Editing Back Door
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{{ | {{levelbox | ||
|image=[[File:SMW BackDoor.png|256px]]<br>Mario facing a | |title=Back Door | ||
|image=[[File:SMW BackDoor.png|256px]]<br>Mario facing a Mini-Ninja and a Mechakoopa | |||
|code=7-BD | |code=7-BD | ||
|game=''[[Super Mario World]]'' | |game=''[[Super Mario World]]'' | ||
|limit=400 seconds ( | |limit=400 seconds (SNES version)<br>600 seconds (GBA version) | ||
|boss=[[Bowser]] | |boss=[[Bowser]] | ||
|before=[[Valley Fortress|<<]] | |before=[[Valley Fortress|<<]] | ||
|after=>> | |after=>> | ||
}} | }} | ||
[[File:Back_door.png|frame|left|The Front Door on the left and the Back Door on the right]] | [[File:Back_door.png|frame|left|The Front Door on the left and the Back Door on the right]] | ||
'''Back Door''' is a [[level]] in the [[Valley of Bowser]] in ''[[Super Mario World]]''. It is similar to the [[Front Door]] of [[Bowser]]'s [[Bowser's Castle|castle]], but skips over the majority of the level, starting at the "dark" room. The eight doors are skipped entirely, making Bowser's Castle much easier. The only difference in the "dark room" from the Front Door path is a [[Midway Gate]] just before the fight to Bowser. The battle with Bowser is unchanged, as is the credits and ending scenes. | |||
It can be accessed through a secret path in the Valley of Bowser, specifically after the completion of the level [[Valley Fortress]]. | It can be accessed through a secret path in the Valley of Bowser, specifically after the completion of the level [[Valley Fortress]]. | ||
A reference to this level was made in ''[[New Super Mario Bros. Wii]]''. By taking a secret exit from the [[World 7 (New Super Mario Bros. Wii)|World 7]] tower and finishing the secret level, it is possible to go through a secret entry to the World 7 castle, skipping almost the whole level, except for the final [[Sledge Bro]] and the door to [[Ludwig von Koopa]]. A similar reference is made in ''[[New Super Mario Bros. U]]'' (and as such, ''[[New Super Luigi U]]''), where the player can take a shortcut (and the final [[Star Coin]]) in [[Roy's Conveyor Castle]]/[[Roy's Ironclad Castle]] by using [[! Switch|red switch block]]s to get behind the castle. | |||
{{br|left}} | {{br|left}} | ||
==Enemies== | ==Enemies== | ||
*[[Ninji]]s | *[[Ninji|Mini-Ninja]]s | ||
*[[Mechakoopa]]s | *[[Mechakoopa]]s | ||
*[[Bowser]] ( | *[[Bowser]] (Boss) | ||
*[[ | *[[Big Steely|Big Steelies]] | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Kuppa no Shiro Uraguchi | |JapR=Kuppa no Shiro Uraguchi | ||
|JapM=Bowser's Castle Back Door | |JapM=Bowser's Castle Back Door | ||
|Spa=Puerta de Atrás | |||
|SpaM=Back Door | |||
|Fre=Porte de derrière | |Fre=Porte de derrière | ||
|FreM=Back Door | |FreM=Back Door | ||
|Ger=Seitentor | |Ger=Seitentor | ||
|GerM=Side Gate | |GerM=Side Gate | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* | *If ''[[Super Mario World: Super Mario Advance 2|Super Mario Advance 2]]'' is played on a backlit Nintendo handheld (such as a [[Game Boy Advance SP]] or [[Nintendo DS Lite]]), the background in the dark section of the level will be so bright that the red ? block light is actually not needed to complete the level. This is because those systems are backlit and this game was intended to be played on a non-backlit Game Boy Advance. | ||
*In '' | *In ''Super Mario Advance 2'', even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life. | ||
{{SMW Levels}} | |||
[[Category:Bowser's Castles]] | |||
[[Category:Dinosaur Land]] | |||
{{SMW | [[Category:Secret Levels]] | ||
[[Category:Bowser's | [[Category:Subterranean Areas]] | ||
[[Category:Secret | [[Category:Volcanic Areas]] | ||
[[Category: | [[Category:Super Mario World Levels]] | ||
[[Category:Volcanic | |||
[[Category:Super Mario World |