Editing Baby Bowser

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====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
[[File:Baby Bowser SMW2YI Artwork.png|thumb|left|Artwork from ''Super Mario World 2: Yoshi's Island'', showing the original design of Baby Bowser]]
[[File:Baby Bowser SMW2YI Artwork.png|thumb|left|Artwork from ''Super Mario World 2: Yoshi's Island'', showing the original design of Baby Bowser]]
Baby Bowser is the final boss in ''Super Mario World 2: Yoshi's Island'' and [[Yoshi's Island: Super Mario Advance 3|its port]]. He appears at the end of [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|his castle]] as Kamek is demanding that Yoshi hand over Baby Mario, waking and complaining that "it's too noisy". He then [[Ground Pound]]s Kamek and kicks him away, noticing Yoshi immediately afterward and wanting to ride the "gween donkey." Baby Bowser attacks by ground pounding wherever Yoshi is, creating shockwaves on the ground, which Yoshi can also do to attack him. If Baby Mario is knocked off of Yoshi's back, Baby Bowser climbs onto his back instead; if Baby Mario is saved afterward, Baby Bowser will be stunned. After three hits, Baby Bowser is beaten. Kamek shows up and uses his magic on him, causing him to grow into the {{wp|Kaiju|kaiju-sized}} [[Mega Baby Bowser|Big Baby Bowser]], destroying the castle around him. Baby Bowser ends up being returned to his normal size, and knocked out. Afterward, Kamek reappears and vows revenge before flying off with Baby Bowser. Yoshi then sprints up to the [[Stork]] and [[Baby Luigi]], freeing them both and allowing the Stork to deliver the babies to their parents. Baby Bowser is also the only boss who must be defeated before Kamek casts a spell on him.
Baby Bowser is the final boss in ''Super Mario World 2: Yoshi's Island'' and [[Yoshi's Island: Super Mario Advance 3|its port]]. He appears at the end of [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|his castle]] as Kamek is demanding that Yoshi hand over Baby Mario, waking and complaining that "it's too noisy". He then [[Ground Pound]]s Kamek and kicks him away, noticing Yoshi immediately afterward and wanting to ride the "gween donkey." Baby Bowser attacks by ground pounding wherever Yoshi is, creating shockwaves on the ground. In addition, if Baby Mario is knocked off of Yoshi's back, Baby Bowser climbs onto his back instead; if Baby Mario is saved afterward, Baby Bowser will be stunned. Baby Bowser can be hit by ground pounding the ground close to him, briefly gaining invincibility frames after he is hit. After three hits, Baby Bowser is beaten. Kamek shows up and uses his magic on him, causing him to grow into the {{wp|Kaiju|kaiju-sized}} [[Mega Baby Bowser|Big Baby Bowser]], destroying the castle around him. Baby Bowser ends up being returned to his normal size, and knocked out. Afterward, Kamek reappears and vows revenge before flying off with Baby Bowser. Yoshi then sprints up to the [[Stork]] and [[Baby Luigi]], freeing them both and allowing the Stork to deliver the babies to their parents. Baby Bowser is also the only boss who must be defeated before Kamek casts a spell on him.


====''Yoshi's Island DS''====
====''Yoshi's Island DS''====
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==Notes==
==Trivia==
*In the English translation of ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Woolly World]]'', he is given the title of "King Bowser" as seen in his level titles. However, in ''[[Mario & Luigi: Partners in Time]]'', he is referred to as "Prince Bowser" instead.
*In the English translation of ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Woolly World]]'', he is given the title of "King Bowser" as seen in his level titles. However, in ''[[Mario & Luigi: Partners in Time]]'', he is referred to as "Prince Bowser" instead.


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