Editing Baby Luigi
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====''Mario Kart Wii''==== | ====''Mario Kart Wii''==== | ||
[[File:Babyluigi.png|thumb|left|Baby Luigi in ''Mario Kart Wii'']] | [[File:Babyluigi.png|thumb|left|Baby Luigi in ''Mario Kart Wii'']] | ||
Baby Luigi later returns to the ''Mario Kart'' series as an unlockable character in ''[[Mario Kart Wii]]'' as a small driver, meaning his karts generally have high acceleration, handling, drifting, and [[Mini-Turbo]], but generally lower speed and weight. Baby Luigi's karts are the same as the other light-weight characters, except that his are green and share the same trademark ''L'' emblem as Luigi. Unlocking eight Expert Staff [[Ghost (Mario Kart series)|Ghost]] Data in [[Mario Kart Wii#Modes of Play|Time Trials]], winning 100 WFC Ghost Races, or playing 3,150 races unlocks Baby Luigi. He is tied with [[Baby Daisy]] for having the best speed bonus for small drivers, which makes any vehicle have a slightly higher top speed. Baby Luigi's biggest bonus is his weight bonus, and he is tied with Baby Mario in this category. Baby Luigi is used as a staff ghost in {{classic link|N64|Sherbet Land}}, making this the second consecutive time where Baby Luigi is the staff ghost for a course named "Sherbet Land". [[Daisy Circuit]] features a statue of him dancing with Baby Daisy. | Baby Luigi later returns to the ''Mario Kart'' series as an unlockable character in ''[[Mario Kart Wii]]'' as a small driver, meaning his karts generally have high acceleration, handling, drifting, and [[Mini-Turbo]], but generally lower speed and weight. Baby Luigi's karts are the same as the other light-weight characters, except that his are green and share the same trademark ''L'' emblem as Luigi. Unlocking eight Expert Staff [[Ghost (Mario Kart series)|Ghost]] Data in [[Mario Kart Wii#Modes of Play|Time Trials]], winning 100 WFC Ghost Races, or playing 3,150 races unlocks Baby Luigi. He is tied with [[Baby Daisy]] for having the best speed bonus for small drivers, which makes any vehicle have a slightly higher top speed. Baby Luigi's biggest bonus is his weight bonus, and he is tied with Baby Mario in this category. Baby Luigi is used as a staff ghost in {{classic-link|N64|Sherbet Land}}, making this the second consecutive time where Baby Luigi is the staff ghost for a course named "Sherbet Land". [[Daisy Circuit]] features a statue of him dancing with Baby Daisy. | ||
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ||
[[File:MK8 Baby Luigi and Blooper Artwork.png|thumb|Baby Luigi getting sprayed on by a Blooper from ''Mario Kart 8'', possibly referencing ''[[Mario Kart DS]]'' [[:File:MKDS Mario Peach Luigi and Blooper Artwork.png|artwork]] of his [[Luigi|adult]] counterpart also getting sprayed by a Blooper]] | [[File:MK8 Baby Luigi and Blooper Artwork.png|thumb|Baby Luigi getting sprayed on by a Blooper from ''Mario Kart 8'', possibly referencing ''[[Mario Kart DS]]'' [[:File:MKDS Mario Peach Luigi and Blooper Artwork.png|artwork]] of his [[Luigi|adult]] counterpart also getting sprayed by a Blooper]] | ||
Baby Luigi returns as a playable racer in ''[[Mario Kart 8]]''. Unlike in ''Mario Kart Wii'' and like Baby Mario, Baby Luigi is a starter, like in ''Mario Kart: Double Dash!!'', and like the other baby characters, his emblem is altered to differentiate his from Luigi's; the colors are reversed to make a white L in a green background. There are also bonnet frills around the insignia, a feature that was first introduced to Baby Mario and Baby Peach in ''[[Mario Tennis Open]]''. As in all ''Mario Kart'' games he is playable in, he is a lightweight driver. His group specific stats, with the rest of the playable baby characters and [[Lemmy|Lemmy Koopa]], heavily favor acceleration, handling, and grip at the cost of speed and weight, making him and the rest of the characters the lightest in the game. Nin★Massim's staff [[Ghost (Mario Kart series)|ghost]] uses Baby Luigi for [[Water Park]]. The [[Animal Crossing x Mario Kart 8]] DLC pack returns Baby Mario and Baby Luigi's track, {{classic link|GCN|Baby Park}}, where the starting banner is updated to 3D artwork of Baby Mario and Baby Luigi rather than the ''Yoshi's Island'' art style originally used. When the CPU uses Baby Luigi, he, alongside the other baby characters, occasionally uses the [[Biddybuggy]] body paired with [[Standard (tire)|Standard tires]]. | Baby Luigi returns as a playable racer in ''[[Mario Kart 8]]''. Unlike in ''Mario Kart Wii'' and like Baby Mario, Baby Luigi is a starter, like in ''Mario Kart: Double Dash!!'', and like the other baby characters, his emblem is altered to differentiate his from Luigi's; the colors are reversed to make a white L in a green background. There are also bonnet frills around the insignia, a feature that was first introduced to Baby Mario and Baby Peach in ''[[Mario Tennis Open]]''. As in all ''Mario Kart'' games he is playable in, he is a lightweight driver. His group specific stats, with the rest of the playable baby characters and [[Lemmy|Lemmy Koopa]], heavily favor acceleration, handling, and grip at the cost of speed and weight, making him and the rest of the characters the lightest in the game. Nin★Massim's staff [[Ghost (Mario Kart series)|ghost]] uses Baby Luigi for [[Water Park]]. The [[Animal Crossing x Mario Kart 8]] DLC pack returns Baby Mario and Baby Luigi's track, {{classic-link|GCN|Baby Park}}, where the starting banner is updated to 3D artwork of Baby Mario and Baby Luigi rather than the ''Yoshi's Island'' art style originally used. When the CPU uses Baby Luigi, he, alongside the other baby characters, occasionally uses the [[Biddybuggy]] body paired with [[Standard (tire)|Standard tires]]. | ||
''[[Mario Kart 8 Deluxe]]'', a port of ''Mario Kart 8'', returns all playable characters from said game, including Baby Luigi. ''Mario Kart 8 Deluxe'' has changed his stats, so he now shares stats with [[Baby Mario]], [[Dry Bones]], and small [[Mii]]s. He has a higher top speed and weight stats than [[Baby Peach]], [[Baby Daisy]], [[Baby Rosalina]], and [[Lemmy|Lemmy Koopa]], as well as having equal or better acceleration than them, though he has lower handling, traction, and mini-turbo stats to compromise. His signature vehicle combo is [[Mr. Scooty]] with the [[Roller]] tires and [[Super Glider]]. | ''[[Mario Kart 8 Deluxe]]'', a port of ''Mario Kart 8'', returns all playable characters from said game, including Baby Luigi. ''Mario Kart 8 Deluxe'' has changed his stats, so he now shares stats with [[Baby Mario]], [[Dry Bones]], and small [[Mii]]s. He has a higher top speed and weight stats than [[Baby Peach]], [[Baby Daisy]], [[Baby Rosalina]], and [[Lemmy|Lemmy Koopa]], as well as having equal or better acceleration than them, though he has lower handling, traction, and mini-turbo stats to compromise. His signature vehicle combo is [[Mr. Scooty]] with the [[Roller]] tires and [[Super Glider]]. | ||
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*"''Baby do it!''" – ''Mario Kart Wii'' | *"''Baby do it!''" – ''Mario Kart Wii'' | ||
*"''Let's-a go!''" – ''Mario Kart Wii'' | *"''Let's-a go!''" – ''Mario Kart Wii'' | ||
*"''Vroom vroom! Hehe.''" – ''Mario Kart Wii'' | *"''Vroom vroom! Hehe.''" – ''Mario Kart Wii'' | ||
*"'' | *"''Baby on the Blue Team!''" – ''Mario Kart Wii'' | ||
*"''Go Red Team!''" – ''Mario Kart Wii'' | *"''Go Red Team!''" – ''Mario Kart Wii'' | ||
*"''Oh yeah, Baby Luigi!! Yeeaaahhooo!''" – ''Mario Kart Wii'' | |||
*"''Oh yeah | |||
*"''Yeah! Baby Luigi almost win!''" – ''Mario Kart Wii'' | *"''Yeah! Baby Luigi almost win!''" – ''Mario Kart Wii'' | ||
*"''Oh, mamma mia! I lose! (cries)''" – ''Mario Kart Wii'' | *"''Oh, mamma mia! I lose! (cries)''" – ''Mario Kart Wii'' |