other languages==
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| {{foreign names
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| |Jap=バック宙<ref>''Super Mario Odyssey (1.2.0)'' Action Guide, Japanese language.</ref>
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| |JapR=Bakku chū
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| |JapM=Literally "Back air"
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| |Jap2=バックフリップ <small>(''Mario vs Donkey Kong'')</small><ref>''Mario vs Donkey Kong'' Japanese version, Help Box in Level 1-6.</ref>
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| |Jap2R=Bakkufurippu
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| |Jap2M=Backflip
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| |Jap3=ハイジャンプ <small>(''Mario vs Donkey Kong'' manual)</small><ref>{{cite|format=PDF|title=マリオ{{ruby|vs.|ブイエス}}ドンキーコング|url=www.nintendo.co.jp/data/software/manual/man_PAGJ_00.pdf|page=9|language=ja|date=2004}}</ref>
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| |Jap3R=Hai Janpu
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| |Jap3M=High jump
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| |FreA=Salto arrière<ref>''Super Mario Galaxy'' instruction booklet, French segment.</ref><ref>''Super Mario Galaxy 2'' move pamphlet, French side.</ref>
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| |FreA2=Flip-flap<ref>{{cite|title=''Super Mario 64'' Instruction booklet|language=fr|date=1997|format=PDF|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_SuperMario64_FR.pdf|page=51|publisher=Nintendo of Europe}}</ref><ref>{{cite|language=fr|publisher=Nintendo of Europe|title=''Super Mario Sunshine'' Instruction booklet|page=21|date=2002}}</ref>
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| |FreA3=Saut Périlleux arrière<ref>{{cite|title=''Super Mario 64 DS'' Instruction booklet|language=fr|format=PDF|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_FR.pdf|page=53|date=2005}}</ref>
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| |FreA4=Saut périlleux <small>(''Donkey Kong 64'')</small><ref>{{cite|title=''Donkey Kong 64'' Instruction booklet|language=fr|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_DonkeyKong64_FR.pdf|format=PDF|page=31|date=1999|publisher=Nintendo of Europe}}</ref>
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| |FreA5=Culbute arrière<ref>''Super Mario Odyssey'' actions menu.</ref>
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| |FreAM=Backwards Somersault
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| |FreA2M=Flip-flap
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| |FreA3M=Backward Perilous Jump
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| |FreA4M=Perilous Jump
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| |FreA5M=Backward Somersault
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| |Ger=Rückwärtssalto<ref>{{cite|format=PDF|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|language=de|publisher=Nintendo of Europe|title=''Mario vs Donkey Kong'' instruction booklet|page=14}}</ref>
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| |GerM=Backflip
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| |Ita=Capriola all'indietro<ref>{{cite|title=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' Italian e-manual|page=11}}</ref><ref>{{cite|title=''[[Super Mario Sunshine]]'' Italian manual|page=21}}</ref><ref>{{cite|title=''[[Super Mario 64 DS]]'' European manual|page=91|language=it|date=2005|publisher=Nintendo of Europe}}</ref><ref>{{cite|title=''[[Super Mario Galaxy]]'' Italian manual|page=15}}</ref><ref>{{cite|title=''[[Super Mario Galaxy 2]]'' Italian manual|page=17}}</ref><ref>''[[Super Mario Odyssey]]'' Italian in-game guide, basic moves</ref>
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| |Ita2=Salto mortale all'indietro <small>(''Super Mario 64'')</small><ref>{{cite|title=''[[Super Mario 64]]'' Italian e-manual|page=32}}</ref>
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| |Ita3=Capovolta all'indietro <small>(''Mario vs Donkey Kong'')</small><ref>{{cite|format=PDF|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|language=it|publisher=Nintendo of Europe|title=''Mario vs Donkey Kong'' instruction booklet|page=44}}</ref>
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| |Ita4=Salto da abbassato<ref>{{cite|title=''[[Super Mario 3D Land]]'' Italian e-manual|page=8}}</ref><ref>{{cite|title=''[[Super Mario 3D World]]'' Italian manual|page=17}}</ref>
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| |ItaM=Backwards somersault
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| |Ita2M=Backflip; lit. "Backwards deadly jump"
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| |Ita3M=Backwards somersault
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| |Ita4M=Backwards jump
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| |Kor=백 텀블링
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| |KorR=Baek Teombeulling
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| |KorM=Back Tumbling
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| |PorA=Salto Mortal Para Trás<ref>{{cite|title=''Super Mario 64'' Brazilian instruction booklet|page=11}}</ref>
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| |PorAM=Backward Somersault
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| |PorE=Salto Agachado
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| |PorEM=Crouch Jump
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| |PorE2=Salto (Agachado)
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| |PorE2N=''Super Mario 3D Land''
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| |PorE2M=Jump (Crouched)
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| |Rus=Прыжок присев
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| |RusN=''Super Mario 3D Land''
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| |RusR=Pryzhok prisev
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| |RusM=Crouch Jump
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| |Rus2=Сальто назад
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| |Rus2N=''Super Mario Odyssey''
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| |Rus2R=Sal'to nazad
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| |Rus2M=Backwards Somersault
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| |SpaA=Salto Agachado
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| |SpaAM=Crouch Jump
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| |SpaA2=Salto Hacia Atrás<ref>''Super Mario Galaxy'' instruction booklet, Spanish segment.{{page needed}}</ref>
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| |SpaA2M=Backwards Jump
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| |SpaE=Salto Agachado
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| |SpaEM=Crouch Jump
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| |SpaE2=Salto hacia atrás <small>(''Mario vs Donkey Kong'')</small><ref name=HandstandSpa>{{cite|language=es-es|publisher=Nintendo of Europe|format=PDF|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|title=''Mario vs Donkey Kong'' European instruction booklet|page=34|date=2004}}</ref>
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| |SpaE2M=Backwards jump
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| |SpaE3=Voltereta Mortal <small>''(SMG/SMG2)''</small>
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| |SpaE3M=Somersault
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| }}
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| ==Trivia==
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| *In ''[[Super Mario Galaxy]]'' and ''Super Mario Galaxy 2'', performing a Backward Somersault from the edge of a platform toward a body of water causes Mario to instead do a diving move into the water, as long as the platform's surface is high enough above the water level.
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| *''Super Mario Odyssey'' contains an incomplete sentence when displaying instructions for a Backward Somersault on a [[sign]]: ''"If you're looking for the easiest way to get somewhere that a regular jump won't quite reach. Stop, crouch, and press {{button|switch|b}} to do a Backward Somersault."''
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| ==References==
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| <references/>
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| {{navboxes|
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| {{DKGB}}
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| {{SM64}}
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| {{MVDK}}
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| {{Super Mario Sunshine}}
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| {{SMG}}
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| {{SMG2}}
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| {{SM3DL}}
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| {{SM3DW}}
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| {{SMR}}
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| {{SMO}}
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| {{SMM2}}}}
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| [[Category:Jumps]]
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| [[Category:Donkey Kong (Game Boy)]]
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| [[Category:Mario vs. Donkey Kong]]
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| [[Category:Super Mario 3D Land]]
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| [[Category:Super Mario 3D World]]
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| [[Category:Super Mario 64]]
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| [[Category:Super Mario Galaxy]]
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| [[Category:Super Mario Galaxy 2]]
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| [[Category:Super Mario Odyssey]]
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| [[Category:Super Mario Run]]
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| [[Category:Super Mario Sunshine]] | |