Editing Baby Luigi
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{{FA}} | {{FA}} | ||
{{character infobox | {{character infobox | ||
|image=[[File:Baby Luigi MSS artwork.png|215px|'''Baby Luigi''']]<br>Artwork of Baby Luigi for ''[[Mario | |image=[[File:Baby Luigi MSS artwork.png|215px|'''Baby Luigi''']]<br>Artwork of Baby Luigi for ''[[Mario Super Sluggers]]'' | ||
|species=Human | |species=Human | ||
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | ||
|latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]]) | |latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]]) | ||
|portrayed_by= [[Charles Martinet]] ([[List of games by date#2003|2003]] | |portrayed_by= [[Charles Martinet]] ([[List of games by date#2003|2003]]–2017) | ||
}} | }} | ||
{{quote|Uh-oh, Baby Luigi time!|Baby Luigi|Mario Kart: Double Dash!!}} | {{quote|Uh-oh, Baby Luigi time!|Baby Luigi|Mario Kart: Double Dash!!}} | ||
'''Baby Luigi''' is the infant form of [[Luigi]]. In the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, he is kidnapped several times by [[Kamek]], where [[Yoshi]], who is protecting [[Baby Mario]], is required to rescue him. | '''Baby Luigi''' is the infant form of [[Luigi]]. In the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, he is kidnapped several times by [[Kamek]], where [[Yoshi]], who is protecting [[Baby Mario]], is required to rescue him. Besides the ''Yoshi'' series, he has appeared as a playable character alongside his older self in various spin-off titles such as the ''[[Mario Kart (series)|Mario Kart]]'' series, as well as being one of the major protagonists of ''[[Mario & Luigi: Partners in Time]]''. He is voiced by [[Charles Martinet]], as with his adult counterpart, Mario, Baby Mario, and other characters. | ||
Adult Luigi has been portrayed as an infant in other media, namely in ''[[The Adventures of Super Mario Bros. 3]]'' episode [[Toddler Terrors of Time Travel]] and the ''[[Family Album "The Early Years"]]'' comic, though the Baby Luigi character is considered a distinct entity from these forms. | Adult Luigi has been portrayed as an infant in other media, namely in ''[[The Adventures of Super Mario Bros. 3]]'' episode [[Toddler Terrors of Time Travel]] and the ''[[Family Album "The Early Years"]]'' comic, though the Baby Luigi character is considered a distinct entity from these forms. | ||
==History== | ==History== | ||
===''Yoshi's Island'' series=== | ===''Yoshi's Island'' series=== | ||
====''Super Mario World 2: Yoshi's Island'' | ====''Super Mario World 2: Yoshi's Island''==== | ||
Baby Luigi | [[File:BluigiSMW2.png|thumb|upright=0.85|Baby Luigi and the [[Stork]] after being found by Yoshi and Baby Mario]] | ||
Baby Luigi appears with Baby Mario during his debut in ''[[Super Mario World 2: Yoshi's Island]]'' (and its remake ''[[Yoshi's Island: Super Mario Advance 3]]'') when he and the [[Stork]] carrying him are captured by Kamek and taken to [[Bowser's Castle]]. After he is rescued by Yoshi and Baby Mario, the stork safely delivers Baby Mario and Baby Luigi to their parents. In ''Super Mario Advance 3'', Baby Luigi is seen crying inside a bubble above Bowser's Castle on the world selection map screen. | |||
====''Yoshi Touch & Go''==== | |||
In ''[[Yoshi Touch & Go]]'', Baby Mario and Baby Luigi are carried by the stork; the stork gets hit by Kamek, which promptly drops both Baby Mario and Baby Luigi whenever a mode is selected in the title screen. In Score Attack mode, if the player hits over 300 points, Baby Luigi is seen riding the Stork at the end. In Time Attack mode, Baby Luigi is held captive by Kamek's [[Toady|Toadies]]. To rescue Baby Luigi, Yoshi must fling [[Yoshi Egg]]s at the Toadies carrying him. In Marathon mode, if the Yoshi gets defeated, Baby Luigi is seen riding the Stork, who flies to the area the Yoshi has been defeated. In the game's multiplayer mode, Vs. Battle mode, the second player's [[Yoshi (species)|Yoshi]] totes Baby Luigi. | |||
====''Yoshi's Island DS''==== | ====''Yoshi's Island DS''==== | ||
[[File:Toadies and Baby Luigi YTnG artwork.jpg|thumb|left|upright=0.85|Baby Luigi | [[File:Toadies and Baby Luigi YTnG artwork.jpg|thumb|left|upright=0.85|Baby Luigi being kidnapped by [[Toady|Toadies]]]] | ||
Bowser and Kamek, in their quest searching for the seven [[star children]], once again kidnap Baby Luigi, who is one of the kidnapped babies in ''[[Yoshi's Island DS]]''. After Baby Mario, [[Baby Peach]], [[Baby Wario]], [[Baby | Bowser and Kamek, in their quest searching for the seven [[star children]], once again kidnap Baby Luigi, who is one of the kidnapped babies in ''[[Yoshi's Island DS]]''. After Baby Mario, [[Baby Peach]], [[Baby Wario]], [[Baby Donkey Kong]], and Baby Bowser team up, they all proceed to rescue him. Baby Luigi hides at the time Bowser and Kamek are checking the toddlers for stars, and, as a result, he never finds out that he is a star child himself. | ||
====''Yoshi's New Island''==== | ====''Yoshi's New Island''==== | ||
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===''Club Nintendo''=== | ===''Club Nintendo''=== | ||
Baby Luigi appears in a ''Super Mario'' comic in the German magazine, ''[[Club Nintendo ( | [[File:BabyLuigiClubNintendo.png|thumb|left|Baby Luigi with Kamek, who is angry that a baby has escaped.]] | ||
Baby Luigi appears in a ''Super Mario'' comic in the German magazine, ''[[Club Nintendo (magazine)|Club Nintendo]]''. As the comic is based off ''Super Mario World 2: Yoshi's Island'', he reprises the role of the hostage. | |||
===''KC Deluxe''=== | ===''KC Deluxe''=== | ||
[[File:Baby Mario Baby Luigi Yoshi - KC Mario manga.png|thumb | [[File:Baby Mario Baby Luigi Yoshi - KC Mario manga.png|thumb|Baby Luigi's appearance in the ''KC Mario'' manga]] | ||
Baby Luigi makes an appearance in all three volumes of the ''Super Mario World 2: Yoshi's Island''-based volumes (volumes 33, 34, and 35) of the ''[[KC Deluxe]]'' manga. While in the first and second mangas, he plays the same role as he did in ''Super Mario World 2: Yoshi's Island'', he plays a more proactive role in the third volume, where, in original story arcs not based off the game, he adventures alongside Baby Mario and Yoshi, often supporting them such as piloting a Yoshi Helicopter to fix a broken railroad to help a passenger-filled train. | Baby Luigi makes an appearance in all three volumes of the ''Super Mario World 2: Yoshi's Island''-based volumes (volumes 33, 34, and 35) of the ''[[KC Deluxe]]'' manga. While in the first and second mangas, he plays the same role as he did in ''Super Mario World 2: Yoshi's Island'', he plays a more proactive role in the third volume, where, in original story arcs not based off the game, he adventures alongside Baby Mario and Yoshi, often supporting them such as piloting a Yoshi Helicopter to fix a broken railroad to help a passenger-filled train. | ||
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===''4-koma Gag Battle''=== | ===''4-koma Gag Battle''=== | ||
[[File:Super Mario Daishuugou - Baby Luigi.jpg|thumb|200px|Baby Luigi from the ''Super Mario Daishuugou'' volume of the ''4-koma Gag Battle'' series]] | [[File:Super Mario Daishuugou - Baby Luigi.jpg|thumb|left|200px|Baby Luigi from the ''Super Mario Daishuugou'' volume of the ''4-koma Gag Battle'' series]] | ||
In the ''Super Mario Daishuugou'' volume of the ''[[4-koma Gag Battle]]'' released in 1996, one of the gags portrays a spin on the introduction of ''Super Mario World 2: Yoshi's Island''. After Kamek steals Baby Luigi from the stork and Baby Mario dies when he hits the ground as a Yoshi fails to catch him, Baby Luigi is seen contemplating the future as the lead of the ''Super Mario'' franchise, thinking about ''Luigi 1, 2, and 3'', ''Luigi World'', ''Luigi Kart'', and ''Luigi RPG''. Kamek, who is disturbed by him, ends up tossing him out. | In the ''Super Mario Daishuugou'' volume of the ''[[4-koma Gag Battle]]'' released in 1996, one of the gags portrays a spin on the introduction of ''Super Mario World 2: Yoshi's Island''. After Kamek steals Baby Luigi from the stork and Baby Mario dies when he hits the ground as a Yoshi fails to catch him, Baby Luigi is seen contemplating the future as the lead of the ''Super Mario'' franchise, thinking about ''Luigi 1, 2, and 3'', ''Luigi World'', ''Luigi Kart'', and ''Luigi RPG''. Kamek, who is disturbed by him, ends up tossing him out. | ||
{{br | {{br}} | ||
===''Dr. Mario-kun''=== | ===''Dr. Mario-kun''=== | ||
[[File:DrMarioKun - December2006 - BabyMarioBros.jpg|thumb|left|Baby Mario and Baby Luigi in Episode 48 from ''Dr. Mario-kun'']] | [[File:DrMarioKun - December2006 - BabyMarioBros.jpg|thumb|left|Baby Mario and Baby Luigi in Episode 48 from ''Dr. Mario-kun'']] | ||
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===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
====''Super Smash Bros. Melee''==== | |||
Baby Luigi is briefly mentioned in Baby Mario's trophy description in ''[[Super Smash Bros. Melee]]''. | |||
====''Super Smash Bros. Brawl''==== | |||
In ''[[Super Smash Bros. Brawl]]'', he appears on a [[Sticker (Super Smash Bros. Brawl)|sticker]], which depicts ''Mario & Luigi: Partners in Time'' artwork of him riding on Luigi's back. The sticker raises a fighter's launch power by 5 points, and can only be used by Mario, Luigi, Yoshi, Peach, and Bowser. | |||
====''Super Smash Bros. for Nintendo 3DS''==== | |||
In ''[[Super Smash Bros. for Nintendo 3DS]]'', he has a small mention in the description of the Yoshi's New Island trophy. | |||
====''Super Smash Bros. for Wii U''==== | |||
''[[Super Smash Bros. for Wii U]]'' features a Baby Luigi trophy, purchasable from the Trophy Shop. Baby Luigi's trophy, alongside the trophies of several other characters such as Shy Guy, is categorized under the ''Super Mario'' franchise as indicated by the Mushroom logo; however, he, with the aforementioned characters, is categorized under the ''Yoshi's Island'' series in the trophy box. | |||
====''Super Smash Bros. Ultimate''==== | |||
In ''[[Super Smash Bros. Ultimate]]'', while Baby Luigi does not have a stand-alone spirit, there are two spirits where he appears in them alongside Baby Mario, one being the [[Goo-Goo Buggy]] and the other being the [[Stork]] carrying them from ''[[Yoshi's New Island]]''. The Goo-Goo Buggy spirit is unlocked from the challenge board when players KO three characters in less than a minute in a match. | |||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
====''Mario Kart: Double Dash!!''==== | ====''Mario Kart: Double Dash!!''==== | ||
[[File:BabyDD.png|thumb| | [[File:BabyDD.png|thumb|left|130px|Baby Luigi and [[Baby Mario|his brother]] in ''[[Mario Kart: Double Dash!!]]'']] | ||
Baby Luigi makes his playable debut in ''[[Mario Kart: Double Dash!!]]'', his weight class being light-weight. Baby Luigi's default partner is Baby Mario and his [[kart]] is the [[Rattle Buggy]]. Their special item is a [[Chain Chomp]], which can pull them forward at high speeds and knock over any opponent who gets in the way. Baby Mario and Baby Luigi also have a course in this game, which is [[GCN Baby Park|Baby Park]]. Baby Mario and Baby Luigi are used as staff ghosts in both Baby Park and [[GCN Sherbet Land|Sherbet Land]]; Baby Luigi is the dominant character of Sherbet Land. Also, internal file names name the course Baby Mario and Baby Luigi (who are packed into one file), and the Baby Park staff ghost simply "BabyLuigi", even though Baby Mario is the dominant character of the pair. | Baby Luigi makes his playable debut in ''[[Mario Kart: Double Dash!!]]'', his weight class being light-weight. Baby Luigi's default partner is Baby Mario and his [[kart]] is the [[Rattle Buggy]]. Their special item is a [[Chain Chomp]], which can pull them forward at high speeds and knock over any opponent who gets in the way. Baby Mario and Baby Luigi also have a course in this game, which is [[GCN Baby Park|Baby Park]]. Baby Mario and Baby Luigi are used as staff ghosts in both Baby Park and [[GCN Sherbet Land|Sherbet Land]]; Baby Luigi is the dominant character of Sherbet Land. Also, internal file names name the course Baby Mario and Baby Luigi (who are packed into one file), and the Baby Park staff ghost simply "BabyLuigi", even though Baby Mario is the dominant character of the pair. | ||
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====''Mario Kart Wii''==== | ====''Mario Kart Wii''==== | ||
[[File:Babyluigi.png|thumb | [[File:Babyluigi.png|thumb|Baby Luigi in ''Mario Kart Wii'']] | ||
Baby Luigi later returns to the ''Mario Kart'' series as an unlockable character in ''[[Mario Kart Wii]]'' as a small driver, meaning his karts generally have high acceleration, handling, drifting, and [[Mini-Turbo]], but generally lower speed and weight. Baby Luigi's karts are the same as the other light-weight characters, except that his are green and share the same trademark ''L'' emblem as Luigi. Unlocking eight Expert Staff [[Ghost (Mario Kart series)|Ghost]] Data in [[Mario Kart Wii#Modes of Play|Time Trials]], winning 100 WFC Ghost Races, or playing 3,150 races unlocks Baby Luigi. He is tied with [[Baby Daisy]] for having the best speed bonus for small drivers, which makes any vehicle have a slightly higher top speed. Baby Luigi's biggest bonus is his weight bonus, and he is tied with Baby Mario in this category. Baby Luigi is used as a staff ghost in {{classic-link|N64|Sherbet Land}}, making this the second consecutive time where Baby Luigi is the staff ghost for a course named "Sherbet Land" | Baby Luigi later returns to the ''Mario Kart'' series as an unlockable character in ''[[Mario Kart Wii]]'' as a small driver, meaning his karts generally have high acceleration, handling, drifting, and [[Mini-Turbo]], but generally lower speed and weight. Baby Luigi's karts are the same as the other light-weight characters, except that his are green and share the same trademark ''L'' emblem as Luigi. Unlocking eight Expert Staff [[Ghost (Mario Kart series)|Ghost]] Data in [[Mario Kart Wii#Modes of Play|Time Trials]], winning 100 WFC Ghost Races, or playing 3,150 races unlocks Baby Luigi. He is tied with [[Baby Daisy]] for having the best speed bonus for small drivers, which makes any vehicle have a slightly higher top speed. Baby Luigi's biggest bonus is his weight bonus, and he is tied with Baby Mario in this category. Baby Luigi is used as a staff ghost in {{classic-link|N64|Sherbet Land}}, making this the second consecutive time where Baby Luigi is the staff ghost for a course named "Sherbet Land". | ||
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ||
[[File:MK8 Baby Luigi and Blooper Artwork.png|thumb|Baby Luigi getting sprayed on by a Blooper from ''Mario Kart 8'', possibly referencing ''[[Mario Kart DS]]'' [[:File:MKDS Mario Peach Luigi and Blooper Artwork.png|artwork]] of his [[Luigi|adult]] counterpart also getting sprayed by a Blooper]] | [[File:MK8 Baby Luigi and Blooper Artwork.png|thumb|left|upright=1.1|Baby Luigi getting sprayed on by a Blooper from ''Mario Kart 8'', possibly referencing ''[[Mario Kart DS]]'' [[:File:MKDS Mario Peach Luigi and Blooper Artwork.png|artwork]] of his [[Luigi|adult]] counterpart also getting sprayed by a Blooper]] | ||
Baby Luigi returns as a playable racer in ''[[Mario Kart 8]]''. Unlike in ''Mario Kart Wii'' and like Baby Mario, Baby Luigi is a starter, like in ''Mario Kart: Double Dash!!'', and like the other baby characters, his emblem is altered to differentiate his from Luigi's; the colors are reversed to make a white L in a green background. There are also bonnet frills around the insignia, a feature that was first introduced to Baby Mario and Baby Peach in ''[[Mario Tennis Open]]''. As in all ''Mario Kart'' games he is playable in, he is a lightweight driver. His group specific stats, with the rest of the playable baby characters and [[ | Baby Luigi returns as a playable racer in ''[[Mario Kart 8]]''. Unlike in ''Mario Kart Wii'' and like Baby Mario, Baby Luigi is a starter, like in ''Mario Kart: Double Dash!!'', and like the other baby characters, his emblem is altered to differentiate his from Luigi's; the colors are reversed to make a white L in a green background. There are also bonnet frills around the insignia, a feature that was first introduced to Baby Mario and Baby Peach in ''[[Mario Tennis Open]]''. As in all ''Mario Kart'' games he is playable in, he is a lightweight driver. His group specific stats, with the rest of the playable baby characters and [[Lemmy Koopa]], heavily favor acceleration, handling, and grip at the cost of speed and weight, making him and the rest of the characters the lightest in the game. Nin★Massim's staff [[Ghost (Mario Kart series)|ghost]] uses Baby Luigi for [[Water Park]]. The [[Animal Crossing x Mario Kart 8]] DLC pack returns Baby Mario and Baby Luigi's track, {{classic-link|GCN|Baby Park}}, where the starting banner is updated to 3D artwork of Baby Mario and Baby Luigi rather than the ''Yoshi's Island'' art style originally used. When the CPU uses Baby Luigi, he, alongside the other baby characters, occasionally uses the [[Biddybuggy]] body paired with [[Standard (tire)|Standard tires]]. | ||
''[[Mario Kart 8 Deluxe]]'', a port of ''Mario Kart 8'', returns all playable characters from said game, including Baby Luigi. ''Mario Kart 8 Deluxe'' has changed his stats, so he now shares stats with [[Baby Mario]], [[Dry Bones]], and small [[Mii]]s. He has a higher top speed and weight stats than [[Baby Peach]], [[Baby Daisy]], [[Baby Rosalina]], and [[ | ''[[Mario Kart 8 Deluxe]]'', a port of ''Mario Kart 8'', returns all playable characters from said game, including Baby Luigi. ''Mario Kart 8 Deluxe'' has changed his stats, so he now shares stats with [[Baby Mario]], [[Dry Bones]], and small [[Mii]]s. He has a higher top speed and weight stats than [[Baby Peach]], [[Baby Daisy]], [[Baby Rosalina]], and [[Lemmy Koopa]], as well as having equal or better acceleration than them, though he has lower handling, traction, and mini-turbo stats to compromise. | ||
====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
Baby Luigi appears as a playable character in ''[[Mario Kart Tour]]'', available starting with the 2019 [[Halloween Tour (2019)|Halloween Tour]]. He is classified as a Normal driver, and his [[Special skill (Mario Kart Tour)|special skill]] is the [[Boomerang Flower]]. As of the [[Sydney Tour (April–May 2021)|April–May 2021 Sydney Tour]], Baby Luigi and [[Baby Daisy]] are the only babies without playable variants. | Baby Luigi appears as a playable character in ''[[Mario Kart Tour]]'', available starting with the 2019 [[Halloween Tour (2019)|Halloween Tour]]. He is classified as a Normal driver, and his [[Special skill (Mario Kart Tour)|special skill]] is the [[Boomerang Flower]]. As of the [[Sydney Tour (April–May 2021)|April–May 2021 Sydney Tour]], Baby Luigi and [[Baby Daisy]] are the only babies without playable variants. | ||
In pre-release material, including the beta test,<ref name=GameXplain> | In pre-release material, including the beta test,<ref name=GameXplain>GameXplain (May 22, 2019). [https://youtu.be/fQ-5dZCCBfQ How Does Mario Kart Tour Play? Beta Participants Are Sharing Impressions Online]. ''YouTube''. Retrieved May 22, 2019.</ref> Baby Luigi was a common driver (early name of Normal) with the Boomerang Flower as his special skill. His favorite course was [[DS Luigi's Mansion]], while his favored course was [[SNES Mario Circuit 1]]. | ||
Baby Luigi does not count towards completing challenges that require the player to perform certain actions using Luigi in a race,<ref> | Baby Luigi does not count towards completing challenges that require the player to perform certain actions using Luigi in a race,<ref>Koopa con Carne (May 11, 2022). [https://youtu.be/iATXcXb39cI Baby Luigi is not Luigi]. (Gameplay footage showing that the counter of the "Get 1st place in a race 30 times using Luigi." [[List of challenge cards in Mario Kart Tour#Doctor Challenges|Doctor challenge]] does not increase upon placing first in a race as Baby Luigi.) ''YouTube''. Retrieved May 11, 2022.</ref> even though variants of the latter, such as Luigi (Vacation), do. | ||
{{br}} | {{br}} | ||
===''Mario Power Tennis''=== | ===''Mario Power Tennis''=== | ||
Both Baby Mario and Baby Luigi can be | [[File:MarLulOpening.PNG|thumb|Baby Mario and Baby Luigi (spotted in the bottom right hand corner) in the ''Mario Power Tennis'' opening]] | ||
Both Baby Mario and Baby Luigi can be seen in the crowd in the opening of ''[[Mario Power Tennis]]''. They can be seen only in the first match where Mario and Luigi beat [[Wario]] and [[Waluigi]]. | |||
===''Mario Baseball'' series=== | ===''Mario Baseball'' series=== | ||
====''Mario Superstar Baseball''==== | ====''Mario Superstar Baseball''==== | ||
Baby Luigi | Baby Luigi appears in ''[[Mario Superstar Baseball]]'' as an unlockable speed character if the player completes [[Mario Superstar Baseball#Challenge Mode|Challenge Mode]] using [[Yoshi Eggs (team)|Yoshi's team]]. Baby Luigi is classified as a speed character, which means he excels at stealing bases and maneuvering as an outfielder. Baby Luigi's special ability is [[Wall Jump]], which enables him to rebound off walls to catch any would-be home-runs. Baby Luigi's worst stat is his batting, making it very difficult for him to launch balls far, and his fielding stat is low, which makes him make mistakes more often on the field and his thrown balls in the outfield travel slowly. In this game, Baby Luigi has positive [[chemistry]] with Baby Mario and Yoshi, referencing their roles in ''Super Mario World 2: Yoshi's Island'', but negative chemistry with Boo, King Boo, and Shy Guy. Baby Luigi has six Star Missions in the game, and three of them involve taking advantage of his high speed stat: they require Baby Luigi to steal at least one base and dropping a [[Wikipedia:Squeeze play (baseball)|squeeze bunt]]. His unique Star Mission is "Win Piranha Panic with no damage!", where Baby Luigi must score first in the [[Piranha Panic]] minigame without being hit by either [[Piranha Plant]] fireballs or other players' [[Bob-omb]]s. | ||
====''Mario Super Sluggers''==== | ====''Mario Super Sluggers''==== | ||
[[File:BabyLuigi-Batting-MSS.png|thumb | [[File:BabyLuigi-Batting-MSS.png|thumb|Baby Luigi prepares to bat in ''Mario Super Sluggers''.]] | ||
Baby Luigi | Baby Luigi appears in ''[[Mario Super Sluggers]]'', where he is available from the start, unlike its precedent. He has better fielding skills than in ''Mario Superstar Baseball'', while his running is still fast and his pitching remains average; as with other babies, Baby Luigi has poor stamina while pitching and tires out very quickly. Once again, his batting is among the worst in the game, and his special ability is [[Super Jump (Mario Baseball series)|Super Jump]] rather than Wall Jump. Super Jump enables Baby Luigi to jump higher than other characters who do not have this ability. In [[Mario Super Sluggers#Challenge Mode|Challenge Mode]], Baby Luigi is trapped by a bridge that was raised without warning by [[Bowser Jr.]] in [[Mario Stadium (baseball stadium)|Mario Stadium]]. In order to access the bridge, players first need to defeat the [[Magikoopa]] guarding the switch. Players can then rescue him in by flipping the lever of the switch in the proper direction to open up a bridge. The arrow directions to flipping the lever are inscribed on the sand on the beach nearby. After Baby Luigi is rescued, he points player characters towards the Mario Stadium, with Lakitu interpreting his incoherent baby onomatopoeia, saying that Baby Mario is trapped in there and he wants to rescue Baby Mario himself, thus joining the team. | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:Luigi & Baby Luigi PiT.png|thumb| | [[File:Luigi & Baby Luigi PiT.png|thumb|left|130px|Baby Luigi with [[Luigi|his older self]]]] | ||
Baby Luigi plays a starring role in ''[[Mario & Luigi: Partners in Time]]''. Here, he teams up with Mario, Luigi, and Baby Mario to fight the [[Shroob]] invasion in the past. Most of the game, he travels piggyback on Luigi but ventures with Baby Mario if the adult brothers throw them. In battle, Baby Luigi battles identically to Baby Mario. His default ability is jumping on foes, which he cannot perform on spiked enemies. Baby Luigi, along Baby Mario, later acquire hammers to injure spiked foes and be able to venture further in the game. For all attacks, he must time the attack for the most damage. If not, Baby Luigi either does a hurt-like pose after a jump, drops the hammer head, or trips and lands on his face when using the hammer if the button is pressed too early. Baby Mario and Baby Luigi also acquire overworld abilities in the game: the [[Baby Drill]], which enables them to dig underground; the [[Baby Spin]], which allows them to reach hard to reach areas that Mario and Luigi cannot access, even with the [[Spin Jump]]; and the Baby Cakes, which enables them to slip underneath cracks that cannot be accessed by the Baby Drill and float on winds due to compressed weight. He can also use Bros. Items, but he needs a partner to do so. If Luigi faints, Baby Luigi drags Luigi out of battle and fights in his place; if Baby Luigi faints, Baby Mario or Mario carries him, and his added weight hinders dodging capabilities. If Baby Mario faints, Baby Luigi carries him when enemies are attacking, and it also hinders his jumping abilities. Stat-wise, he differs from Baby Mario in most ways. Baby Luigi has slightly less speed and less attack, but more [[Heart Point|HP]] and defense. However, he has more speed and less HP, defense, attack, and [[stache]] than his adult counterpart, Luigi. | Baby Luigi plays a starring role in ''[[Mario & Luigi: Partners in Time]]''. Here, he teams up with Mario, Luigi, and Baby Mario to fight the [[Shroob]] invasion in the past. Most of the game, he travels piggyback on Luigi but ventures with Baby Mario if the adult brothers throw them. In battle, Baby Luigi battles identically to Baby Mario. His default ability is jumping on foes, which he cannot perform on spiked enemies. Baby Luigi, along Baby Mario, later acquire hammers to injure spiked foes and be able to venture further in the game. For all attacks, he must time the attack for the most damage. If not, Baby Luigi either does a hurt-like pose after a jump, drops the hammer head, or trips and lands on his face when using the hammer if the button is pressed too early. Baby Mario and Baby Luigi also acquire overworld abilities in the game: the [[Baby Drill]], which enables them to dig underground; the [[Baby Spin]], which allows them to reach hard to reach areas that Mario and Luigi cannot access, even with the [[Spin Jump]]; and the Baby Cakes, which enables them to slip underneath cracks that cannot be accessed by the Baby Drill and float on winds due to compressed weight. He can also use Bros. Items, but he needs a partner to do so. If Luigi faints, Baby Luigi drags Luigi out of battle and fights in his place; if Baby Luigi faints, Baby Mario or Mario carries him, and his added weight hinders dodging capabilities. If Baby Mario faints, Baby Luigi carries him when enemies are attacking, and it also hinders his jumping abilities. Stat-wise, he differs from Baby Mario in most ways. Baby Luigi has slightly less speed and less attack, but more [[Heart Point|HP]] and defense. However, he has more speed and less HP, defense, attack, and [[stache]] than his adult counterpart, Luigi. | ||
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===''Luigi's Mansion: Dark Moon''=== | ===''Luigi's Mansion: Dark Moon''=== | ||
[[File:DarkoftheMoonBabyLuigi.png|thumb|King Boo mocking Luigi, prior to the final boss fight in ''Luigi's Mansion: Dark Moon'']] | |||
Although Baby Luigi does not physically appear in ''[[Luigi's Mansion: Dark Moon]]'', he is mentioned when [[King Boo]] mockingly remarks how he cannot tell the difference between him and the adult Luigi. | |||
===''Mario Sports Superstars''=== | ===''Mario Sports Superstars''=== | ||
[[File:BabyLuigiHorseRacingMSS.png|thumb|left|Baby Luigi riding a [[horse]] in ''Mario Sports Superstars'']] | [[File:BabyLuigiHorseRacingMSS.png|thumb|left|Baby Luigi riding a [[horse]] in ''Mario Sports Superstars'']] | ||
Baby Luigi is playable as a captain-type character in ''[[Mario Sports Superstars]]'', where he makes his overall debut playing soccer, tennis and golf.<ref name="NintendoDirect"> | Baby Luigi is playable as a captain-type character in ''[[Mario Sports Superstars]]'', where he makes his overall debut playing soccer, tennis and golf.<ref name="NintendoDirect">Nintendo (September 1, 2016). [https://youtu.be/IpXQtFbRChg Nintendo Direct 9.1.2016]. ''YouTube''. Retrieved September 1, 2016.</ref> Throughout the five sports, Baby Luigi's common type is his speed, with the exception of golf and tennis, which means that he is able to move around the field quickly as well as emphasizing on [[horse]] top speed in horse racing. In soccer, Baby Luigi trades power for speed and technique, meaning his shots are less powerful, but they are more accurate, and he can attack balls and maneuver around more easily. In baseball, Baby Luigi is a left-handed batter and a right-handed pitcher who is very poor at batting, but he excels at speed-related activities such as fielding and base-running and his pitching velocity stat is on par with his speed; in fact, if Baby Luigi becomes a superstar character in baseball, his pitching velocity becomes his best stat. When Baby Luigi is pitching, he has access to Fastballs, Screwballs, Sinkers, and Sliders, where, compared to Baby Mario, Baby Luigi trades the Curveball for a Sinker and a bigger Screwball zone comparable to Baby Mario's Slider zone. Baby Luigi's special move when he is pitching is a slider. In horse racing, Baby Luigi has very similar stats with his brother, Baby Mario; he has high horse top speed, high acceleration, with below average control and very low stamina, meaning that his horses are harder to control and they tire out more quickly and it takes longer for them to recover their stamina. Baby Luigi's horses have the highest speed stat in the game, being slightly higher than Baby Mario's, the second highest top speed, though Baby Mario has higher stamina than Baby Luigi to make up for the lower speed. In horse racing, the CPU Baby Luigi uses the brown default technical horse. In Pro difficulty, the CPU Baby Luigi equips his horse with the green Asian accessories. | ||
Baby Luigi has a different type classification in tennis, where he is a Technical character rather than a speed-focused character, sharing this classification with [[Princess Peach]]. Technical characters such as Baby Luigi emphasize on ball control and accuracy, hitting to the edges of the court more easily. Baby Luigi has excellent volleying power, where he can smash balls at the net at quick speeds across the court. Baby Luigi's movement speed is on par with the other Speed classified characters. However, Baby Luigi's reach is very low due to his size, making it very difficult for him to hit lobs and balls out of his reach if his speed cannot cover it. Baby Luigi also has very low stroke abilities, so if he hits shots after they bounce, the ball will not travel quickly. | Baby Luigi has a different type classification in tennis, where he is a Technical character rather than a speed-focused character, sharing this classification with [[Princess Peach]]. Technical characters such as Baby Luigi emphasize on ball control and accuracy, hitting to the edges of the court more easily. Baby Luigi has excellent volleying power, where he can smash balls at the net at quick speeds across the court. Baby Luigi's movement speed is on par with the other Speed classified characters. However, Baby Luigi's reach is very low due to his size, making it very difficult for him to hit lobs and balls out of his reach if his speed cannot cover it. Baby Luigi also has very low stroke abilities, so if he hits shots after they bounce, the ball will not travel quickly. | ||
[[File:BabyLuigiGolfMSS.png|thumb|Baby Luigi golfing on [[Crystal Beach]] | [[File:BabyLuigiGolfMSS.png|thumb|Baby Luigi golfing on [[Crystal Beach]]]] | ||
Due to golf using different mechanics than the other four sports, Baby Luigi does not rely on speed. Baby Luigi's shots have a fade tendency to them, meaning that, assuming he is right-handed, his shots hit towards the left before curving to the right. Baby Luigi has a maximum drive of 187 meters/205 yards, which is the shortest in the game. However, he makes up for those traits by having excellent sweet spot and control stats, meaning it is more difficult to whiff shots, especially in very penalizing terrain such as [[rough]], and if he hits the ball outside the sweet spot meter, he will not receive a large accuracy penalty. Baby Luigi additionally hits balls very low, meaning that while it is more difficult for him to traverse higher elevations and hit over trees, his shots are less affected by the wind. When Baby Luigi is starred, his drive increases to 219 meters/240 yards, with his sweet spot and control suffering only slightly, due to him having the shortest drive in the game. | Due to golf using different mechanics than the other four sports, Baby Luigi does not rely on speed. Baby Luigi's shots have a fade tendency to them, meaning that, assuming he is right-handed, his shots hit towards the left before curving to the right. Baby Luigi has a maximum drive of 187 meters/205 yards, which is the shortest in the game. However, he makes up for those traits by having excellent sweet spot and control stats, meaning it is more difficult to whiff shots, especially in very penalizing terrain such as [[rough]], and if he hits the ball outside the sweet spot meter, he will not receive a large accuracy penalty. Baby Luigi additionally hits balls very low, meaning that while it is more difficult for him to traverse higher elevations and hit over trees, his shots are less affected by the wind. When Baby Luigi is starred, his drive increases to 219 meters/240 yards, with his sweet spot and control suffering only slightly, due to him having the shortest drive in the game. | ||
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===''Dr. Mario World''=== | ===''Dr. Mario World''=== | ||
[[File:DrMarioWorld BabyLuigi.jpg|thumb|left|200px|Artwork of Dr. Baby Luigi]] | [[File:DrMarioWorld BabyLuigi.jpg|thumb|left|200px|Artwork of Dr. Baby Luigi]] | ||
In ''[[Dr. Mario World]]'', Baby Luigi appears as an unlockable playable character (referred to as '''Dr. Baby Luigi'''). Dr. Baby Luigi is available on September 5, 2019 alongside [[Baby Mario|Dr. Baby Mario]], [[Baby Peach|Dr. Baby Peach]], and [[Baby Daisy|Dr. Baby Daisy]].<ref> | |||
In ''[[Dr. Mario World]]'', Baby Luigi appears as an unlockable playable character (referred to as '''Dr. Baby Luigi'''). Dr. Baby Luigi is available on September 5, 2019 alongside [[Baby Mario|Dr. Baby Mario]], [[Baby Peach|Dr. Baby Peach]], and [[Baby Daisy|Dr. Baby Daisy]].<ref>Drmarioworld_EN (September 3, 2019). [https://twitter.com/Drmarioworld_EN/status/1168720698845450240 <nowiki>Yellow: "The second doctor appearing on Sep 5 is Dr. Baby Luigi! Wow, I didn't see that coming! It must take a lot of brains to be a baby doctor. Hopefully this won't be too bad!" #DrMarioWorld</nowiki>]. ''Twitter''. Retrieved September 2, 2019.</ref><ref>CometMedal (July 9, 2019). [https://twitter.com/CometMedal/status/1148655767022706695 Doctors in Dr. Mario World.] ''Twitter''. Retrieved July 9, 2019.</ref> Since version 1.2.0 of the game, in Stage Mode, Dr. Baby Luigi is unlocked when players clear the Special Stage of [[World 7 (Dr. Mario World)|World 7]]. In this game, he wears a white lab coat with a green tie that displays the letter "L", the clothing being too big for him. Like the other babies, he is equipped with an item: in this case a medicinal container with his emblem inscribed on it. While Baby Luigi's regular variant carries a blue-colored bottle, his unused rare variant carries a red bottle. | |||
Dr. Baby Luigi's skill changes objects into [[shell]]s in both stage and versus modes. In stage mode, it is represented by him throwing his bottle in the air and then catching it, while a bottle appears on the screen and moves to the object to transform it into a shell (if there is an object that can be changed). [[Virus]]es are targeted first for being changed before certain other objects are targeted. If an object like a virus or [[colorful crate]] is colored, the shell will have the same color as the changed object. [[Coin]]s, [[capsule]]s, objects that can eliminate viruses (e.g. [[Exploder]]) and objects that cannot be eliminated (e.g. [[Empty Block]]) are unaffected. In stage mode, only one object is changed, while in versus mode, one object is changed at level 1 while two objects are changed at level 2 and higher. In regards to the latter, the skill charges up faster at higher levels. | Dr. Baby Luigi's skill changes objects into [[shell]]s in both stage and versus modes. In stage mode, it is represented by him throwing his bottle in the air and then catching it, while a bottle appears on the screen and moves to the object to transform it into a shell (if there is an object that can be changed). [[Virus]]es are targeted first for being changed before certain other objects are targeted. If an object like a virus or [[colorful crate]] is colored, the shell will have the same color as the changed object. [[Coin]]s, [[capsule]]s, objects that can eliminate viruses (e.g. [[Exploder]]) and objects that cannot be eliminated (e.g. [[Empty Block]]) are unaffected. In stage mode, only one object is changed, while in versus mode, one object is changed at level 1 while two objects are changed at level 2 and higher. In regards to the latter, the skill charges up faster at higher levels. | ||
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[[File:TSMBM BabyLuigi2.png|thumb|Baby Luigi in the ''The Super Mario Bros. Movie''.]] | [[File:TSMBM BabyLuigi2.png|thumb|Baby Luigi in the ''The Super Mario Bros. Movie''.]] | ||
Baby Luigi appears in a flashback [[Luigi]] has in the ''[[The Super Mario Bros. Movie]]'' while being captured by [[Shy Guy]]s and [[Snifit]]s in a hot air balloon. During the sequence, Luigi reminisces about a time when he was at a playground as a toddler, when a bully came and destroyed a toy castle Baby Luigi has been building, only for [[Baby Mario]] to come to his brother's defense, by pushing down the bully, giving him a flag, and standing by Baby Luigi's side. While the Baby Luigi design is accurate to the games, the soles of his shoes are colored green rather than white. | Baby Luigi appears in a flashback [[Luigi]] has in the ''[[The Super Mario Bros. Movie]]'' while being captured by [[Shy Guy]]s and [[Snifit]]s in a hot air balloon. During the sequence, Luigi reminisces about a time when he was at a playground as a toddler, when a bully came and destroyed a toy castle Baby Luigi has been building, only for [[Baby Mario]] to come to his brother's defense, by pushing down the bully, giving him a flag, and standing by Baby Luigi's side. While the Baby Luigi design is accurate to the games, the soles of his shoes are colored green rather than white. | ||
===Other appearances=== | ===Other appearances=== | ||
A full-color version of the Baby Luigi stamp from ''Mario Kart 8'' makes an appearance as one of the collectible badges a player can earn in the [[Nintendo eShop]] free-to-start application, ''[[Nintendo Badge Arcade]]''. He, alongside the other baby characters, appear in a ''Mario Kart''-themed Badge Catcher. | A full-color version of the Baby Luigi stamp from ''Mario Kart 8'' makes an appearance as one of the collectible badges a player can earn in the [[Nintendo eShop]] free-to-start application, ''[[Nintendo Badge Arcade]]''. He, alongside the other baby characters, appear in a ''Mario Kart''-themed Badge Catcher. | ||
Baby Luigi, along with [[Baby Mario]], [[Baby Peach]], and [[Baby Daisy]], has also received some merchandising. He is featured as one of the minifigures of the Super Mario Figure Collection as well as being featured as part of the Furuta Choco Egg series. Baby Luigi is also one of the many plushies manufactured by [[San-ei]]. He, alongside Baby Mario and Baby Peach, are also featured in character-themed styluses. A Baby Luigi plush also part of the | Baby Luigi, along with [[Baby Mario]], [[Baby Peach]], and [[Baby Daisy]], has also received some merchandising. He is featured as one of the minifigures of the Super Mario Figure Collection as well as being featured as part of the Furuta Choco Egg series. Baby Luigi is also one of the many plushies manufactured by [[San-ei]]. He, alongside Baby Mario and Baby Peach, are also featured in character-themed styluses. A Baby Luigi plush is also part of the World of Nintendo line of Nintendo merchandise. | ||
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===Physical description=== | ===Physical description=== | ||
[[File:BabyMarioBabyLuigiDifferences.png|thumb|Baby Mario and Baby Luigi's models from ''Mario Super Sluggers'']] | [[File:BabyMarioBabyLuigiDifferences.png|thumb|Baby Mario and Baby Luigi's models from ''Mario Super Sluggers'']] | ||
Baby Luigi has a similar appearance to Baby Mario. Both have black, beady eyes, large head to body ratios, and a large nose. As of ''[[Mario Kart: Double Dash!!]]'', Baby Luigi uses the same color scheme as [[Luigi|his adult counterpart]], except he wears green sneakers instead of brown work shoes and he lacks gloves. His green sneakers are usually a slightly darker shade of green compared to his hat and shirt, but some media depict the green as the same shade | Baby Luigi has a similar appearance to Baby Mario. Both have black, beady eyes, large head to body ratios, and a large nose. As of ''[[Mario Kart: Double Dash!!]]'', Baby Luigi uses the same color scheme as [[Luigi|his adult counterpart]], except he wears green sneakers instead of brown work shoes and he lacks gloves. His green sneakers are usually a slightly darker shade of green compared to his hat and shirt, but some media depict the green as the same shade. He also has brown hair covered by his trademark [[Luigi Cap]]. The only major difference between Baby Mario and Baby Luigi is that Baby Mario wears a red shirt and [[Mario Cap|red cap]], while he wears a green shirt and green cap. Several minor differences from Baby Mario include his head shape, his eyebrows, his waist, and his sideburns. Also, Baby Luigi's sneakers are green instead of cyan like Baby Mario's. In the ''Yoshi'' series, he is depicted wearing only a white diaper and his green cap. | ||
In his appearances in the ''Super Mario-kun'', Baby Luigi has big round eyes instead of his usual black beady eyes to fit in the artstyle of the rest of the ''Super Mario'' cast. To differentiate between Baby Mario, due to the lack of color in the manga itself, Baby Luigi's shirt is colored white while Baby Mario's shirt is colored black, similar to their adult counterparts. Baby Luigi also has a full set of teeth in the ''Super Mario-kun'' instead of having a single tooth as in the games. | In his appearances in the ''Super Mario-kun'', Baby Luigi has big round eyes instead of his usual black beady eyes to fit in the artstyle of the rest of the ''Super Mario'' cast. To differentiate between Baby Mario, due to the lack of color in the manga itself, Baby Luigi's shirt is colored white while Baby Mario's shirt is colored black, similar to their adult counterparts. Baby Luigi also has a full set of teeth in the ''Super Mario-kun'' instead of having a single tooth as in the games. | ||
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===Voice=== | ===Voice=== | ||
Baby Luigi has been portrayed by [[Charles Martinet]] (who also portrays his adult counterpart) starting with ''Mario Kart: Double Dash!!'', and has been portrayed by only Martinet ever since. Like Luigi, his voice often stammers and portrays timidity, nervousness, and uncertainty, but higher-pitched;<ref> | Baby Luigi has been portrayed by [[Charles Martinet]] (who also portrays his adult counterpart) starting with ''Mario Kart: Double Dash!!'', and has been portrayed by only Martinet ever since. Like Luigi, his voice often stammers and portrays timidity, nervousness, and uncertainty, but higher-pitched;<ref>GamerSpawn (September 10, 2011). [https://youtu.be/r4Eudb_Tqg8 The Voice of Mario - Interview with Charles Martinet]; near the end of the video, he does a Baby Luigi impression. ''YouTube''. Retrieved September 26, 2014.</ref><ref>SEAN LONG (September 6, 2013). [https://youtu.be/bSZDEFbCc80?t=49 SacAnime 2013 Charles Martinet Voice Of Super Mario, Luigi & Wario Panel]. "Oh wait I forgot about Baby Luigi...and Baby Mario, whoohoo!" ''YouTube''.</ref><ref>ShadowDragon28 (September 3, 2013). [https://youtu.be/udKNIEW7bp0?t=20 Summer Sac-Anime 2013 Charles Martinet Panel (FRIDAY) - Part 1]. "And Baby Luigi, oh mamma mia!" ''YouTube''.</ref> he also occasionally speaks in third person, referring to himself as "Baby Luigi" rather than "Luigi". In ''Mario Kart 8'', Baby Luigi is generally higher-pitched than in preceding installments. | ||
{{media table | {{media table | ||
|file1=BabyLuigiNumberNotOne.oga | |file1=BabyLuigiNumberNotOne.oga | ||
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[[File:LuigiBabyLuigi.png|200px|frame|Baby Luigi with his adult self]] | [[File:LuigiBabyLuigi.png|200px|frame|Baby Luigi with his adult self]] | ||
Baby Luigi and Luigi have also positive interactions with each other in ''Mario & Luigi: Partners in Time'', although Luigi is very forgetful, such as times when he leaves Baby Luigi behind during [[Petey Piranha]]'s arrival. He is very caring for Baby Luigi and usually calms him down when he is crying. A scene on Yoshi's Island in ''Partners in Time'' involves Luigi about to eat a cookie but he realizes Baby Luigi wants it. He decides to give the cookie to Baby Luigi, and Baby Luigi thanks him afterwards. At the end of the game, Baby Luigi is very reluctant to go back to the past and leave Luigi behind. When Baby Luigi finally decides to give in, he sends his hammer as a gift | Baby Luigi and Luigi have also positive interactions with each other in ''Mario & Luigi: Partners in Time'', although Luigi is very forgetful, such as times when he leaves Baby Luigi behind during [[Petey Piranha]]'s arrival. He is very caring for Baby Luigi and usually calms him down when he is crying. A scene on Yoshi's Island in ''Partners in Time'' involves Luigi about to eat a cookie but he realizes Baby Luigi wants it. He decides to give the cookie to Baby Luigi, and Baby Luigi thanks him afterwards. At the end of the game, Baby Luigi is very reluctant to go back to the past and leave Luigi behind. When Baby Luigi finally decides to give in, he sends his hammer as a gift, but humorously bonks Luigi on the head instead of simply giving it to him, as Baby Mario does to Mario. | ||
{{br}} | {{br}} | ||
== | ==Official profiles and statistics== | ||
{{main|List of Baby Luigi profiles and statistics}} | {{main|List of Baby Luigi profiles and statistics}} | ||
{{multiframe | {{multiframe | ||
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}} | }} | ||
Baby Luigi has been classified as a lightweight and speedy character in every game he is playable in. Bios typically highlight Baby Luigi's timid nature and his hostage role in the [[Yoshi's Island (series)|''Yoshi's Island'' series]]; he is often compared to his adult self. As Baby Luigi, some of his bios lampshade the fact that he and his adult self are playable alongside each other in the same game. | Baby Luigi has been classified as a lightweight and speedy character in every game he is playable in. Bios typically highlight Baby Luigi's timid nature and his hostage role in the [[Yoshi's Island (series)|''Yoshi's Island'' series]]; he is often compared to his adult self. As Baby Luigi, some of his bios lampshade the fact that he and his adult self are playable alongside each other in the same game. | ||
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==Quotes== | ==Quotes== | ||
* | *''"Checkered blankie for Luigi! Woo-hoo!"'' – ''[[Mario Kart: Double Dash!!]]'' | ||
* | *''"Uh-oh, Baby Luigi time!"'' – ''Mario Kart: Double Dash!!'' | ||
* | *''"Baby Luigi number not one."'' – ''Mario Kart: Double Dash!!'' | ||
* | *''"Thank you very much!"'' – ''Mario Kart: Double Dash!!'' | ||
* | *''"Baby power! Baby power!"'' – ''Mario Kart: Double Dash!!'' | ||
* | *''"Way nice! Way nice!"'' – ''Mario Kart: Double Dash!!'' | ||
* | *''"Oh boy! Oh boy!"'' – ''Mario Kart: Double Dash!!'' | ||
* | *''"Haha, Luigi, Luigi, Luigi number one!"'' – ''Mario Kart: Double Dash!!'' | ||
* | *''"Baby Luigi!"'' – ''[[Mario Kart Wii]]'' | ||
* | *''"Vroom vroom! Hehe."'' – ''Mario Kart Wii'' | ||
* | *''"He-he-he-he!"'' – ''Mario Kart Wii'' | ||
* | *''"Okey dokey!"'' – ''Mario Kart Wii'' | ||
* | *''"Let's-a go!"'' – ''Mario Kart Wii'' | ||
* | *''"Baby on the Blue Team!"'' – ''Mario Kart Wii'' | ||
* | *''"Go Red Team!"'' – ''Mario Kart Wii'' | ||
* | *''"Oh yeah, Baby Luigi!! Yeeaaahhooo!"'' – ''Mario Kart Wii'' | ||
* | *''"Yeah! Baby Luigi almost win!"'' – ''Mario Kart Wii'' | ||
* | *''"Ohhh, I don't-a win. (cries)"'' – ''Mario Kart Wii'' | ||
* | *''"Mama!"'' – ''Mario Kart: Double Dash!!'', ''[[Mario & Luigi: Partners in Time]]'' | ||
* | *''"Mario!"'' – ''Mario & Luigi: Partners in Time'' | ||
* | *''"Go Luigi! Go Luigi!"'' – ''[[Mario Kart 8]]'' | ||
* | *''"Yuh-huh!"'' – ''[[Mario Kart 8]]'' | ||
* | *''"I LOOOSE!"'' – ''[[Mario Kart 8]]'' | ||
*「おまえらよくもー!!」 (''You're next!'') – ''[[Super Mario-kun]]'', volume 36, page 81 | |||
*「やっぱり,ボクじゃダメだ...。」 (''I'm useless after all...'') – ''Super Mario-kun'', volume 36, page 81 | *「おまえらよくもー!!」 ("''You're next!''") – ''[[Super Mario-kun]]'', volume 36, page 81 | ||
*「ねーねー。ボクすごいでしょー!!」 (''Hey hey. I'm amazing!'') – ''Super Mario-kun'', volume 36, page 83 | *「やっぱり,ボクじゃダメだ...。」 ("''I'm useless after all...''") – ''Super Mario-kun'', volume 36, page 81 | ||
*「うーあと5分ねかせてー。」 (''Uhh, let me sleep another 5 minutes.'') – ''Super Mario-kun'', volume 36, page 102 | *「ねーねー。ボクすごいでしょー!!」 ("''Hey hey. I'm amazing!''") – ''Super Mario-kun'', volume 36, page 83 | ||
*「うーあと5分ねかせてー。」 ("''Uhh, let me sleep another 5 minutes.''") – ''Super Mario-kun'', volume 36, page 102 | |||
== | ==Game appearances== | ||
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|- | |- | ||
!width=40%|Title | !width=40%|Title | ||
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|JapR=Bebī Ruīji | |JapR=Bebī Ruīji | ||
|JapM=Baby Luigi | |JapM=Baby Luigi | ||
|ChiS=路易吉宝宝 | |ChiS=路易吉宝宝 | ||
|ChiSR=Lùyìjí Bǎobǎo | |ChiSR=Lùyìjí Bǎobǎo | ||
|ChiSM=Baby Luigi | |ChiSM=Baby Luigi | ||
|ChiT=嬰兒路易吉<ref>https://www.nintendo.tw/ds/ds_software2006.htm</ref><br>''Yīng'ér Lùyìjí''<br>路易吉寶寶<br>''Lùyìjí Bǎobǎo'' | |||
|ChiT=嬰兒路易吉<ref> | |ChiTM=Baby Luigi<br><br>Baby Luigi<br><br> | ||
|ChiTM=Baby Luigi | |||
|Dut=Baby Luigi | |Dut=Baby Luigi | ||
|DutM=Baby Luigi | |DutM=Baby Luigi | ||
| | |Fra=Bébé Luigi | ||
|FraM=Baby Luigi | |||
| | |||
|Ger=Baby Luigi | |Ger=Baby Luigi | ||
|GerM=Baby Luigi | |GerM=Baby Luigi | ||
|Ita=Baby Luigi | |Ita=Baby Luigi | ||
|ItaM=Baby Luigi | |ItaM=Baby Luigi | ||
|Kor=베이비루이지 | |Kor=베이비루이지 | ||
|KorR=Beibi | |KorR=Beibi Ruiji | ||
|KorM=Baby Luigi | |KorM=Baby Luigi | ||
|PorA=Bebê Luigi | |PorA=Bebê Luigi | ||
|PorAM=Baby Luigi | |PorAM=Baby Luigi | ||
|PorE=Luigi Bebé | |PorE=Luigi Bebé | ||
|PorEM=Baby Luigi | |PorEM=Baby Luigi | ||
|Rus=Малыш Луиджи | |Rus=Малыш Луиджи | ||
|RusR=Malysh Luidzhi | |RusR=Malysh Luidzhi | ||
|RusM=Baby Luigi | |RusM=Baby Luigi | ||
| | |SpaA=Bebé Luigi<br>Baby Luigi <small>(2008) | ||
|SpaAM=Baby Luigi | |SpaAM=Baby Luigi | ||
|SpaE=Bebé Luigi | |SpaE=Bebé Luigi | ||
|SpaEM=Baby Luigi | |SpaEM=Baby Luigi | ||
}} | }} | ||
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<references/> | <references/> | ||
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[[Category:Babies]] | [[Category:Babies]] | ||
[[Category: | [[Category:Siblings]] | ||
[[Category:Playable characters]] | [[Category:Playable characters]] | ||
[[Category:Dr. Mario World]] | [[Category:Dr. Mario World]] | ||
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[[Category:Yoshi's Island: Super Mario Advance 3]] | [[Category:Yoshi's Island: Super Mario Advance 3]] | ||
[[Category:Yoshi Touch & Go characters]] | [[Category:Yoshi Touch & Go characters]] | ||
[[de:Baby Luigi]] | [[de:Baby Luigi]] | ||
[[it:Baby Luigi]] | [[it:Baby Luigi]] |