Editing Antasma
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|image=[[File:Antasma Artwork - Mario & Luigi Dream Team.png|240px]]<br>Artwork from ''Mario & Luigi: Dream Team'' | |image=[[File:Antasma Artwork - Mario & Luigi Dream Team.png|240px]]<br>Artwork from ''Mario & Luigi: Dream Team'' | ||
|first_appearance=''[[Mario & Luigi: Dream Team]]'' ([[List of games by date#2013|2013]]) | |first_appearance=''[[Mario & Luigi: Dream Team]]'' ([[List of games by date#2013|2013]]) | ||
|species=Bat | |species=Bat/Gas cloud (when in gas form) | ||
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[Spirit (Super Smash Bros. Ultimate)|spirit]] cameo) ([[List of games by date#2018|2018]]) | |latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[Spirit (Super Smash Bros. Ultimate)|spirit]] cameo) ([[List of games by date#2018|2018]]) | ||
}} | }} | ||
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Antasma is not seen again until [[Prince Dreambert]]'s pillow is found and Luigi sleeps on it, opening a [[Dream Portal|portal]] to the [[Dream World]]. From there, Antasma calls out to [[Princess Peach]], and proceeds to immobilize and suck her in when she approaches the portal. Mario gives chase into [[Dreamy Pi'illo Castle]], but Antasma distracts him with [[Dreamy Mario|a dream counterpart of him]] he creates on the spot, and opens up a hole to [[Dream's Deep]] after Mario defeats his counterpart, which he promptly departs to and seals up behind him. Despite this, Mario manages to save Prince Dreambert whose [[Nightmare Chunk]] is found later on in the Dream World, who explains to Mario what had transpired the last time Antasma had tried to conquer the world, and Mario suspects that Antasma was Peach's kidnapper. | Antasma is not seen again until [[Prince Dreambert]]'s pillow is found and Luigi sleeps on it, opening a [[Dream Portal|portal]] to the [[Dream World]]. From there, Antasma calls out to [[Princess Peach]], and proceeds to immobilize and suck her in when she approaches the portal. Mario gives chase into [[Dreamy Pi'illo Castle]], but Antasma distracts him with [[Dreamy Mario|a dream counterpart of him]] he creates on the spot, and opens up a hole to [[Dream's Deep]] after Mario defeats his counterpart, which he promptly departs to and seals up behind him. Despite this, Mario manages to save Prince Dreambert whose [[Nightmare Chunk]] is found later on in the Dream World, who explains to Mario what had transpired the last time Antasma had tried to conquer the world, and Mario suspects that Antasma was Peach's kidnapper. | ||
With the help of [[Eldream]] and his [[Dreambunny|pet]], Mario manages to reach Dream's Deep, and it | With the help of [[Eldream]] and his [[Dreambunny|pet]], Mario manages to reach Dream's Deep, and it doesn't take long for Mario, [[Dreamy Luigi]], and Prince Dreambert to reach Antasma; before he can react, however, Bowser appears and gives him a solid punch that knocks him away briefly. Antasma retaliates by leeching Bowser's face and screeching loudly, flooring everyone except Bowser, Dreambert, and himself, and then speaks for the first time in the game. He reveals that he had kidnapped Peach to exploit her power and escape the Dream World so he could conquer the [[Real World]], but that the appearance of Bowser - who, unlike Peach, is both strong and evil - caused him to change his plans, and he suggests that they work together. Bowser initially disagrees to this and insults Antasma, but Antasma ultimately convinces Bowser to form an alliance on the basis of giving him greater powers. Antasma then powers up Bowser, and together they manage to defeat Mario and Luigi before leaving the Dream World. | ||
After defeating the Mario Bros., Antasma and Bowser head for [[Dozing Sands]] to acquire the [[Dream Stone]]. The Bros. attempt to stop them, but arrive too late, and the villains get the stone and take it to [[Mount Pajamaja]]. The brothers sign up for a tour to the mountain's summit and in the end find Antasma - now accompanied not only by Bowser, but also by [[Kamek]] and the [[Elite Trio]] - at its peak. To channel the Dream Stone's power, [[Private Goomp]] turns on a set of speakers that begin to play the [[Dreambeats]], which promptly puts everyone on the island to sleep except for Antasma, [[Starlow]], [[Prince Dreambert]] (all three seemingly immune to the noise), Bowser (due to covering his ears) and Mario (who has to actively resist the lullaby). Luigi, who did not manage to resist the noise, falls asleep and with Mario's assistance rolls to a nearby Dreampoint, which Mario enters in order to escape the noise. | After defeating the Mario Bros., Antasma and Bowser head for [[Dozing Sands]] to acquire the [[Dream Stone]]. The Bros. attempt to stop them, but arrive too late, and the villains get the stone and take it to [[Mount Pajamaja]]. The brothers sign up for a tour to the mountain's summit and in the end find Antasma - now accompanied not only by Bowser, but also by [[Kamek]] and the [[Elite Trio]] - at its peak. To channel the Dream Stone's power, [[Private Goomp]] turns on a set of speakers that begin to play the [[Dreambeats]], which promptly puts everyone on the island to sleep except for Antasma, [[Starlow]], [[Prince Dreambert]] (all three seemingly immune to the noise), Bowser (due to covering his ears) and Mario (who has to actively resist the lullaby). Luigi, who did not manage to resist the noise, falls asleep and with Mario's assistance rolls to a nearby Dreampoint, which Mario enters in order to escape the noise. | ||
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Although he is mentioned repeatedly after the creation of Neo Bowser Castle, Antasma only reappears again once the Bros. invade the castle. He first appears shortly after Kamek scrambles the castle's doors, ripping open a portal to the Dream World to allow Kamek to escape from Mario and Luigi. After Kamek is defeated the first time, Antasma convinces Bowser to fall asleep on him to use his powerful dreams to power the castle. When the Bros. finally reach the duo, Bowser's dreams are providing such great power that Bowser himself is invulnerable to real world attacks, and the Bros. are forced to enter Bowser's dream to wake him up and weaken Antasma. | Although he is mentioned repeatedly after the creation of Neo Bowser Castle, Antasma only reappears again once the Bros. invade the castle. He first appears shortly after Kamek scrambles the castle's doors, ripping open a portal to the Dream World to allow Kamek to escape from Mario and Luigi. After Kamek is defeated the first time, Antasma convinces Bowser to fall asleep on him to use his powerful dreams to power the castle. When the Bros. finally reach the duo, Bowser's dreams are providing such great power that Bowser himself is invulnerable to real world attacks, and the Bros. are forced to enter Bowser's dream to wake him up and weaken Antasma. | ||
After [[Super Bowser|Bowser]] is defeated in the Dream World, Bowser is awoken and Antasma carries him to the next floor. Upon the Bros. arrival, Antasma prepares to fight them alongside Bowser, but at this point, Bowser throws Antasma to the ground and betrays him, revealing that he had been using Antasma all along. Declaring the castle and the Dream Stone to be solely his, Bowser | After [[Super Bowser|Bowser]] is defeated in the Dream World, Bowser is awoken and Antasma carries him to the next floor. Upon the Bros. arrival, Antasma prepares to fight them alongside Bowser, but at this point, Bowser throws Antasma to the ground and betrays him, revealing that he had been using Antasma all along. Declaring the castle and the Dream Stone to be solely his, Bowser warps to the top floor using the Dream Stone he claimed, leaving Antasma to swear revenge for his former partner's betrayal and then challenge Dreambert to a duel. After a duel in the real world proves indecisive, Antasma rips open another portal to the Dream World and flees inside while warning Dreambert that he has grown stronger. Dreambert follows and is quickly defeated. In Dreambert's stead, Mario enters Antasma's Dream World and confronts him; with the assistance of Dreamy Luigi and Dreambert, Mario eventually defeats Antasma. When Mario leaves Antasma's Dream World, Antasma follows a few seconds later, inflates like a balloon, then bursts, ending his evil schemes for good. | ||
Antasma gives the largest amount of [[Experience Point|EXP]] in ''Mario & Luigi: Dream Team'', at 7500 EXP (before multipliers). This exceeds the [[Gold Beanie]], the second largest EXP provider, by 3500 EXP, and the previous non-giant boss ([[Pi'illodium]]) by 3900 EXP. He also has many similarities with {{wp|Count Dracula}}. Antasma speaks with a Slavic accent and can transform into a bat, and his Russian name, "Mrakula", is a pun on "Dracula". | Antasma gives the largest amount of [[Experience Point|EXP]] in ''Mario & Luigi: Dream Team'', at 7500 EXP (before multipliers). This exceeds the [[Gold Beanie]], the second largest EXP provider, by 3500 EXP, and the previous non-giant boss ([[Pi'illodium]]) by 3900 EXP. He also has many similarities with {{wp|Count Dracula}}. Antasma speaks with a Slavic accent and can transform into a bat, and his Russian name, "Mrakula", is a pun on "Dracula". | ||
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===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
Antasma appears as a [[Spirit (Super Smash Bros. Ultimate)|Spirit]] in ''[[Super Smash Bros. Ultimate]]'' as a grab-type spirit. His battle is on the [[Princess Peach's Castle (Super Smash Bros. Melee)|Peach's Castle]] stage in Battlefield form, as the character Robin from the ''Fire Emblem'' series. In the battle, touching the floor will make the player fall asleep, referencing the theme of sleep from ''Mario & Luigi: Dream Team,'' and the spirit will also attempt to eat any food that spawns on the stage, referencing Antasma's bat-like nature and feeding off of dreams | Antasma appears as a [[Spirit (Super Smash Bros. Ultimate)|Spirit]] in ''[[Super Smash Bros. Ultimate]]'' as a grab-type spirit. His battle is on the [[Princess Peach's Castle (Super Smash Bros. Melee)|Peach's Castle]] stage in Battlefield form, as the character Robin from the ''Fire Emblem'' series. In the battle, touching the floor will make the player fall asleep, referencing the theme of sleep from ''Mario & Luigi: Dream Team,'' and the spirit will also attempt to eat any food that spawns on the stage, referencing Antasma's bat-like nature and feeding off of dreams. | ||
{{br|right}} | {{br|right}} | ||
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===Abilities=== | ===Abilities=== | ||
[[File:Antasma Bat Form - Mario & Luigi Dream Team.png|thumb|Artwork of Antasma in his bat form.]] | [[File:Antasma Bat Form - Mario & Luigi Dream Team.png|thumb|Artwork of Antasma in his bat form.]] | ||
Antasma has many abilities inside and outside of battle, being able to transform into | Antasma has many abilities inside and outside of battle, being able to transform into 3 different forms throughout the game. | ||
In his bat form, Antasma is able to screech ultrasonic waves that will stun a foe or power up an ally. He is also able to carry great weights such as Bowser and fly long distances. This ability is very similar to [[Cackletta]]'s bat transform ability. | In his bat form, Antasma is able to screech ultrasonic waves that will stun a foe or power up an ally. He is also able to carry great weights such as Bowser and fly long distances. This ability is very similar to [[Cackletta]]'s bat transform ability. | ||
In his true form, Antasma is able to hover and teleport from locations. He is also able to grow | In his true form, Antasma is able to hover and teleport from locations. He is also able to grow vines which he spreads through [[Neo Bowser Castle]] to supply power to it from Bowser's dreams. By the end of the game, a wish to the Dream Stone gave Antasma the ability to open portals to the Dream World at will, allowing him to access his stronger battle form. | ||
Antasma first appears in his battle form at the beginning of the game on the blimp, and engages in a tutorial battle with Mario. Antasma appears in his battle form for the final time after Mario enters his Dream Portal, directly transforming from his true form into his battle form. This form of Antasma is far more powerful than his prior forms. | Antasma first appears in his battle form at the beginning of the game on the blimp, and engages in a tutorial battle with Mario. Antasma appears in his battle form for the final time after Mario enters his Dream Portal, directly transforming from his true form into his battle form. This form of Antasma is far more powerful than his prior forms. | ||
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MLDT - Antasma Airlifting Bowser Screenshot.png|Antasma airlifting [[Bowser]] out of the Dream World | MLDT - Antasma Airlifting Bowser Screenshot.png|Antasma airlifting [[Bowser]] out of the Dream World | ||
AntasmaBattle.png|Antasma in the final battle | AntasmaBattle.png|Antasma in the final battle | ||
ND MLDT 2014 Nengajo.jpg|2014 nengajō for ''Nintendo Dream'' by developers of ''Mario & Luigi: Dream Team'' | ND MLDT 2014 Nengajo.jpg|2014 nengajō for ''Nintendo Dream'' by developers of ''Mario & Luigi: Dream Team'' | ||
</gallery> | </gallery> | ||
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|JapR=Akkūmu | |JapR=Akkūmu | ||
|JapM=Corruption of the word 「悪夢」(''akumu''), meaning "nightmare". It may also be a play off the word「悪魔」 (''akuma'', "devil" or "demon"). | |JapM=Corruption of the word 「悪夢」(''akumu''), meaning "nightmare". It may also be a play off the word「悪魔」 (''akuma'', "devil" or "demon"). | ||
|Jap2=アクムコウモリ<ref>From the character trading card included with {{wp|Tomy|Takara Tomy Arts}} ''Mario & Luigi: Dream Team'' soft candy.</ref> | |Jap2=アクムコウモリ<ref>From the character trading card included with {{wp|Tomy|Takara Tomy Arts}} ''Mario & Luigi: Dream Team'' soft candy.</ref> <small>(bat form)</small> | ||
|Jap2R=Akumu Kōmori | |Jap2R=Akumu Kōmori | ||
|Jap2M=From「悪夢」(''akumu'', "nightmare") and コウモリ (''kōmori'', "bat") | |Jap2M=From「悪夢」(''akumu'', "nightmare") and コウモリ (''kōmori'', "bat") |