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{{character infobox | {{character infobox | ||
|image=[[File:Antasma Artwork - Mario & Luigi Dream Team.png|240px]] | |image=[[File:Antasma Artwork - Mario & Luigi Dream Team.png|240px]] | ||
|first_appearance=''[[Mario & Luigi: Dream Team]]'' ([[List of games by date#2013|2013]]) | |first_appearance=''[[Mario & Luigi: Dream Team]]'' ([[List of games by date#2013|2013]]) | ||
|species=Bat | |species=Bat | ||
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[Spirit (Super Smash Bros. Ultimate)|spirit]] cameo) ([[List of games by date#2018|2018]]) | |latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[Spirit (Super Smash Bros. Ultimate)|spirit]] cameo) ([[List of games by date#2018|2018]]) | ||
|latest_portrayal=Akiko Sugimoto ([[List of games by date#2013|2013]]) | |||
}} | }} | ||
{{quote|SCREEEK! I vanted to steal [[Princess Peach|Peach]]'s power...But I changed my mind! [[Bowser|You]] are much stronger...and evil! SCREEEONK! Vork vith me! SCREEEP!|Antasma|Mario & Luigi: Dream Team}} | {{quote|SCREEEK! I vanted to steal [[Princess Peach|Peach]]'s power...But I changed my mind! [[Bowser|You]] are much stronger...and evil! SCREEEONK! Vork vith me! SCREEEP!|Antasma|Mario & Luigi: Dream Team}} | ||
'''Antasma''' is an evil bat king and one of the two main antagonists in ''[[Mario & Luigi: Dream Team]]'', along with [[Bowser]]. His name likely derives from "fantasma" | '''Antasma''' is an evil bat king and one of the two main antagonists in ''[[Mario & Luigi: Dream Team]]'', along with [[Bowser]]. His name likely derives from "''fantasma''," the word for "ghost" in various Romance languages, and the prefix "anti-." | ||
==History== | ==History== | ||
===Background=== | ===Background=== | ||
[[File:Antasma Screenshot - Mario & Luigi Dream Team.png|thumb|left|Antasma | [[File:Antasma Screenshot - Mario & Luigi Dream Team.png|thumb|left|Antasma, about to shatter the [[Dark Stone]].]] | ||
As told by a Master Pi'illo in west [[Somnom Woods]], at one point, many years ago, Antasma was a normal bat living on [[Pi'illo Island]]. However, he once fed on the nightmares of a [[Pi'illo]], and continued to feed on nightmares afterward, slowly turning him into his current self.<ref>[http://www.nintendo.co.uk/Games/Nintendo-3DS/Mario-Luigi-Dream-Team-Bros--762456.html]</ref> | As told by a Master Pi'illo in west [[Somnom Woods]], at one point, many years ago, Antasma was a normal bat living on [[Pi'illo Island]]. However, he once fed on the nightmares of a [[Pi'illo]], and continued to feed on nightmares afterward, slowly turning him into his current self.<ref>[http://www.nintendo.co.uk/Games/Nintendo-3DS/Mario-Luigi-Dream-Team-Bros--762456.html]</ref> | ||
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===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
[[File:MLDT MarioVSAntasma.png|thumb|Mario preparing to fight Antasma.]] | [[File:MLDT MarioVSAntasma.png|thumb|right|Mario preparing to fight Antasma.]] | ||
Antasma (referred to as ???? during the first battle) first appears on the [[ | Antasma (referred to as ???? during the first battle) first appears on the [[blimp]] ride to [[Pi'illo Island]] during a nightmare dreamt by [[Luigi]]. He initially appears as his pillow form, and after swatting almost everyone off the blimp, transforms into his humanoid form and attacks Mario. His only attack is to split into multiple bats and charge at Mario, who must jump over the ones that align with him. After a brief battle, Antasma is defeated, but pierces through the bottom of the blimp as he floats away, causing it to plummet towards the island, at which point Luigi's dream ends. | ||
[[File:Antasma and Peach.png|thumb|left|Peach being abducted by Antasma.]] | [[File:Antasma and Peach.png|thumb|left|Peach being abducted by Antasma.]] | ||
Antasma is not seen again until [[Prince Dreambert]]'s pillow is found and Luigi sleeps on it, opening a [[Dream Portal|portal]] to the [[Dream World]]. From there, Antasma calls out to [[Princess Peach]], and proceeds to immobilize and suck her in when she approaches the portal. Mario gives chase into [[Dreamy Pi'illo Castle]], but Antasma distracts him with [[Dreamy Mario|a dream counterpart of him]] he creates on the spot, and opens up a hole to [[Dream's Deep]] after Mario defeats his counterpart, which he promptly departs to and seals up behind him. Despite this, Mario manages to save Prince Dreambert whose [[Nightmare Chunk]] is found later on in the Dream World, who explains to Mario what had transpired the last time Antasma had tried to conquer the world, and Mario suspects that Antasma was Peach's kidnapper. | Antasma is not seen again until [[Prince Dreambert]]'s pillow is found and Luigi sleeps on it, opening a [[Dream Portal|portal]] to the [[Dream World]]. From there, Antasma calls out to [[Princess Peach]], and proceeds to immobilize and suck her in when she approaches the portal. Mario gives chase into [[Dreamy Pi'illo Castle]], but Antasma distracts him with [[Dreamy Mario|a dream counterpart of him]] he creates on the spot, and opens up a hole to [[Dream's Deep]] after Mario defeats his counterpart, which he promptly departs to and seals up behind him. Despite this, Mario manages to save Prince Dreambert whose [[Nightmare Chunk]] is found later on in the Dream World, who explains to Mario what had transpired the last time Antasma had tried to conquer the world, and Mario suspects that Antasma was Peach's kidnapper. | ||
With the help of [[Eldream]] and his [[Dreambunny|pet]], Mario manages to reach Dream's Deep, and it | With the help of [[Eldream]] and his [[Dreambunny|pet]], Mario manages to reach Dream's Deep, and it doesn't take long for Mario, [[Dreamy Luigi]], and Prince Dreambert to reach Antasma; before he can react, however, Bowser appears and gives him a solid punch that knocks him away briefly. Antasma retaliates by leeching Bowser's face and screeching loudly, flooring everyone except Bowser, Dreambert, and himself, and then speaks for the first time in the game. He reveals that he had kidnapped Peach to exploit her power and escape the Dream World so he could conquer the [[Real World]], but that the appearance of Bowser - who, unlike Peach, is both strong and evil - caused him to change his plans, and he suggests that they work together. Bowser initially disagrees to this and insults Antasma, but Antasma ultimately convinces Bowser to form an alliance on the basis of giving him greater powers. Antasma then powers up Bowser, and together they manage to defeat Mario and Luigi before leaving the Dream World. | ||
After defeating the Mario Bros., Antasma and Bowser head for [[Dozing Sands]] to acquire the [[Dream Stone]]. The Bros. attempt to stop them, but arrive too late, and the villains get the stone and take it to [[Mount Pajamaja]]. The brothers sign up for a tour to the mountain's summit and in the end find Antasma - now accompanied not only by Bowser, but also by [[Kamek]] and the [[Elite Trio]] - at its peak. To channel the Dream Stone's power, [[Private Goomp]] turns on a set of speakers that begin to play the [[Dreambeats]], which promptly puts everyone on the island to sleep except for Antasma, [[Starlow]], [[Prince Dreambert]] (all three seemingly immune to the noise), Bowser (due to covering his ears) and Mario (who has to actively resist the lullaby). Luigi, who did not manage to resist the noise, falls asleep and with Mario's assistance rolls to a nearby Dreampoint, which Mario enters in order to escape the noise. | After defeating the Mario Bros., Antasma and Bowser head for [[Dozing Sands]] to acquire the [[Dream Stone]]. The Bros. attempt to stop them, but arrive too late, and the villains get the stone and take it to [[Mount Pajamaja]]. The brothers sign up for a tour to the mountain's summit and in the end find Antasma - now accompanied not only by Bowser, but also by [[Kamek]] and the [[Elite Trio]] - at its peak. To channel the Dream Stone's power, [[Private Goomp]] turns on a set of speakers that begin to play the [[Dreambeats]], which promptly puts everyone on the island to sleep except for Antasma, [[Starlow]], [[Prince Dreambert]] (all three seemingly immune to the noise), Bowser (due to covering his ears) and Mario (who has to actively resist the lullaby). Luigi, who did not manage to resist the noise, falls asleep and with Mario's assistance rolls to a nearby Dreampoint, which Mario enters in order to escape the noise. | ||
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Although he is mentioned repeatedly after the creation of Neo Bowser Castle, Antasma only reappears again once the Bros. invade the castle. He first appears shortly after Kamek scrambles the castle's doors, ripping open a portal to the Dream World to allow Kamek to escape from Mario and Luigi. After Kamek is defeated the first time, Antasma convinces Bowser to fall asleep on him to use his powerful dreams to power the castle. When the Bros. finally reach the duo, Bowser's dreams are providing such great power that Bowser himself is invulnerable to real world attacks, and the Bros. are forced to enter Bowser's dream to wake him up and weaken Antasma. | Although he is mentioned repeatedly after the creation of Neo Bowser Castle, Antasma only reappears again once the Bros. invade the castle. He first appears shortly after Kamek scrambles the castle's doors, ripping open a portal to the Dream World to allow Kamek to escape from Mario and Luigi. After Kamek is defeated the first time, Antasma convinces Bowser to fall asleep on him to use his powerful dreams to power the castle. When the Bros. finally reach the duo, Bowser's dreams are providing such great power that Bowser himself is invulnerable to real world attacks, and the Bros. are forced to enter Bowser's dream to wake him up and weaken Antasma. | ||
After [[Super Bowser|Bowser]] is defeated in the Dream World, Bowser is awoken and Antasma carries him to the next floor. Upon the Bros. arrival, Antasma prepares to fight them alongside Bowser, but at this point, Bowser throws Antasma to the ground and betrays him, revealing that he had been using Antasma all along. Declaring the castle and the Dream Stone to be solely his, Bowser | After [[Super Bowser|Bowser]] is defeated in the Dream World, Bowser is awoken and Antasma carries him to the next floor. Upon the Bros. arrival, Antasma prepares to fight them alongside Bowser, but at this point, Bowser throws Antasma to the ground and betrays him, revealing that he had been using Antasma all along. Declaring the castle and the Dream Stone to be solely his, Bowser warps to the top floor using the Dream Stone he claimed, leaving Antasma to swear revenge for his former partner's betrayal and then challenge Dreambert to a duel. After a duel in the real world proves indecisive, Antasma rips open another portal to the Dream World and flees inside while warning Dreambert that he has grown stronger. Dreambert follows and is quickly defeated. In Dreambert's stead, Mario enters Antasma's Dream World and confronts him; with the assistance of Dreamy Luigi and Dreambert, Mario eventually defeats Antasma. When Mario leaves Antasma's Dream World, Antasma follows a few seconds later, inflates like a balloon, then bursts, ending his evil schemes for good. | ||
Antasma gives the largest amount of [[Experience Point|EXP]] in ''Mario & Luigi: Dream Team'', at 7500 EXP (before multipliers). This exceeds the [[Gold Beanie]], the second largest EXP provider, by 3500 EXP, and the previous non-giant boss ([[Pi'illodium]]) by 3900 EXP. | Antasma gives the largest amount of [[Experience Point|EXP]] in ''Mario & Luigi: Dream Team'', at 7500 EXP (before multipliers). This exceeds the [[Gold Beanie]], the second largest EXP provider, by 3500 EXP, and the previous non-giant boss ([[Pi'illodium]]) by 3900 EXP. He also has many similarities with {{wp|Count Dracula}}. Antasma speaks with a Slavic accent and can transform into a bat, and his Russian name, "Mrakula", is a pun on "Dracula". | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
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===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
Antasma appears as a [[Spirit (Super Smash Bros. Ultimate)|Spirit]] in ''[[Super Smash Bros. Ultimate]]'' | Antasma appears as a [[Spirit (Super Smash Bros. Ultimate)|Spirit]] in ''[[Super Smash Bros. Ultimate]]''. | ||
==General information== | ==General information== | ||
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Antasma seems to bear similarities in appearance to all of the previous antagonists in the ''Mario and Luigi'' series ([[Cackletta]], [[Elder Princess Shroob]], the [[Dark Star]] and [[Dark Fawful]]). | Antasma seems to bear similarities in appearance to all of the previous antagonists in the ''Mario and Luigi'' series ([[Cackletta]], [[Elder Princess Shroob]], the [[Dark Star]] and [[Dark Fawful]]). | ||
Antasma appears, for the most part, as a bat with a | Antasma appears, for the most part, as a bat with a giant grin. At the beginning of the game, though, he appears as a purple cloud, and then a bat. Later in the game, he is shown in his true form, which consist of his cape, bow tie and two claws. In battle, Antasma takes his bat form or a more ghostly looking version of his true form. This form is taller and skinnier and reveals his arms. | ||
In Pillow form, Antasma appears as a purple Pillow with his cape spikes and eyes. | In Pillow form, Antasma appears as a purple Pillow with his cape spikes and eyes. | ||
===Personality and speech=== | ===Personality and speech=== | ||
Antasma's speech is based on old Dracula movies with most words having "v"s in them ( | Antasma's speech is based on old Dracula movies with most words having "v"s in them (which was meant to indicate a Slavic-Hungarian accent) and screaming tics which come from his bat side. In the Japanese version, his speech is written completely in {{wp|katakana}}. He makes careful decisions, since after his imprisonment, such as choosing whose power he needs to help realize his dreams, but can be jumped on easily when in a false sense of security, such as Bowser attacking him in Dream's Deep and betraying him later on. He has a temper and strong hatred for the Pi'illo's, especially Prince Dreambert. Others show fear towards him, except for the Zeekeeper, who sees him as just a pest. | ||
He appears to be generous, allowing Bowser to make the first wish on the Dream Stone, and saying | He appears to be generous, allowing Bowser to make the first wish on the Dream Stone, and saying Bowser could have the world when Bowser states that he wants to be the one to rule, but whether this was genuine or to try and manipulate Bowser is debated by fans, as is whether or not Bowser was correct in assuming Antasma was going to betray him. | ||
Antasma seems to | Antasma seems to prefer working with others who are similar to him, as he abandoned his original plan of stealing Princess Peach's power in favor of teaming up with Bowser, noting both that Bowser seemed stronger, and that Bowser was evil, and preferred to team up with Bowser rather than trying to steal Bowser's power. | ||
===Abilities=== | ===Abilities=== | ||
Antasma has many abilities inside and outside of battle. | |||
Antasma has many abilities inside and outside of battle | |||
====Bat Form==== | |||
In his bat form, Antasma is able to screech ultrasonic waves that will stun a foe or power up an ally. He is also able to carry great weights such as Bowser and fly long distances. This ability is very similar to [[Cackletta]]'s bat transform ability. | In his bat form, Antasma is able to screech ultrasonic waves that will stun a foe or power up an ally. He is also able to carry great weights such as Bowser and fly long distances. This ability is very similar to [[Cackletta]]'s bat transform ability. | ||
Antasma confronts Mario in this form while attacking Mario with Bowser in Dream's Deep. At the start of the battle, Antasma merges with Bowser in the same way Dreamy Luigi merges with Mario. After performing one of his fire-spewing attacks, Bowser will cough up a cloud of Antasma clones that will surround Bowser. All of the bats will fly to the right side of the screen and then start flying towards the left side, usually attempting to ram Mario; Mario must counter these bats with a hammer. The remaining bats will return to Bowser, and any damage Mario took from the attack will be healed to Bowser. | |||
Antasma | |||
==== | ====True Form==== | ||
In his true form, Antasma is able to hover and teleport from locations. He is also able to grow vines which he spreads through [[Neo Bowser Castle]] to supply power to it from Bowser's dreams. By the end of the game, a wish to the Dream Stone gave Antasma the ability to open portals to the Dream World at will, allowing him to access his stronger battle form. | |||
====Battle Form==== | |||
Antasma appears in his battle form for the final time after Mario enters his Dream Portal, directly transforming from his true form into his battle form. This form of Antasma is far more powerful than his prior forms. | |||
Antasma | During this third battle against Antasma, Prince Dreambert will heal Mario by 30HP at the start of Mario's attack turn(s). Antasma's turns usually start with him creating a ring of [[Antasmunchie]]s around him. At the beginning of most turns, after creating the Antasmunchies, Antasma will then proceed to eat at least two Antasmuchies before attacking: each Antasmunchie gives him an increase in attack power. Antasma can also trap [[Dreamy Luigi]] in an Antasmunchie and mix them around to prevent the defeat of the Antasmunchie holding him captive. This cannot be prevented, and without Dreamy Luigi, Mario cannot benefit from the stat boost nor perform Luiginary attacks. If Antasma eats the Antasmunchie containing Dreamy Luigi, his power increases tremendously, and spits Dreamy Luigi out right after his attack turn. | ||
The Antasmunchies also assist Antasma in two of his other attacks. If Antasma takes a sufficient amount of damage, he may hang off the top of the screen, raising a shield around him and hibernating to recover health (200 HP per Antasma's attack turn after the turn the move is activated). While Antasma is hibernating, his Antasmunchies will transform into insect-like monsters and will try to ram Mario each turn, lowering his power if they succeed; this attack must be countered with a hammer. After all the Antasmunchies are defeated, Antasma wakes up and resumes the battle. Jumps are not useful for them due to the spikes on the top so Mario will take damage if he does jump on them when they are in this form. If Dreamy Luigi is freed when Antasma uses this attack, he will flip the screen up-side-down and it makes it harder to counter with the hammer. | |||
Antasma's last Antasmunchie-related attack is to turn them into a ring of explosives. Antasma will create a ring of Antasmunchies, and then proceed to chase Mario. Every so often Antasma will throw the bombs straight in front of him, often re-directing them with his hand. Mario must get in the middle of the ring of Antasmuchies and jump when Antasma makes them explode to avoid damage. Antasma will take damage from the shockwave the Antasmunchies create, and so will Mario if he was not in the middle of the Antasmunchies, but if Mario directly touches an Antasmunchie, they will explode, sending Mario flying after dealing damage; a nightmare area may occur. Notably, the recoil damage Antasma can take from this attack is related to Antasma's attack power, not Mario's: thus, Antasma will take more damage on hard mode than he would in normal mode due to his higher attack power. | |||
Antasma can also turn into a group of bats, whom will all fly towards Mario like in the first battle against him; however, it can cause the [[Trip]] aliment. | |||
Antasma's last attack involves him creating clones of himself, with the real Antasma displaying a large electrical orb in his hand. The Antasmas will then quickly be shuffled into a line and pull their hand out: the real Antasma will fire the orb as soon as he pulls his hand out. The orb can lower Mario's defense and can cause the nightmare area event, but can be deflected back at Antasma with a hammer. | |||
If Mario takes damage from any of Antasma's attacks, he may get a dark cloud around him, sending him to the "nightmare area." In this area, Mario will find himself being chased by a slightly larger Antasma that shoots purple fireballs that must be jumped over. Getting hit by the fireballs will send Mario tumbling uncontrollably forward a decent distance. Portals are found throughout the nightmare; to escape the nightmare, Mario has to find the Rainbow Portal, which contains coins and a [[Super Mushroom]]; if Mario falls in a red portal, it takes him into an area with floating sawblades that must be avoided by tilting the 3DS, after which the chase will resume, with a spider web covering the portal he had fallen into. Jumping over a portal will reveal what kind of portal it is, thus making it easier to avoid the red portals and find the rainbow portal | If Mario takes damage from any of Antasma's attacks, he may get a dark cloud around him, sending him to the "nightmare area." In this area, Mario will find himself being chased by a slightly larger Antasma that shoots purple fireballs that must be jumped over. Getting hit by the fireballs will send Mario tumbling uncontrollably forward a decent distance. Portals are found throughout the nightmare; to escape the nightmare, Mario has to find the Rainbow Portal, which contains coins and a [[Super Mushroom]]; if Mario falls in a red portal, it takes him into an area with floating sawblades that must be avoided by tilting the 3DS, after which the chase will resume, with a spider web covering the portal he had fallen into. Jumping over a portal will reveal what kind of portal it is, thus making it easier to avoid the red portals and find the rainbow portal. | ||
==Profiles and statistics== | ==Profiles and statistics== | ||
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===''Super Smash Bros. Ultimate'' spirit=== | ===''Super Smash Bros. Ultimate'' spirit=== | ||
{ | {| border=1 align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;" | ||
| | |- | ||
| | !rowspan=2 width=8%|Name | ||
| | !rowspan=2 class=unsortable width=10%|Image | ||
| | !rowspan=2 width=8%|Series / game | ||
| | !rowspan=2 width=5%|Type | ||
!rowspan=2 width=5%|Class | |||
| | !rowspan=2 width=8%|Strength / effects | ||
| | !rowspan=2 width=13%|How to obtain | ||
| | !colspan=4 width=40%|Spirit battle | ||
|- | |||
!width=7%|Opponent(s) | |||
!class=unsortable width=19%|Battle conditions | |||
!width=7%|Stage | |||
!width=7%|Song | |||
|- | |||
!Antasma | |||
|[[File:Antasma Artwork - Mario & Luigi Dream Team.png|100px]] | |||
|''Mario & Luigi'' Series | |||
|Support (1) | |||
|Advanced | |||
|[[Death's Scythe]] Equipped | |||
|Anna's Emporium; <br> | |||
Spirit Board | Spirit Board | ||
| | |[[Robin]] (♂) | ||
| | |style="text-align:left| | ||
'''Rule:''' Item: [[Food]]<br>'''Hazard:''' Slumber Floor | |||
*The floor is sleep-inducing | *The floor is sleep-inducing | ||
*The enemy becomes more powerful after eating | *The enemy becomes more powerful after eating | ||
*The enemy is easily distracted by items | *The enemy is easily distracted by items | ||
| | |[[Peach's Castle (Super Smash Bros.)|Peach's Castle]] (Battlefield) | ||
| | |The Grand Finale | ||
|} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Antasma Bat Form - Mario & Luigi Dream Team.png|Artwork of Antasma in his bat form | |||
Bowser and Antasma Artwork - Mario & Luigi Dream Team.png|Artwork of Bowser with Antasma in his bat form close by | Bowser and Antasma Artwork - Mario & Luigi Dream Team.png|Artwork of Bowser with Antasma in his bat form close by | ||
M&LDT - Antasma bat from (Box art).png|Antasma in his bat form seen on Box art | M&LDT - Antasma bat from (Box art).png|Antasma in his bat form seen on Box art | ||
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MLDT - Antasma Airlifting Bowser Screenshot.png|Antasma airlifting [[Bowser]] out of the Dream World | MLDT - Antasma Airlifting Bowser Screenshot.png|Antasma airlifting [[Bowser]] out of the Dream World | ||
AntasmaBattle.png|Antasma in the final battle | AntasmaBattle.png|Antasma in the final battle | ||
ND MLDT 2014 Nengajo.jpg|2014 nengajō for ''Nintendo Dream'' by developers of ''Mario & Luigi: Dream Team'' | ND MLDT 2014 Nengajo.jpg|2014 nengajō for ''Nintendo Dream'' by developers of ''Mario & Luigi: Dream Team'' | ||
</gallery> | </gallery> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=アックーム | ||
| | |JapR=Akkūmu | ||
| | |JapM=Corruption of the word 悪夢 (''akumu''), meaning "nightmare". It may also be a play off the word "''akuma''" (悪魔), meaning "devil" or "demon". | ||
| | |SpaE=Conde Pesadillo | ||
|SpaEM=From "''conde''" (count) and "''pesadilla''" (nightmare). | |||
|FreA=Phobieux | |FreA=Phobieux | ||
|FreAM= | |FreAM=Word play on ''phobie'', meaning fear | ||
|FreE=Antasma | |FreE=Antasma | ||
|FreEM=- | |||
|SpaA=Antasma | |||
|SpaAM=The name may have remained unchanged because ''Antasma'' also comes from "''fantasma''" (ghost). | |||
|Dut=Antasma | |||
|DutM=- | |||
|Ger=Antasma | |Ger=Antasma | ||
| | |GerM=- | ||
|Por=Conde Antasma | |Por=Conde Antasma | ||
|PorM=Count Antasma | |PorM=Count Antasma | ||
|Rus=Мракула | |Rus=Мракула | ||
|RusR=Mrakula | |RusR=Mrakula | ||
|RusM= | |RusM=From ''mrak'' (gloom) and {{wp|Count Dracula|Dracula}}, a fictional vampire count. | ||
| | |Ita=Inkubak | ||
| | |ItaM=From ''incubo'' (nightmare). | ||
|Kor=아크몽 | |||
|KorR=Akeumong | |||
|KorM=Corruption of 악몽 (''Akmong''), meaning "nightmare". It may also be a play on or the contraction of the word "Archdemon". | |||
}} | }} | ||
== | ==Trivia== | ||
*Antasma bears much resemblance to [[Cackletta]] with his attacks, such as attacking with a swarm of bats, or duplicating oneself. He also joins his power with Bowser in the Bros.' fight against him much like Cackletta does for a longer period of time; however, Bowser's mind is not taken over and instead, Antasma is just simply boosting his power, in the same manner that [[Dreamy Luigi]] boosts [[Mario]]'s power (with similar animations). Additionally, they both have spiked capes. | *Antasma bears much resemblance to [[Cackletta]] with his attacks, such as attacking with a swarm of bats, or duplicating oneself. He also joins his power with Bowser in the Bros.' fight against him much like Cackletta does for a longer period of time; however, Bowser's mind is not taken over and instead, Antasma is just simply boosting his power, in the same manner that [[Dreamy Luigi]] boosts [[Mario]]'s power (with similar animations). Additionally, they both have spiked capes. | ||
*Antasma's text box sound effects are erroneously replaced with the one used by characters such as [[Britta]] in two occasions. The first is after Mario escapes Dreamy Mount Pajamaja, and the second is when he creates a Dream Portal for Kamek. | *Antasma's text box sound effects are erroneously replaced with the one used by characters such as [[Britta]] in two occasions. The first is after Mario escapes Dreamy Mount Pajamaja, and the second is when he creates a Dream Portal for Kamek. | ||
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[[Category:Kings]] | [[Category:Kings]] | ||
[[Category:Bats]] | [[Category:Bats]] | ||
[[Category:Thieves]] | |||
[[Category:Demons]] | [[Category:Demons]] | ||
[[Category:Mario & Luigi: Dream Team bosses]] | [[Category:Mario & Luigi: Dream Team bosses]] |