Editing Baby Mario
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{{character infobox | {{character infobox | ||
|image=[[File:BabyMarioSluggers.png|200px]]<br>Artwork of Baby Mario from ''[[Mario Kart Wii]]'' | |image=[[File:BabyMarioSluggers.png|200px]]<br>Artwork of Baby Mario from ''[[Mario Kart Wii]]'' | ||
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | |||
|species=Human | |species=Human | ||
|latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]]) | |latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]]) | ||
|portrayed_by=[[Charles Martinet]] ([[List of games by date#1999|1999]]–2019) | |portrayed_by=[[Charles Martinet]] ([[List of games by date#1999|1999]]–2019) | ||
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Adult Mario has been portrayed as an infant in other media, namely in the ''[[The Adventures of Super Mario Bros. 3]]'' episode "[[Toddler Terrors of Time Travel]]" and the comic "[[Family Album "The Early Years"|Family Album 'The Early Years']]," though Baby Mario is considered a distinct entity from these forms. | Adult Mario has been portrayed as an infant in other media, namely in the ''[[The Adventures of Super Mario Bros. 3]]'' episode "[[Toddler Terrors of Time Travel]]" and the comic "[[Family Album "The Early Years"|Family Album 'The Early Years']]," though Baby Mario is considered a distinct entity from these forms. | ||
==History== | ==History== | ||
===''Yoshi's Island'' series=== | ===''Yoshi's Island'' series=== | ||
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In Volume 25, during the ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' arc, Mario gets turned into Baby Mario in the middle of a tennis match. | In Volume 25, during the ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' arc, Mario gets turned into Baby Mario in the middle of a tennis match. | ||
[[File:Super Mario Kun Volume 37 Baby Mario and Mario.png|thumb|Baby Mario shakes hands with Mario as a farewell in the ''Super Mario- | [[File:Super Mario Kun Volume 37 Baby Mario and Mario.png|thumb|Baby Mario shakes hands with Mario as a farewell in the ''Super Mario-Kun'', volume 37.]] | ||
Volumes 35, 36, and 37 have story arcs based on ''Mario & Luigi: Partners in Time''. The beginning of Volume 36 leaves off when Baby Mario and the others are in [[Yoshi's Island (location)|Yoshi's Island]], shortly after they realize that Baby Mario can store water; this eventually helps the brothers beat Baby Bowser and Kamek. Later, during a fight against [[Petey Piranha]], Baby Mario wears a shell that helps him snatch a Cobalt Star Shard from Petey Piranha. In Chapter 7, Baby Mario teams up with Mario against Luigi and Baby Luigi after a [[Tanoomba]] tricks them to turn into each other; eventually, the brothers realize their mistake and team up and beat the Tanoomba. | Volumes 35, 36, and 37 have story arcs based on ''Mario & Luigi: Partners in Time''. The beginning of Volume 36 leaves off when Baby Mario and the others are in [[Yoshi's Island (location)|Yoshi's Island]], shortly after they realize that Baby Mario can store water; this eventually helps the brothers beat Baby Bowser and Kamek. Later, during a fight against [[Petey Piranha]], Baby Mario wears a shell that helps him snatch a Cobalt Star Shard from Petey Piranha. In Chapter 7, Baby Mario teams up with Mario against Luigi and Baby Luigi after a [[Tanoomba]] tricks them to turn into each other; eventually, the brothers realize their mistake and team up and beat the Tanoomba. | ||
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The game considers Baby Mario to be an altogether separate character from his adult form: he is not an eligible driver to use for in-game challenges that require the player to perform certain actions as Mario in a race,<ref>{{cite|author=[[User:Koopa con Carne|Koopa con Carne]]|date=March 17, 2021|url=youtu.be/0F-qCfTJJYY|title=Baby Mario is not Mario (Gameplay footage showing that the counter of the "Activate Frenzy mode 10 times using Mario." 1.5 Year Anniversary challenge does not increase upon getting a [[Frenzy]] with Baby Mario in a race.|publisher=YouTube|accessdate=June 20, 2024}}</ref> unlike [[Metal Mario]], Mario (Racing) and the other variants of Mario. | The game considers Baby Mario to be an altogether separate character from his adult form: he is not an eligible driver to use for in-game challenges that require the player to perform certain actions as Mario in a race,<ref>{{cite|author=[[User:Koopa con Carne|Koopa con Carne]]|date=March 17, 2021|url=youtu.be/0F-qCfTJJYY|title=Baby Mario is not Mario (Gameplay footage showing that the counter of the "Activate Frenzy mode 10 times using Mario." 1.5 Year Anniversary challenge does not increase upon getting a [[Frenzy]] with Baby Mario in a race.|publisher=YouTube|accessdate=June 20, 2024}}</ref> unlike [[Metal Mario]], Mario (Racing) and the other variants of Mario. | ||
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===''Yoshi Touch & Go''=== | ===''Yoshi Touch & Go''=== | ||
Baby Mario is a protagonist in ''[[Yoshi Touch & Go]]''. The game starts off with Kamek knocking Baby Mario off the Stork and taking Baby Luigi captive. The player has to guide Baby Mario to the ground using clouds and trapping enemies in [[bubble]]s. When he reaches the ground, a Yoshi is at the bottom, saving him when all his balloons pop, where they then pursue Kamek and his Toadies to rescue Baby Luigi. In this game, Baby Mario can also turn into Superstar Mario when a star is touched, allowing him to defeat any enemy by running into them and shoot an endless amount of stars at enemies. ''Yoshi Touch & Go'' is the only ''Yoshi's Island'' game where Baby Mario is more extensively voiced; other ''Yoshi's Island'' games have Baby Mario voice only the crying sound effect when he is trapped in a bubble. | Baby Mario is a protagonist in ''[[Yoshi Touch & Go]]''. The game starts off with Kamek knocking Baby Mario off the Stork and taking Baby Luigi captive. The player has to guide Baby Mario to the ground using clouds and trapping enemies in [[bubble]]s. When he reaches the ground, a Yoshi is at the bottom, saving him when all his balloons pop, where they then pursue Kamek and his Toadies to rescue Baby Luigi. In this game, Baby Mario can also turn into Superstar Mario when a star is touched, allowing him to defeat any enemy by running into them and shoot an endless amount of stars at enemies. ''Yoshi Touch & Go'' is the only ''Yoshi's Island'' game where Baby Mario is more extensively voiced; other ''Yoshi's Island'' games have Baby Mario voice only the crying sound effect when he is trapped in a bubble. | ||
==='' | ===''Mario Baseball'' series=== | ||
Baby Mario is a playable character in the [[ | Baby Mario is a playable character in the [[Mario Baseball (series)|''Mario Baseball'' series]]. He is a starter character in both ''[[Mario Superstar Baseball]]'' and ''[[Mario Super Sluggers]]''. Baby Mario is a right handed pitcher and batter by default. He is a speed character having fast running average pitching but weak batting and fielding and he has the [[Wall Jump]] ability. In order for Baby Mario to become a superstar, he must complete his six missions, one which is unique to him. He has good [[chemistry]] with Baby Luigi and Yoshi and bad chemistry with [[Shy Guy]]. Baby Mario is a member of [[Yoshi Eggs (team)|Yoshi's team]] in each game's Challenge mode. In ''Mario Super Sluggers'', Baby Mario plays like [[Toadette]], both having [[Enlarge]] as their ability, but their only difference is their tackle. | ||
In [[Mario Super Sluggers#Challenge Mode|Challenge Mode]] of ''Mario Super Sluggers'', the player learns that Baby Mario is trapped in the [[Mario Stadium (baseball stadium)|Mario Stadium]] by [[Bowser Jr.]] after Baby Luigi is rescued. After Bowser Jr. is defeated, he is set free. Baby Mario then joins the player's team. | In [[Mario Super Sluggers#Challenge Mode|Challenge Mode]] of ''Mario Super Sluggers'', the player learns that Baby Mario is trapped in the [[Mario Stadium (baseball stadium)|Mario Stadium]] by [[Bowser Jr.]] after Baby Luigi is rescued. After Bowser Jr. is defeated, he is set free. Baby Mario then joins the player's team. | ||
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In battle, Baby Mario battles identically to his brother, Baby Luigi. His default attack is jumping on foes, and, when Baby Mario acquires the hammer, can use a hammer to attack spiked foes. The player can time Baby Mario's attacks in order for him to do more damage. When Baby Mario is riding on Mario's back, he can engage in battle when the player presses the appropriate command button at the appropriate time. In piggyback mode, Mario takes all the damage for Baby Mario; when Mario faints, Baby Mario takes his place. If Baby Mario faints in battle, either Luigi or Baby Luigi holds him to avoid enemy attacks. If Baby Luigi faints, Baby Mario carries him; this hinders Baby Mario's dodging capabilities. Baby Mario has more attack and speed than Baby Luigi, but less HP and defense. Compared to his older self, Baby Mario has a lot more speed, being the fastest of the quartet, but lacks in all other traits, with low power and the lowest amount of HP and Stache points, and the worst defense. | In battle, Baby Mario battles identically to his brother, Baby Luigi. His default attack is jumping on foes, and, when Baby Mario acquires the hammer, can use a hammer to attack spiked foes. The player can time Baby Mario's attacks in order for him to do more damage. When Baby Mario is riding on Mario's back, he can engage in battle when the player presses the appropriate command button at the appropriate time. In piggyback mode, Mario takes all the damage for Baby Mario; when Mario faints, Baby Mario takes his place. If Baby Mario faints in battle, either Luigi or Baby Luigi holds him to avoid enemy attacks. If Baby Luigi faints, Baby Mario carries him; this hinders Baby Mario's dodging capabilities. Baby Mario has more attack and speed than Baby Luigi, but less HP and defense. Compared to his older self, Baby Mario has a lot more speed, being the fastest of the quartet, but lacks in all other traits, with low power and the lowest amount of HP and Stache points, and the worst defense. | ||
Baby Mario acquires several overworld traits as he ventures through the game. When Baby Mario and Baby Luigi acquire hammers, they also learn to use the [[Baby Drill]], which lets them dig underground underneath obstacles; it can also be used to get [[Bean]]s. Mario and Luigi can [[Spin Jump]] into Baby Mario and Baby Luigi, causing the [[Baby Spin]], which allows Baby Mario and Baby Luigi to access areas that previous cannot be accessed with the Spin Jump. Mario and Luigi can also roll a [[ | Baby Mario acquires several overworld traits as he ventures through the game. When Baby Mario and Baby Luigi acquire hammers, they also learn to use the [[Baby Drill]], which lets them dig underground underneath obstacles; it can also be used to get [[Bean]]s. Mario and Luigi can [[Spin Jump]] into Baby Mario and Baby Luigi, causing the [[Baby Spin]], which allows Baby Mario and Baby Luigi to access areas that previous cannot be accessed with the Spin Jump. Mario and Luigi can also roll a [[Bros. Ball]] into Baby Mario and Baby Luigi, turning them into [[Baby Cakes]]. This enables them to slip through wafer-thin areas that cannot be accessed using the Baby Drill. Baby Mario can also use the [[Baby Pump]] technique to put out fires and activate switches: similar to the form in the past games, Baby Luigi can hit him to make him spit water out. | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
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===Personality=== | ===Personality=== | ||
[[File:Hammerbabymario.png|thumb|upright=0.9|Baby Mario uses a hammer, showing his strength.]] | [[File:Hammerbabymario.png|thumb|upright=0.9|Baby Mario uses a hammer, showing his strength.]] | ||
Baby Mario is mostly brave and courageous just like his adult counterpart, such as when he constantly rescues Baby Luigi. His ''[[Mario Superstar Baseball]]'' character title and ''[[Super Smash Bros. Brawl]]'' trophy information, however, describe him as a crybaby. He is also very energetic, as seen as when he wins a race in ''[[Mario Kart Wii]]'' and when he scores a homerun in the | Baby Mario is mostly brave and courageous just like his adult counterpart, such as when he constantly rescues Baby Luigi. His ''[[Mario Superstar Baseball]]'' character title and ''[[Super Smash Bros. Brawl]]'' trophy information, however, describe him as a crybaby. He is also very energetic, as seen as when he wins a race in ''[[Mario Kart Wii]]'' and when he scores a homerun in the [[Mario Baseball (series)|''Mario Baseball'']] games. Baby Mario is also very playful when he joins his adult counterparts and his baby companions in kart races, tennis games, and baseball games. ''Mario & Luigi: Partners in Time'' also shows that he is rather impulsive, and Baby Mario's brash use of his hammer has gotten him and the others in trouble multiple times throughout the game. | ||
In the ''[[Super Mario- | In the ''[[Super Mario-Kun]]'' volumes that are adapted from ''Mario & Luigi: Partners in Time'', Baby Mario is able to speak in full sentences. As in the games, he is shown to be brave and willing to do whatever it takes to overcome the enemy; an example of this is when he deliberately fills himself up with an excess amount of water to stop Kamek's large wildfire. Similarly to his brother, he is naive, and he and his brother undertake some actions that annoy their older selves, such as making food out of sand when their older selves need real food. | ||
===Voice=== | ===Voice=== | ||
Baby Mario has been portrayed by [[Charles Martinet]] ever since his appearance in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' which has been retained ever since then. He typically sounds upbeat and excited, not too different from his older self, albeit filtered to sound higher-pitched.<ref>{{cite|url=www.youtube.com/watch?v=r4Eudb_Tqg8|title= The Voice of Mario - Charles Martinet Interview|publisher=YouTube|author=GamerSpawn|date=September 10, 2011|language=en|accessdate=June 20, 2024}}{{timestamp needed}}</ref> | Baby Mario has been portrayed by [[Charles Martinet]] ever since his appearance in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' which has been retained ever since then. He typically sounds upbeat and excited, not too different from his older self, albeit filtered to sound higher-pitched.<ref>{{cite|url=www.youtube.com/watch?v=r4Eudb_Tqg8|title= The Voice of Mario - Charles Martinet Interview|publisher=YouTube|author=GamerSpawn|date=September 10, 2011|language=en|accessdate=June 20, 2024}}{{timestamp needed}}</ref> | ||
{{media table | {{media table | ||
|file1=Baby MarioNotbadforababyMKDD.oga | |file1=Baby MarioNotbadforababyMKDD.oga | ||
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In his appearances in the ''Yoshi's Island'' series, as well as any media relating to ''Yoshi's Island'', Baby Mario wears simply a white diaper and his hat. He wears a yellow cape whenever he acquires a [[Super Star]] and turns into [[Superstar Mario]]. Starting with ''Mario Golf'', Baby Mario wears an outfit designed after his adult self, [[Mario]] which he continues to wear in his spin-off appearances, sometimes with minor adjustments. Originally, the red shirt is short-sleeved during the Nintendo 64 era, but his shirt is currently long sleeved as his adult self as of ''[[Mario Kart: Double Dash!!]]''. He also wears a pair of light blue and white sneakers; in ''Mario & Luigi: Partners in Time'', Baby Mario has been erroneously depicted with red shoes in his solo artwork, as Baby Mario wears light blue shoes in other artwork for the game. In art for ''Yoshi's Island'' games and in Nintendo 64 games, Baby Mario's sideburns are pointed (but with still a notch to suggest adult Mario's sideburns; the Nintendo 64 art lacks the notch), but his sideburns in most other games are rounded as adult Mario's sideburns. | In his appearances in the ''Yoshi's Island'' series, as well as any media relating to ''Yoshi's Island'', Baby Mario wears simply a white diaper and his hat. He wears a yellow cape whenever he acquires a [[Super Star]] and turns into [[Superstar Mario]]. Starting with ''Mario Golf'', Baby Mario wears an outfit designed after his adult self, [[Mario]] which he continues to wear in his spin-off appearances, sometimes with minor adjustments. Originally, the red shirt is short-sleeved during the Nintendo 64 era, but his shirt is currently long sleeved as his adult self as of ''[[Mario Kart: Double Dash!!]]''. He also wears a pair of light blue and white sneakers; in ''Mario & Luigi: Partners in Time'', Baby Mario has been erroneously depicted with red shoes in his solo artwork, as Baby Mario wears light blue shoes in other artwork for the game. In art for ''Yoshi's Island'' games and in Nintendo 64 games, Baby Mario's sideburns are pointed (but with still a notch to suggest adult Mario's sideburns; the Nintendo 64 art lacks the notch), but his sideburns in most other games are rounded as adult Mario's sideburns. | ||
In the ''[[Super Mario- | In the ''[[Super Mario-Kun]]'' manga, Baby Mario has been depicted having large, round, featured eyes with a pupil instead of the simple, beady black eyes as in the games. In the ''Mario & Luigi: Partners in Time''-themed story arcs, Baby Mario's clothes are shaded black to differentiate himself from Baby Luigi when his hat insignia and his head cannot be seen. He also has a full set of teeth in the manga rather than a single tooth in the games. In the English localization ''[[Super Mario Manga Mania]]'', Baby Mario and Baby Luigi talk in a choppy manner ("''"I protect princess!''"; "''Old me! Your chance... Attack monster!''"). | ||
Baby Mario's emblem was originally a lowercase M in ''Mario Tennis'', but ''Mario Superstar Baseball'' and subsequent games changed his emblem to an uppercase M as his adult self, until ''Mario Tennis Open'' and ''Mario Kart 8'', where the upper case M is surrounded by frills. | Baby Mario's emblem was originally a lowercase M in ''Mario Tennis'', but ''Mario Superstar Baseball'' and subsequent games changed his emblem to an uppercase M as his adult self, until ''Mario Tennis Open'' and ''Mario Kart 8'', where the upper case M is surrounded by frills. | ||
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In ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Island DS'', Baby Mario can turn into Superstar Mario when Yoshi comes into contact with a [[Super Star]]. In this form, Baby Mario can climb up walls and use his cape to float. In ''Yoshi's Island DS'', Baby Mario grants Yoshi speed and the ability for M blocks to appear. | In ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Island DS'', Baby Mario can turn into Superstar Mario when Yoshi comes into contact with a [[Super Star]]. In this form, Baby Mario can climb up walls and use his cape to float. In ''Yoshi's Island DS'', Baby Mario grants Yoshi speed and the ability for M blocks to appear. | ||
Baby Mario is also shown to be very speedy because he is a speed or lightweight character in every single [[Super Mario (franchise)|''Super Mario'' franchise]] spin-off to date. Baby Mario has a very high Speed stat in ''[[Mario & Luigi: Partners in Time]]'', by default, the highest speed stat out of the other characters. In ''Mario Superstar Baseball'', however, Baby Luigi is faster than Baby Mario, and in ''Mario Kart Wii'', Baby Luigi has a small top speed special attribute. In ''Mario Super Sluggers'', however, Baby Mario and Baby Luigi's speed are equal. In the ''Mario Tennis'' series, Baby Mario is usually the most powerful Speed character, and, as his adult self, he is often shown to be stronger than his brother, as evident in the '' | Baby Mario is also shown to be very speedy because he is a speed or lightweight character in every single [[Super Mario (franchise)|''Super Mario'' franchise]] spin-off to date. Baby Mario has a very high Speed stat in ''[[Mario & Luigi: Partners in Time]]'', by default, the highest speed stat out of the other characters. In ''Mario Superstar Baseball'', however, Baby Luigi is faster than Baby Mario, and in ''Mario Kart Wii'', Baby Luigi has a small top speed special attribute. In ''Mario Super Sluggers'', however, Baby Mario and Baby Luigi's speed are equal. In the ''Mario Tennis'' series, Baby Mario is usually the most powerful Speed character, and, as his adult self, he is often shown to be stronger than his brother, as evident in the ''Mario Baseball'' series and ''Mario & Luigi: Partners in Time''. | ||
===Relationships=== | ===Relationships=== | ||
[[File:BabyMarioBabyLuigiMKAGP2.png|thumb|Baby Mario and Baby Luigi are often seen together in games they both appear in.]] | [[File:BabyMarioBabyLuigiMKAGP2.png|thumb|Baby Mario and Baby Luigi are often seen together in games they both appear in.]] | ||
Baby Mario and Baby Luigi share a special bond as twin brothers,<ref>{{cite|title=''Yoshi Touch & Go'' instruction booklet|language=en-us|page=6|publisher=Nintendo of America}}</ref> allowing Baby Mario to seek out his kidnapped brother with the help of the Yoshis during their debut appearance in ''Yoshi's Island''. They are default partners in ''Mario Kart Double Dash!!'', and are often seen together, as evident in ''Mario Power Tennis'' and ''Mario Kart Arcade GP 2''. In ''Mario & Luigi: Partners in Time'', the brothers fight side-by-side, and if one falls in battle, the other one will carry him and defend him from the enemies. They also partner up and share good chemistry in various sports and spin-off games. Baby Luigi's site bio for ''Mario Kart Wii'', however, heavily implies that Baby Mario has a sibling rivalry with Baby Luigi, which is parallel to Mario's competitive nature with Luigi. In the ''Super Mario- | Baby Mario and Baby Luigi share a special bond as twin brothers,<ref>{{cite|title=''Yoshi Touch & Go'' instruction booklet|language=en-us|page=6|publisher=Nintendo of America}}</ref> allowing Baby Mario to seek out his kidnapped brother with the help of the Yoshis during their debut appearance in ''Yoshi's Island''. They are default partners in ''Mario Kart Double Dash!!'', and are often seen together, as evident in ''Mario Power Tennis'' and ''Mario Kart Arcade GP 2''. In ''Mario & Luigi: Partners in Time'', the brothers fight side-by-side, and if one falls in battle, the other one will carry him and defend him from the enemies. They also partner up and share good chemistry in various sports and spin-off games. Baby Luigi's site bio for ''Mario Kart Wii'', however, heavily implies that Baby Mario has a sibling rivalry with Baby Luigi, which is parallel to Mario's competitive nature with Luigi. In the ''Super Mario-Kun'' volumes, particularly the ''Mario & Luigi: Partners in Time''-based ones, if Baby Luigi gets hurt, Baby Mario reacts furiously to the offenders and quickly retaliates by attacking them. Aside from his brother, Baby Mario is also good friends with Baby Peach, and protects her from their enemy, Baby Bowser. | ||
In ''Mario & Luigi: Partners in Time'', Mario acts as a parental figure for both Baby Mario and Baby Luigi; he also expresses frustration with Luigi when he directs his anger at them, attempts to calm the babies whenever they cry, and playfully tosses Baby Mario, clearly enjoying his company. The feeling is mutual, and Baby Mario even gives Mario his hammer as a gift before they part ways at the end of the game. Additionally, in ''Yoshi's New Island'', adult Mario, disguised as [[Mr. Pipe]], has aided Baby Mario and Yoshi if they are struggling by giving them powerful items such as [[Flutter Wings]], [[Golden Flutter Wings]], and [[Yoshi Egg|Egg]]s. Despite their good relationship in ''Mario & Luigi: Partners in Time'', Baby Mario and Mario have a neutral chemistry in both ''Mario Superstar Baseball'' and ''Mario Super Sluggers''. | In ''Mario & Luigi: Partners in Time'', Mario acts as a parental figure for both Baby Mario and Baby Luigi; he also expresses frustration with Luigi when he directs his anger at them, attempts to calm the babies whenever they cry, and playfully tosses Baby Mario, clearly enjoying his company. The feeling is mutual, and Baby Mario even gives Mario his hammer as a gift before they part ways at the end of the game. Additionally, in ''Yoshi's New Island'', adult Mario, disguised as [[Mr. Pipe]], has aided Baby Mario and Yoshi if they are struggling by giving them powerful items such as [[Flutter Wings]], [[Golden Flutter Wings]], and [[Yoshi Egg|Egg]]s. Despite their good relationship in ''Mario & Luigi: Partners in Time'', Baby Mario and Mario have a neutral chemistry in both ''Mario Superstar Baseball'' and ''Mario Super Sluggers''. | ||
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Baby Mario's profiles and statistics typically highlight his diminutive size and power correlation, in which his power varies from game to game. He is always a speedy character in all games he is playable in. Some bios, specifically his ''Mario Kart: Double Dash!!'', ''Mario Superstar Baseball'', and ''Mario Kart 8'' bios, lampshade how he and his adult self are playable at the same time. | Baby Mario's profiles and statistics typically highlight his diminutive size and power correlation, in which his power varies from game to game. He is always a speedy character in all games he is playable in. Some bios, specifically his ''Mario Kart: Double Dash!!'', ''Mario Superstar Baseball'', and ''Mario Kart 8'' bios, lampshade how he and his adult self are playable at the same time. | ||
==List of appearances== | ==List of appearances== | ||
{|class="wikitable sortable"width=100% | {|class="wikitable sortable" width=100% | ||
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===Baby Mario=== | ===Baby Mario=== | ||
{{foreign names | {{foreign names | ||
|Jap=赤ちゃんマリオ<ref>{{cite|date=1995|title=「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (''Super Mario: Yossy Island Nintendo Kōshiki Guidebook'') | |Jap=赤ちゃんマリオ<ref>{{cite|language=ja|date=1995|title=「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (''Super Mario: Yossy Island Nintendo Kōshiki Guidebook'')|page={{file link|Super Mario Yossy Island Shogakukan P4.jpg|4}}|publisher=[[Shogakukan]]}}</ref> | ||
|JapR=Aka-chan Mario | |JapR=Aka-chan Mario | ||
|Jap2=ベビィマリオ | |Jap2=ベビィマリオ |