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====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
Baby Luigi is first seen with Baby Mario during his debut in ''[[Super Mario World 2: Yoshi's Island]]'' (and its remake ''[[Yoshi's Island: Super Mario Advance 3]]'') when he and the [[Stork]] carrying him are captured by Kamek and taken to [[Bowser's Castle]]. After he is rescued by Yoshi and Baby Mario, the stork safely delivers Baby Mario and Baby Luigi to their parents. In ''Super Mario Advance 3'', Baby Luigi is seen crying inside a bubble above Bowser's Castle on the world selection map screen.
Baby Luigi is first seen with Baby Mario during his debut in ''[[Super Mario World 2: Yoshi's Island]]'' (and its remake ''[[Yoshi's Island: Super Mario Advance 3]]'') when he and the [[Stork]] carrying him are captured by Kamek and taken to [[Bowser's Castle]]. After he is rescued by Yoshi and Baby Mario, the stork safely delivers Baby Mario and Baby Luigi to their parents. In ''Super Mario Advance 3'', Baby Luigi is seen crying inside a bubble above Bowser's Castle on the world selection map screen.
====''Yoshi Touch & Go''====
[[File:Toadies and Baby Luigi YTnG artwork.jpg|thumb|left|upright=0.85|Baby Luigi is often kidnapped by [[Toady|Toadies]]]]
In ''[[Yoshi Touch & Go]]'', Baby Mario and Baby Luigi are carried by the stork; the stork gets hit by Kamek, which promptly drops both Baby Mario and Baby Luigi whenever a mode is selected in the title screen. In Score Attack mode, if the player hits over 300 points, Baby Luigi is seen riding the Stork at the end. In Time Attack mode, Baby Luigi is held captive by Kamek's [[Toady|Toadies]]. To rescue Baby Luigi, Yoshi must fling [[Yoshi Egg]]s at the Toadies carrying him. In Marathon mode, if the Yoshi gets defeated, Baby Luigi is seen riding the Stork, who flies to the area the Yoshi has been defeated. In the game's multiplayer mode, Vs. Battle mode, the second player's [[Yoshi (species)|Yoshi]] totes Baby Luigi.


====''Yoshi's Island DS''====
====''Yoshi's Island DS''====
[[File:Toadies and Baby Luigi YTnG artwork.jpg|thumb|left|upright=0.85|Baby Luigi is often kidnapped by [[Toady|Toadies]].]]
Bowser and Kamek, in their quest searching for the seven [[star children]], once again kidnap Baby Luigi, who is one of the kidnapped babies in ''[[Yoshi's Island DS]]''. After Baby Mario, [[Baby Peach]], [[Baby Wario]], [[Baby DK]], and Baby Bowser team up, they all proceed to rescue him. Baby Luigi hides at the time Bowser and Kamek are checking the toddlers for stars, and, as a result, he never finds out that he is a star child himself.
Bowser and Kamek, in their quest searching for the seven [[star children]], once again kidnap Baby Luigi, who is one of the kidnapped babies in ''[[Yoshi's Island DS]]''. After Baby Mario, [[Baby Peach]], [[Baby Wario]], [[Baby DK]], and Baby Bowser team up, they all proceed to rescue him. Baby Luigi hides at the time Bowser and Kamek are checking the toddlers for stars, and, as a result, he never finds out that he is a star child himself.


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===''Mario Power Tennis''===
===''Mario Power Tennis''===
Both Baby Mario and Baby Luigi can be {{file link|MarLulOpening.PNG|seen in the crowd}} in the opening of ''[[Mario Power Tennis]]''. They can be seen only in the first match where Mario and Luigi beat [[Wario]] and [[Waluigi]].
Both Baby Mario and Baby Luigi can be {{file link|MarLulOpening.PNG|seen in the crowd}} in the opening of ''[[Mario Power Tennis]]''. They can be seen only in the first match where Mario and Luigi beat [[Wario]] and [[Waluigi]].
===''Yoshi Touch & Go''===
Baby Luigi is one of the main characters in ''[[Yoshi Touch & Go]]''. He and Baby Mario are carried by the stork; the stork gets hit by Kamek, which promptly drops both Baby Mario and Baby Luigi whenever a mode is selected in the title screen. In Score Attack mode, if the player hits over 300 points, Baby Luigi is seen riding the Stork at the end. In Time Attack mode, Baby Luigi is held captive by Kamek's [[Toady|Toadies]]. To rescue Baby Luigi, Yoshi must fling [[Yoshi Egg]]s at the Toadies carrying him. In Marathon mode, if the Yoshi gets defeated, Baby Luigi is seen riding the Stork, who flies to the area the Yoshi has been defeated. In the game's multiplayer mode, Vs. Battle mode, the second player's [[Yoshi (species)|Yoshi]] totes Baby Luigi.


===''Mario Baseball'' series===
===''Mario Baseball'' series===
====''Mario Superstar Baseball''====
====''Mario Superstar Baseball''====
Baby Luigi is an unlockable character in ''[[Mario Superstar Baseball]]''. He is unlocked by completing [[Mario Superstar Baseball#Challenge Mode|Challenge Mode]] with [[Yoshi Eggs (team)|Yoshi's team]]. Baby Luigi is classified as a speed character, which means he excels at stealing bases and maneuvering as an outfielder. Baby Luigi's special ability is [[Wall Jump]], which enables him to rebound off walls to catch any would-be home-runs. Baby Luigi's worst stat is his batting, making it very difficult for him to launch balls far, and his fielding stat is low, which makes him make mistakes more often on the field and his thrown balls in the outfield travel slowly. In this game, Baby Luigi has positive [[chemistry]] with Baby Mario and Yoshi, referencing their roles in ''Super Mario World 2: Yoshi's Island'', but negative chemistry with Boo, King Boo, and Shy Guy. Baby Luigi has six Star Missions in the game, and three of them involve taking advantage of his high speed stat: they require Baby Luigi to steal at least one base and dropping a [[Wikipedia:Squeeze play (baseball)|squeeze bunt]]. His unique Star Mission is "Win Piranha Panic with no damage!", where Baby Luigi must score first in the [[Piranha Panic]] minigame without being hit by either [[Piranha Plant]] fireballs or other players' [[Bob-omb]]s.
Baby Luigi appears in ''[[Mario Superstar Baseball]]'' as an unlockable speed character if the player completes [[Mario Superstar Baseball#Challenge Mode|Challenge Mode]] using [[Yoshi Eggs (team)|Yoshi's team]]. Baby Luigi is classified as a speed character, which means he excels at stealing bases and maneuvering as an outfielder. Baby Luigi's special ability is [[Wall Jump]], which enables him to rebound off walls to catch any would-be home-runs. Baby Luigi's worst stat is his batting, making it very difficult for him to launch balls far, and his fielding stat is low, which makes him make mistakes more often on the field and his thrown balls in the outfield travel slowly. In this game, Baby Luigi has positive [[chemistry]] with Baby Mario and Yoshi, referencing their roles in ''Super Mario World 2: Yoshi's Island'', but negative chemistry with Boo, King Boo, and Shy Guy. Baby Luigi has six Star Missions in the game, and three of them involve taking advantage of his high speed stat: they require Baby Luigi to steal at least one base and dropping a [[Wikipedia:Squeeze play (baseball)|squeeze bunt]]. His unique Star Mission is "Win Piranha Panic with no damage!", where Baby Luigi must score first in the [[Piranha Panic]] minigame without being hit by either [[Piranha Plant]] fireballs or other players' [[Bob-omb]]s.


====''Mario Super Sluggers''====
====''Mario Super Sluggers''====
[[File:BabyLuigi-Batting-MSS.png|thumb|left|Baby Luigi prepares to bat in ''Mario Super Sluggers''.]]
[[File:BabyLuigi-Batting-MSS.png|thumb|left|Baby Luigi prepares to bat in ''Mario Super Sluggers''.]]
Baby Luigi is a playable character in ''[[Mario Super Sluggers]]''. He is available from the start, unlike the previous game. He has better fielding skills than in ''Mario Superstar Baseball'', while his running is still fast and his pitching remains average; as with other babies, Baby Luigi has poor stamina while pitching and tires out very quickly. Once again, his batting is among the worst in the game, and his special ability is [[Super Jump (Mario Baseball series)|Super Jump]] rather than Wall Jump. Super Jump enables Baby Luigi to jump higher than other characters who do not have this ability. In [[Mario Super Sluggers#Challenge Mode|Challenge Mode]], Baby Luigi is trapped by a bridge that was raised without warning by [[Bowser Jr.]] in [[Mario Stadium (baseball stadium)|Mario Stadium]]. In order to access the bridge, players first need to defeat the [[Magikoopa]] guarding the switch. Players can then rescue him in by flipping the lever of the switch in the proper direction to open up a bridge. The arrow directions to flipping the lever are inscribed on the sand on the beach nearby. After Baby Luigi is rescued, he points player characters towards the Mario Stadium, with Lakitu interpreting his incoherent baby onomatopoeia, saying that Baby Mario is trapped in there and he wants to rescue Baby Mario himself, thus joining the team.
Baby Luigi appears in ''[[Mario Super Sluggers]]'', where he is available from the start, unlike its precedent. He has better fielding skills than in ''Mario Superstar Baseball'', while his running is still fast and his pitching remains average; as with other babies, Baby Luigi has poor stamina while pitching and tires out very quickly. Once again, his batting is among the worst in the game, and his special ability is [[Super Jump (Mario Baseball series)|Super Jump]] rather than Wall Jump. Super Jump enables Baby Luigi to jump higher than other characters who do not have this ability. In [[Mario Super Sluggers#Challenge Mode|Challenge Mode]], Baby Luigi is trapped by a bridge that was raised without warning by [[Bowser Jr.]] in [[Mario Stadium (baseball stadium)|Mario Stadium]]. In order to access the bridge, players first need to defeat the [[Magikoopa]] guarding the switch. Players can then rescue him in by flipping the lever of the switch in the proper direction to open up a bridge. The arrow directions to flipping the lever are inscribed on the sand on the beach nearby. After Baby Luigi is rescued, he points player characters towards the Mario Stadium, with Lakitu interpreting his incoherent baby onomatopoeia, saying that Baby Mario is trapped in there and he wants to rescue Baby Mario himself, thus joining the team.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
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===''Luigi's Mansion: Dark Moon''===
===''Luigi's Mansion: Dark Moon''===
Baby Luigi is mentioned by [[King Boo]] at one point in ''[[Luigi's Mansion: Dark Moon]]'' when he mockingly remarks how he cannot tell the difference between him and the adult Luigi.<ref>{{cite|quote={{file link|DarkoftheMoonBabyLuigi.png|Mwah ha ha! Now what do we have here? Why, if it isn't my old pal Luigi! Or is it '''Baby Luigi'''? I can't tell the difference.}}|author=King Boo|date=2013|language=en|publisher=Nintendo|title=''Luigi's Mansion: Dark Moon''}}</ref>
[[File:DarkoftheMoonBabyLuigi.png|thumb|King Boo mocking Luigi, prior to the final boss fight in ''Luigi's Mansion: Dark Moon'']]
Although Baby Luigi does not physically appear in ''[[Luigi's Mansion: Dark Moon]]'', he is mentioned when [[King Boo]] mockingly remarks how he cannot tell the difference between him and the adult Luigi.


===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
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Baby Luigi has a different type classification in tennis, where he is a Technical character rather than a speed-focused character, sharing this classification with [[Princess Peach]]. Technical characters such as Baby Luigi emphasize on ball control and accuracy, hitting to the edges of the court more easily. Baby Luigi has excellent volleying power, where he can smash balls at the net at quick speeds across the court. Baby Luigi's movement speed is on par with the other Speed classified characters. However, Baby Luigi's reach is very low due to his size, making it very difficult for him to hit lobs and balls out of his reach if his speed cannot cover it. Baby Luigi also has very low stroke abilities, so if he hits shots after they bounce, the ball will not travel quickly.
Baby Luigi has a different type classification in tennis, where he is a Technical character rather than a speed-focused character, sharing this classification with [[Princess Peach]]. Technical characters such as Baby Luigi emphasize on ball control and accuracy, hitting to the edges of the court more easily. Baby Luigi has excellent volleying power, where he can smash balls at the net at quick speeds across the court. Baby Luigi's movement speed is on par with the other Speed classified characters. However, Baby Luigi's reach is very low due to his size, making it very difficult for him to hit lobs and balls out of his reach if his speed cannot cover it. Baby Luigi also has very low stroke abilities, so if he hits shots after they bounce, the ball will not travel quickly.


[[File:BabyLuigiGolfMSS.png|thumb|Baby Luigi golfing on [[Crystal Beach]] in ''Mario Sports Superstars'']]
[[File:BabyLuigiGolfMSS.png|thumb|Baby Luigi golfing on [[Crystal Beach]]]]
Due to golf using different mechanics than the other four sports, Baby Luigi does not rely on speed. Baby Luigi's shots have a fade tendency to them, meaning that, assuming he is right-handed, his shots hit towards the left before curving to the right. Baby Luigi has a maximum drive of 187 meters/205 yards, which is the shortest in the game. However, he makes up for those traits by having excellent sweet spot and control stats, meaning it is more difficult to whiff shots, especially in very penalizing terrain such as [[rough]], and if he hits the ball outside the sweet spot meter, he will not receive a large accuracy penalty. Baby Luigi additionally hits balls very low, meaning that while it is more difficult for him to traverse higher elevations and hit over trees, his shots are less affected by the wind. When Baby Luigi is starred, his drive increases to 219 meters/240 yards, with his sweet spot and control suffering only slightly, due to him having the shortest drive in the game.
Due to golf using different mechanics than the other four sports, Baby Luigi does not rely on speed. Baby Luigi's shots have a fade tendency to them, meaning that, assuming he is right-handed, his shots hit towards the left before curving to the right. Baby Luigi has a maximum drive of 187 meters/205 yards, which is the shortest in the game. However, he makes up for those traits by having excellent sweet spot and control stats, meaning it is more difficult to whiff shots, especially in very penalizing terrain such as [[rough]], and if he hits the ball outside the sweet spot meter, he will not receive a large accuracy penalty. Baby Luigi additionally hits balls very low, meaning that while it is more difficult for him to traverse higher elevations and hit over trees, his shots are less affected by the wind. When Baby Luigi is starred, his drive increases to 219 meters/240 yards, with his sweet spot and control suffering only slightly, due to him having the shortest drive in the game.


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===''WarioWare: Move It!''===
===''WarioWare: Move It!''===
Baby Luigi makes a cameo in the two-player version of the ''[[Super Mario World 2: Yoshi's Island (microgame)|Super Mario World 2: Yoshi's Island]]'' microgame in ''[[WarioWare: Move It!]]''. He is on an orange Yoshi, while his brother is on a blue Yoshi. He is a green palette swap of Baby Mario's sprite.
[[File:WWMI Yoshi's Island microgame 2 player version.png|thumb|left|Baby Luigi in the ''Yoshi's Island'' microgame in ''WarioWare: Move It!'']]
Baby Luigi makes his first ''WarioWare'' appearance in ''[[WarioWare: Move It!]]'' as a cameo in the two-player version of the ''[[Super Mario World 2: Yoshi's Island (microgame)|Super Mario World 2: Yoshi's Island]]'' microgame. He is on an orange Yoshi, while his brother is on a blue Yoshi. He is a green palette swap of Baby Mario's sprite.


===Other appearances===
===Other appearances===

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