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{{minigame infobox
{{new subject}}
{{minigame-infobox
|title=Archer Assist
|image=[[File:WWGIT Archer Assist.jpg|250px]]
|image=[[File:WWGIT Archer Assist.jpg|250px]]
|appears_in=''[[WarioWare: Get It Together!]]''
|appeared_in=''[[WarioWare: Get It Together!]]''
|type=Sports
|type=Sports
|intro=''Bull's-eye!''
|intro=''Bull's-eye!''
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==Gameplay==
==Gameplay==
The object of this microgame is to make the archer hit the target by moving the archer or the target before he fires the arrow. The archer can be moved within its range of bounds on the cart he stands on, and the target can be moved in three positions within its rail. If the archer hits the target, the game is won. If the archer misses the target, hits the metal sides of the target, or the arrow hits a crew member, the game is lost.
The object of this microgame is to make the archer hit the target by moving the archer or the target before he fires the arrow. The archer can be moved within its range of bounds on the cart he stands on, and the target can be moved in three positions within its rail. If the archer hits the target, the game is won. If the archer misses the target, hits the metal sides of the target, or hits the player, the game is lost.


*'''Level 1:''' The archer aims upward.
*'''Level 1:''' The archer aims upward.
*'''Level 2:''' The archer is on a platform above the target, and aims downward.
*'''Level 2:''' The archer is on a platform above the target, and aims downward.
*'''Level 3:''' Same as Level 1, but there is a breakable Brick Block that can potentially block the arrow.
*'''Level 3:''' Same as Level 1, but there is a breakable brick block that can potentially block the arrow.
 
If two players are utilized for this microgame, the player that makes the final adjustment either receives or loses an effort point depending on the outcome. An effort point is also deducted from the player that gets hit by the archer's arrow.
 
==Mission==
*'''[[List of WarioWare: Get It Together! missions#Game|Everywhere's a Dance Hall]]''' (one player only): As [[Jimmy T]], the player must clear the game 7 times without landing on the ground before they get a Game Over.


If two players are utilized for this microgame, whoever makes the final adjustment to win the microgame will earn a point for effort, and whoever last created an adjustment and still caused the microgame to lose will have an effort point reduced.
==Suitability==
==Suitability==
{{WWGIT fit
{{WWGITFit
|5.1=18-Volt
|5.1=18-Volt
|4.1=Wario|4.2=Dribble and Spitz|4.3=Mike|4.4=Ashley|4.5=Orbulon|4.6=Red
|4.1=Wario|4.2=Dribble and Spitz|4.3=Mike|4.4=Ashley|4.5=Orbulon|4.6=Red
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|1.1=9-Volt
|1.1=9-Volt
}}
}}
*[[18-Volt]]'s aiming reticle allows him to easily fire his disc at the target or archer, whichever one needs to be adjusted.
*[[Kat & Ana]] are below-average fits due to their constant jumping that may cause them to inadvertently move the target or get in the way of the archer's shot.
*[[Lulu]] is a below-average fit due to her slow upward momentum which can take longer to adjust the target or archer.
*[[9-Volt]] has to time his yo-yo attacks to hit the target since he is constantly moving. Furthermore, in Levels 1 and 3, he can also overshoot the target, making the microgame [[Unwinnable state|impossible to win]] since he cannot move the archer.


<!--
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=アーチェリー
|Jap=
|JpnR=Ācherī
|JapR=
|JpnM=Archery
|JapM=
|ChiS=射箭
|Kor=
|ChiSR=Shèjiàn
|KorR=
|ChiSM=Archery
|KorM=
|ChiT=射箭
|ChiTR=Shèjiàn
|ChiTM=Archery
|Kor=양궁
|KorR=Yanggung
|KorM=Archery
|Spa=Arqueros poco certeros
|SpaM=Inaccurate archers
|Ita=Assistente di mira
|ItaM=Aiming assistant
|Ger=Volltrefflich
|GerM=An adjective playing off of ''volltreffer'' (bull's-eye)
|Fre=Assistant de visée
|FreM=Aiming assistant
}}
}}
-->


{{Jimmy T's microgames}}
{{Jimmy T.'s Microgames}}
{{WWGIT microgames}}
{{WWGIT Microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

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