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[[File:PMTTYD2.png|thumb|500px|All possible audience members in ''[[Paper Mario: The Thousand-Year Door]]'']]
[[File:PMTTYD2.png|thumb|500px|The '''Audience''' in ''[[Paper Mario: The Thousand-Year Door]]''.]]
{{quote|If you can get the audience excited, you'll build up more [[Star Power]].|Professor Frankly|Paper Mario: The Thousand-Year Door}}
The '''Audience''' (or '''Crowd''') are minor characters that appear in every battle sequence in ''[[Paper Mario: The Thousand-Year Door]]'' and in ''[[Super Paper Mario]]'' when the player performs a [[Stylish Move]]. A small group of members also appears in [[Chuck Quizmo]]'s shows in ''[[Paper Mario]]''.
The '''audience''' (or '''crowd''') is a group of minor characters that appear in every battle sequence in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Paper Mario: The Origami King]]'', as well as in ''[[Super Paper Mario]]'' when the player performs a [[Stylish move]].


==History==
In ''Paper Mario: The Thousand-Year Door'', every battle is performed on a stage in front of the Audience. They can either be allies or enemies during the battles. The Audience appears in the bottom of the screen, giving Mario [[Star Power|SP]] when he attacks enemies, except when they are made up of [[Dull Bones]]. SP is used to refill Mario's Star Power which he needs to use [[Crystal Stars|Crystal Star]] moves.
===''Paper Mario: The Thousand-Year Door''===
{{main|Stage (Paper Mario: The Thousand-Year Door)}}
In ''[[Paper Mario: The Thousand-Year Door]]'' and [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|its remake]], every battle is performed on a stage in front of the audience. They can either be allies or enemies during the battles. The audience appears in the bottom of the screen, giving Mario [[Star Power|SP]] when he attacks enemies, except when they are made up of [[Dull Bones]]. SP is used to refill Mario's Star Power which he needs to use [[Crystal Stars|Crystal Star]] moves.


However, audience members are not only useful for restoring Star Power. Some interact with the combatants or other members. Additionally, the bosses [[Hooktail]], [[Cortez]], and the [[Shadow Queen]] can use the members as a power source, restoring [[Heart Point|HP]] upon eating or absorbing the members. [[Magnus von Grapple 2.0]] uses audience members offensively, sucking up and launching them at Mario and his partners.
Audience members aren't merely there to watch, however. Some will interact with the combatants or other members. Additionally, bosses such as [[Hooktail]] may use the members as a power source, restoring [[Heart Point|HP]] upon eating the members. [[Magnus von Grapple 2.0]] will even suck up members of the Audience and launch them at Mario and his partners.


The audience may also throw objects at Mario, which can be helpful or harmful. The items that aid Mario can range from one [[coin]] to items such as the [[Boo's Sheet]]. Even powerful items such as [[Jammin' Jelly|Jammin' Jellies]] can be received, albeit rarely. In any case, if an item is thrown onstage and his inventory is full, the item simply falls on the stage and disappear. The items that hurt him range from rocks to crushed soda cans, never doing more than a few points of damage. In either case, a warning flashes before an audience member is about to throw something at Mario. The player has a few seconds to press {{button|gcn|X}} to attack the offending member and have them temporarily flee the theater. Alternatively, the player can choose to do nothing to receive the item. The warning does not differentiate between good and bad items, so it is possible to attack an audience member offering a helpful item. When this happens, not only does this member flee, but several others do as well, but it is temporary. The player can also attack the audience member while the object has already been thrown. If the item is harmful, Mario can also switch places with his partner just before the item hits him, successfully dodging the item.
The Audience may also throw objects at Mario. It can either be an item that will assist him or injure him. The items that will aid Mario can range from one [[Coin]] to items such as the [[Boo's Sheet]]. Even powerful items such as [[Jammin' Jelly|Jammin' Jellies]] can be received, albeit rarely. In any case, if an item is thrown onstage and his inventory is full, the item will simply fall on the stage and disappear. The items that will hurt him range from rocks to crushed soda cans, never doing more than a few points of damage. In either case, a warning will flash before an Audience member is about to throw something at Mario. The player has a few seconds to press {{button|gcn|X}} to attack the offending member and have them flee the theater but will return. Alternatively, they can choose to do nothing if they wish to receive the item. The warning doesn't differentiate between good and bad items and will appear regardless. It's possible to attack an Audience member offering a helpful item. When this happens, not only will this member flee, but several others will as well but they will all return. The player can also attack the Audience member while the object has already been thrown. This is useful if the player sees the item that's being thrown. They can wait until the item has been thrown and then attack if the item is harmful, or do nothing if it's a helpful item. If the item is harmful, the player can also switch places with their partner just before the item hits the player, successfully dodging the item. This can be done as so not to lose the audience member, reducing the need to appeal to the audience.


Getting a [[Shine Sprite]] "[[Bingo!]]" causes every seat in the audience to fill. Any other "Bingo!," with the exception of the [[Poison Mushroom]], fills half the capacity of the crowd. If three Poison Mushrooms are matched, however, every audience member runs away and Mario and his current partners' HP, [[Flower Point|FP]], and SP are cut in half (by a third in the remake). Players can always attract audience members again by doing well in the battle, and the next battle always has a new crowd with other characters and usually the same species of characters. Leveling up also fills every seat, except if the player levels up after defeating Hooktail, in which the audience remains completely empty.
The maximum capacity of the Audience depends on Mario's level. The bigger the crowd, the more Star Power him and his party can restore each turn. Mario rises one rank every ten levels, beginning the game with the Rising Star level.
 
The maximum capacity of the audience depends on Mario's level. The bigger the crowd, the more Star Power he and his party can restore each turn. Mario rises one rank every ten levels, beginning the game with the Rising Star level.
*Rising Star: 50
*Rising Star: 50
*B-List Star: 100
*B-List Star: 100
Line 20: Line 14:
*Superstar: 200
*Superstar: 200


During certain boss fights, the audience will have the same members every time.
The different ranks also introduce changes to the stage itself, including a larger auditorium in general and more special effects that may occur during battle, listed below.
*[[Red Bones]]: All Dull Bones.
*[[Hooktail]]: Eight Toads on the right side.
*[[Magnus von Grapple]]: Half Punies (left side) and half X-Nauts (right side).
*[[Big Boo|Atomic Boo]]: All Boos.
*[[Sir Grodus]]: All X-Nauts.
*[[Prince Mush]] (remake only): All Toads.


===''Super Paper Mario''===
*At Rising Star, props on the stage may become unstable if a tremor occurs during battle and fall onto Mario and his allies, enemies, or both, dealing 1 damage if not guarded against. This depends on how the props are set up, for example they will only hurt enemies in [[Boggly Woods]] since the only major prop is a large tree on the right side of the stage. Additionally, several types of objects may fall from the ceiling, dealing 1 damage to a random character if not guarded against. A bucket may additionally cause [[Dizzy|Dizziness]], a light may [[Electrified|Electrify]] the character (a positive effect, although damage will still be dealt), and a basin will have no special effect. Any of the falling objects (including those unlocked in A-List Star) may also fall on the audience itself, causing many audience members to flee.
[[File:SPM Blobule Stylish.png|thumb|250px|''Super Paper Mario''{{'}}s audience]]
*At B-List Star, jets may point at Mario or his enemies, spraying them with ice doing minor damage and possibly [[Frozen|freezing]] them. Fog may also blanket the stage, lowering the accuracy of both Mario and his enemies; Flurrie's Gale Force or an explosion (e.g. from [[Bobbery]]) can immediately clear the fog although the attack still might miss). Alternatively, water may fall from the ceiling, immediately curing any status ailment from a random character. Oddly, this can be guarded against even though the effect is entirely beneficial.
In ''[[Super Paper Mario]]'', an audience of sorts appears whenever Mario or another playable character attacks an enemy and does a stylish move, which is done by shaking the [[Wii#Wii Remote|Wii Remote]] when [[stomp]]ing on an enemy. They appear along the edges of the screen as paper cutouts. This approval of the audience gives the player a higher [[Point|score]] than if they have just jumped on an enemy. The crowd in this game only has a handful of species from the previous game, taking out most of the species.
*At A-List Star, firecrackers are introduced, dealing a small amount of explosive damage. Several more falling objects are added as well, including a large insect that deals 1 damage and may cause [[Confusion]] if not guarded against, a multitude of small insects that cause confusion if not guarded against, and a large fork that deals 2 damage and removes any positive status condition if not guarded against.
*At the Superstar rank, statues (such as one of [[Bowser]]) and rocks (resembling the [[Moon]]) can fall to do damage and cause [[Confusion]] or [[Dizzy|Dizziness]] respectively (both of these objects have an unusual guard timing, and hit long before they would appear to), and fire streams spurt out, causing damage and burns.
 
Getting a [[Shine Sprite]] "[[Bingo!]]" will cause every seat in the Audience to fill. Any other "Bingo!" with the exception of the [[Poison Mushroom]] one will fill half the capacity of the crowd. If three Poison Mushrooms are matched, every Audience member will run away and Mario and his current partners' HP, [[Flower Point|FP]], and SP will be cut in half. No crowd means Mario and his partners will not be able to restore their SP, as there is no one to give it to them. However, players can always attract Audience members again by doing well in the battle and the next battle will always have a fresh new crowd with other characters and usually the same species of characters.
 
[[File:SPM Audience.jpg|thumb|250px|<i>Super Paper Mario</i>'s audience.]]


===''Paper Mario: The Origami King''===
In ''Super Paper Mario'', an Audience of sorts will appear whenever Mario or another playable character attacks an enemy and does a Stylish Move, which is done by shaking the [[Wii#Wii Remote|Wii Remote]] when [[stomp]]ing on an enemy. They appear along the edges of the screen as paper cutouts. This approval of the Audience gives the player a higher [[Point|score]] than if they have just jumped on an enemy. The crowd in this game only has a handful of species from the previous game, taking out most of the species.
In ''[[Paper Mario: The Origami King]]'', the audience plays a more active role. As Mario rescues Toads folded up throughout the world, more of them fill the stands in each battle. Mario can pay the audience up to 999 coins a turn for assistance. In regular battles, they can automatically solve puzzles, damage enemies, and provide items and healing. For boss battles, they can scatter items across the ring grid, show the path that Mario takes in the ring's current configuration, and provide items and healing. The more audience members that Mario has recruited and the more he pays them, the greater these effects are. The Toads also make comments on the enemies Mario is currently facing or on the attack Mario is currently using.


==Characters in the audience==
==Characters in the audience==
===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario''===
In this game, characters do not appear in the audience until the Chapter they are introduced in. For example, Punies do not appear until [[Paper Mario: The Thousand-Year Door#Chapter 2: The Great Boggly Tree|Chapter 2]], Bulky Bob-ombs do not appear until [[Paper Mario: The Thousand-Year Door#Chapter 5: The Key to Pirates|Chapter 5]] (with the exception of the [[Macho Grubba]] and second [[Doopliss]] fight in the GameCube version), and so on. The only exception is inside the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]], where all possible types of members can appear in the lower floors. Upon returning to previous areas, the battles there can still only have the types of audience members they originally had - for example, the lone [[Spiked Goomba|Spiky Goomba]] in [[Rogueport Underground]] can only ever have Toads, Goombas, Shy Guys, and/or Luigi in its battles' audiences.
When Mario does one of [[Chuck Quizmo]]'s quiz questions, an Audience will be watching. This Audience includes:
*[[Luigi]]
*[[Toad (species)|Toad]]s
*[[Goomba]]s
*[[Shy Guy]]s
*[[Lakitu]]s
*[[Yoshi (species)|Yoshi]]s
*[[Jr. Troopa]]
*[[Koopa Bros.]]
*[[Bumpty|Bumptie]]s
*[[Monty Mole]]s


In the Switch remake, to compensate for the drastic weakening of Star Power multipliers elsewhere, all audience members have a higher base value for provided Star Power.<ref>https://supermariofiles.wordpress.com/2024/07/12/ttyd-battle-bits-026-star-power-level/</ref>
===''Paper Mario: The Thousand Year Door''===
{|class="wikitable"
In this game, characters will not appear in the Audience until the Chapter they're introduced in. For example, Punis will not appear until [[Paper Mario: The Thousand-Year Door#Chapter 2: The Great Boggly Tree|Chapter 2]], Bulky Bob-ombs will not appear until [[Paper Mario: The Thousand-Year Door#Chapter 5: The Key to Pirates|Chapter 5]] (with the exception of the [[Macho Grubba]] fight), and so on. The only exception is inside the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]], where all possible types of members can appear in the lower floors. Upon returning to previous areas, the battles there can still only have the types of Audience members they originally had - for example, the lone [[Spiked Goomba|Spiky Goomba]] in [[Rogueport Sewers]] can only ever have Toads, Goombas, Shy Guys, and/or Luigi in its battles' audiences.<br><br>* means they always help the player<br>** means they always harm the player.<br>*** means they can do both.<br>**** means they throw nothing.
!Character!!Base SP (GCN)!!Base SP (Switch)!!Description!!Possible thrown objects
 
|-
*[[Boo]]s *** (May turn a character in the battle [[Invisible]] for 1 turn.)
|align=center|[[File:PMTTYD Boo Audience Sprite.png]]<br>[[Boo]]s
*[[Bulky Bob-omb]]s **** (May explode, causing many audience members to run away. Takes up two seats.)
|1||5
*[[Crazee Dayzee]]s ** (May sing, causing most of the audience to fall asleep, preventing them from providing Star Power.)
|Randomly turns a character in the battle [[Invisible]] for 1 turn.
*[[Dull Bones]] ** (Does not provide Star Power under any circumstances. Is the only audience member that throws bones.)
|align=center|[[Repel Cape]]<br>[[Boo's Sheet]]<br>[[Spite Pouch]]<br>Rocks<br>Cans
*[[Goomba]]s **
|-
*[[Hammer Bro.|Hammer Bros.]]** (Is the only audience member that throws hammers.)
|align=center|[[File:PMTTYD Bulky Bob-Omb Audience Sprite.png]]<br>[[Bulky Bob-omb]]s
*[[Koopa Troopa]]s ***
|1||2
*[[Luigi]] * (Throws very rare items if satisfied.)
|Takes up two seats, reducing total audience capacity.<br>Randomly ignites their fuse, exploding 5 turns later and causing many audience members to run away.
*[[Piranha Plant]]s **** (May bite nearby audience members, causing them to run away.)
|align=center|-
*[[Puni]]es * (All Punies in the audience will flee at once upon certain loud noises occurring.)
|-
*[[Shy Guy]]s *** (May come onstage and trigger a random event.)
|align=center|[[File:PMTTYD Crazee Dayzee Audience Sprite.png]]<br>[[Crazee Dayzee]]s
*[[Toad (species)|Toad]]s * (Gives three times as much Star Power as other audience members.)
|1||4
*[[X-Naut]]s ** (May team up with other X-Nauts in the audience to throw rocks at the front character, dealing a large amount of damage. If the first X-Naut is knocked out, the others will also put their rocks down.)
|Randomly sings, causing most of the audience to fall asleep for 3 turns, preventing them from providing Star Power and participating in the [[Clock Out]] move.
|align=center|-
|-
|align=center|[[File:PMTTYD Dull Bones Audience Sprite.png]]<br>[[Dull Bones]]
|0||2
|No unique behavior.
|align=center|Bones<br>Rocks<br>Cans
|-
|align=center|[[File:PMTTYD Goomba Audience Sprite.png]]<br>[[Goomba]]s
|1||2
|No unique behavior.
|align=center|Rocks<br>Cans
|-
|align=center|[[File:PMTTYD Hammer Bro Audience Sprite.png]]<br>[[Hammer Bro]]s.
|1||4
|Throws a hammer at [[Mario]] if he fails a hammer attack.
|align=center|Hammers<br>
|-
|align=center|[[File:PMTTYD Green Koopa Troopa Audience Sprite.png]]<br>[[Koopa Troopa]]s
|1||5
|Randomly hides in their shell for 5 turns. During this time, it won't provide Star Power until it comes back out.
|align=center|[[Coin]]s<br>[[Heart (item)|Hearts]]<br>[[Flower (Paper Mario series)|Flowers]]<br>[[Courage Shell]]<br>[[POW Block]]<br>Rocks<br>Cans
|-
|align=center|[[File:PMTTYD Luigi Audience Sprite.png]]<br>[[Luigi]]
|1||4
|There can only be one Luigi.<br>Will not be ejected from the audience if he is attacked by mistake. (GCN version only)
|align=center|[[Coin]]s<br>[[Heart (item)|Hearts]]<br>[[Flower (Paper Mario series)|Flowers]]<br>[[Mushroom]]s<br>[[Super Mushroom]]s<br>[[Ultra Mushroom]]s<br>[[Honey Syrup]]<br>[[Maple Syrup]]<br>[[Jammin' Jelly]]<br>[[Shooting Star (item)|Shooting Star]]<br>Rocks
|-
|align=center|[[File:PMTTYD Piranha Plant Audience Sprite.png]]<br>[[Piranha Plant]]s
|1||2
|Randomly eats an adjacent audience member after the enemy turn.
|align=center|-
|-
|align=center|[[File:PMTTYD Puni Audience Sprite.png]]<br>[[Puni]]es
|1||5
|May swarm the audience if Mario uses a [[Stylish move]]. Flees upon hearing certain loud noises.
|align=center|[[Coin]]s<br>[[Heart (item)|Hearts]]<br>[[Flower (Paper Mario series)|Flower]]s<br>[[Dried Mushroom]]s<br>[[Honey Syrup]]<br>[[Maple Syrup]]<br>[[Jammin' Jelly]]<br>[[Tasty Tonic]]<br>[[Slow Mushroom]]s<br>[[Gradual Syrup]]
|-
|align=center|[[File:PMTTYD Shy Guy Audience Sprite.png]]<br>[[Shy Guy]]s
|1||4
|Randomly jumps on the stage, triggering a [[Stage (Paper Mario: The Thousand-Year Door)#Stage hazards|stage hazard]].
|align=center|[[Ice Storm]]<br>[[Earth Quake]]<br>[[Volt Mushroom]]<br>[[Sleepy Sheep]]<br>[[Dizzy Dial]]<br>[[Ruin Powder]]<br>[[Power Punch]]<br>[[Stop Watch|Stopwatch]]<br>[[Mini Mr. Mini]]<br>[[Mr. Softener]]<br>[[Point Swap]]<br>[[Fright Mask]]<br>[[Mystery]]<br>[[HP Drain (item)|HP Drain]]<br>Rocks<br>Cans
|-
|align=center|[[File:PMTTYD Toad Audience Sprite.png]]<br>[[Toad (species)|Toad]]s
|3||7
|No unique behavior.<br>Provides more Star Power than any other character of the audience.
|align=center|[[Coins]]<br>[[Heart (item)|Heart]]s<br>[[Flower (Paper Mario series)|Flowers]]<br>[[Mushroom]]s<br>[[Super Mushroom]]s<br>[[Ultra Mushroom]]s<br>[[Life Mushroom (Paper Mario series)|Life Mushroom]]s<br>[[Honey Syrup]]<br>[[Fire Flower]]s<br>[[Thunder Rage]]<br>[[Shooting Star (item)|Shooting Star]]
|-
|align=center|[[File:PMTTYD X-Naut Audience Sprite.png]]<br>[[X-Naut]]s
|1||2
|May throw a rock at Mario if the battle drags on for too long.<br>May throw a rock if Mario lands an attack that does nothing or receives contact damage. All other X-Nauts in the crowd will feign also throwing a rock.
|align=center|Rocks<br>Cans
|}


===''Super Paper Mario''===
===''Super Paper Mario''===
Line 115: Line 64:
*[[Toad (species)|Toad]]s
*[[Toad (species)|Toad]]s


===''Paper Mario: The Origami King''===
==In other ''Mario'' games==
*[[Toad (species)|Toad]]s
[[File:MSM 1-1 Basketball.png|thumb|The Audience as seen in ''Mario Sports Mix'', cheering for the players.]]
*[[Shy Guy]]s (during ''[[Shy Guys Finish Last]]'')
In ''[[Super Smash Bros. Melee]]'', as well as ''[[Super Smash Bros. Brawl]]'', an unseen Audience will occasionally cheer for the player, or in the case of a multi-player battle, the character who is winning the match. This doesn't affect the match, however. In almost all Mario sports and racing games, the crowd is part of the background. Notably, in ''[[Mario Strikers Charged]]'', the Audience will cheer for a player when they get their [[Super Ability]]. This can alert the player that they have a Super Ability. Also the same applies for ''[[Mario Superstar Baseball]]'' and ''[[Mario Super Sluggers]]'' when a character gets a run or a home run. ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', and ''[[New Super Luigi U]]'' feature an unseen crowd that applauds for Mario and his friends if they perform a notable feat (such as getting a [[1-Up Mushroom]] after KO-ing enough enemies, collecting all [[Blue Coin]]s from a [[P-Switch]], or getting all [[Star Coin]]s in a level).
 
==Names in other languages==
{{foreign names
|Jap={{ruby|観客|かんきゃく}}
|JapR=Kankyaku
|JapM=Audience
|ChiS=观众
|ChiSR=Guānzhòng
|ChiSM=Audience
|ChiT=觀眾
|ChiTR=Guānzhòng
|ChiTM=Audience
|Dut=Publiek
|DutM=Audience
|Fre=Public
|FreM=Audience
|Ger=Publikum
|GerM=Audience
|Ita=Pubblico
|ItaM=Audience
|Kor=관객
|KorR=Gwan'gaek
|KorM=Audience
|Spa=Público
|SpaM=Audience
}}


==References==
''[[Super Mario Galaxy 2]]'' also has an unseen Audience and again, it claps for the player if they successfully get all of the Coins and earn an extra life, or hitting a target in [[Bowser Jr.'s Boom Bunker]]. In ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', a crowd claps for players if they land the ball on the fairway or green. In ''[[Mario Sports Mix]]'', the Audience also makes an appearance in the [[Mario Stadium (court)#Mario Sports Mix|Mario Stadium]] arena, cheering for the players during the match. The crowd also appears in the [[Peach Dome]] court in ''[[Mario Power Tennis]]''. In ''[[Mario & Luigi: Bowser's Inside Story]]'', an Audience appears during the battle with [[Midbus]]. They will toss Coins or food items onto the stage. The food can be eaten to replenish HP. A crowd also appears in ''[[Donkey Kong Country Returns]]''. They're made up of various [[Tiki Tak Tribe|Tiki]]s such as [[Tiki Goon]]s. They can be seen in the background of every boss battle. They react when [[Donkey Kong]] jumps on one of the bosses and they cheer when the boss harms one of the [[Kong]]s.
<references/>
{{NIWA|SmashWiki-p=Crowd}}
{{PMTTYD}}
In the ''Mario Kart'' series, the audience watches and cheers for the racers on some tracks.
{{SPM}}
{{PMTOK}}
[[Category:Allies]]
[[Category:Allies]]
[[Category:Projectiles]]
[[Category:Donkey Kong Country Returns]]
[[Category:Paper Mario characters]]
[[Category:Mario Kart 64]]
[[Category:Paper Mario: The Origami King characters]]
[[Category:Mario Kart DS]]
[[Category:Paper Mario: The Thousand-Year Door characters]]
[[Category:Mario Kart Wii]]
[[Category:Super Paper Mario characters]]
[[Category:Mario Kart: Double Dash!!]]
[[de:Publikum]]
[[Category:Mario Power Tennis]]
[[it:Pubblico]]
[[Category:Mario Sports Mix]]
[[Category:Mario Strikers Charged]]
[[Category:Mario Super Sluggers]]
[[Category:Mario Superstar Baseball]]
[[Category:New Super Mario Bros. Wii]]
[[Category:Paper Mario]]
[[Category:Paper Mario: The Thousand-Year Door]]
[[Category:Super Mario Galaxy 2]]
[[Category:Super Mario Strikers]]
[[Category:Super Paper Mario]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Melee]]

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