Editing Back Door

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|world=[[Valley of Bowser]]
|world=[[Valley of Bowser]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=400 seconds (SFC/SNES)<br>600 seconds (GBA)
|limit=400 seconds (SNES version)<br>600 seconds (GBA version)
|boss=[[Bowser]]
|boss=[[Bowser]]
|before=[[Valley Fortress|<<]]
|before=[[Valley Fortress|<<]]
|after=>>
|after=>>
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
[[File:Back_door.png|frame|left|The Front Door on the left and the Back Door on the right]]
[[File:Back_door.png|frame|left|The Front Door on the left and the Back Door on the right]]
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It can be accessed through a secret path in the Valley of Bowser, specifically after the completion of the level [[Valley Fortress]].
It can be accessed through a secret path in the Valley of Bowser, specifically after the completion of the level [[Valley Fortress]].


A reference to this level was made in ''[[New Super Mario Bros. Wii]]''. By taking a secret exit from the [[World 7 (New Super Mario Bros. Wii)|World 7]] tower and finishing the secret level, it is possible to go through a secret entry to the World 7 castle, skipping almost the whole level, except for the final [[Sledge Bro]] and the door to [[Ludwig von Koopa]]. A similar reference is made in ''[[New Super Mario Bros. U]]'' (and, as such, ''[[New Super Luigi U]]''), where the player can take a shortcut (and the final [[Star Coin]]) in [[Roy's Conveyor Castle]]/[[Roy's Ironclad Castle]] by using [[! Switch|red switch block]]s to get behind the castle.
{{br|left}}
{{br|left}}
==Enemies==
==Enemies==
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==Trivia==
==Trivia==
*The game's bright palette in the remake makes it so that the red ? block light is not required for the last part of the level, especially on devices with a bright backlit screen.
*If ''[[Super Mario World: Super Mario Advance 2|Super Mario Advance 2]]'' is played on a backlit Nintendo handheld (such as a [[Game Boy Advance#Game Boy Advance SP|Game Boy Advance SP]] or [[Nintendo DS#Nintendo DS Lite|Nintendo DS Lite]]), the background in the dark section of the level will be so bright that the red ? block light is actually not needed to complete the level. This is because those systems are backlit and this game was intended to be played on a non-backlit Game Boy Advance.
*In ''Super Mario World: Super Mario Advance 2'', even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life.
*In ''Super Mario Advance 2'', even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life.
*A reference to this level was made in ''[[New Super Mario Bros. Wii]]''. By taking a secret exit from the [[World 7 (New Super Mario Bros. Wii)|World 7]] tower and finishing the secret level, it is possible to go through a secret entry to the World 7 castle, skipping almost the whole level, except for the final [[Sledge Bro]] and the door to [[Ludwig|Ludwig von Koopa]].
**A similar reference is made in ''[[New Super Mario Bros. U]]'' (and ''[[New Super Luigi U]]''), where the player can take a shortcut (and the final [[Star Coin]]) in [[Roy's Conveyor Castle]]/[[Roy's Ironclad Castle]] by using [[! Switch|red switch block]]s to get behind the castle.
 
{{SMW levels}}
{{SMW levels}}
[[Category:Bowser's castles]]
[[Category:Bowser's castles]]
[[Category:Dinosaur Land]]
[[Category:Secret levels]]
[[Category:Secret levels]]
[[Category:Underground areas]]
[[Category:Underground areas]]
[[Category:Volcanic areas]]
[[Category:Volcanic areas]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World levels]]

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