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{{minigame infobox | {{minigame-infobox | ||
|title=Animal Crossing: Wild World | |||
|image=[[File:WWSM Animal Crossing - Wild World.png|250px]]<br>''WarioWare: Smooth Moves''<br>[[File:AnimalCrossingWildWorld WarioWareGold.png|250px]]<br>''WarioWare Gold'' | |image=[[File:WWSM Animal Crossing - Wild World.png|250px]]<br>''WarioWare: Smooth Moves''<br>[[File:AnimalCrossingWildWorld WarioWareGold.png|250px]]<br>''WarioWare Gold'' | ||
| | |appeared_in=''[[WarioWare: Smooth Moves]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[9-Volt]] | |type=[[9-Volt]] and [[18-Volt]] (''Smooth Moves'')<br>18-Volt (''Gold'') | ||
|intro=''Catch it!'' | |intro=''Catch it!'' | ||
|info= | |info=''"When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS"'' (''Smooth Moves'')<br>''"Animal Crossing's the best! Fishing in Animal Crossing is even better! Just watch the bobber closely, and when a fish bites, reel it in quick! <font color="green">Animal Crossing: Wild World was released for the Nintendo DS in 2005.</font>"'' (''Gold'') | ||
|controls=Reel {{button|wii|Wiimote}} - Fish (''Smooth Moves'')<br>{{button|3ds|tilt}} – Reel in (''Gold'') | |controls= Reel {{button|wii|Wiimote}} - Fish (''Smooth Moves'')<br>{{button|3ds|tilt}} – Reel in (''Gold'') | ||
|form="The Tug-of-War" (''Smooth Moves'') | |form="The Tug-of-War" (''Smooth Moves'') | ||
|clear=15 (''Gold'') | |clear=15 (''Gold'') | ||
| | |song=Animal Crossing | ||
}} | }} | ||
'''Animal Crossing: Wild World''' (known as | '''Animal Crossing: Wild World''' (simply known as '''Animal Crossing''' in the PAL version) is one of [[9-Volt]] and [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. It reappears in ''[[WarioWare Gold]]'', where it is one of 18-Volt's microgames. It is set in the [[Nintendo DS]] game [[nookipedia:Animal Crossing: Wild World|of the same name]]. | ||
==Gameplay== | ==Gameplay== | ||
The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii#Wii Remote|Wii Remote]] out | The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii#Wii Remote|Wii Remote]] out to catch it. | ||
* '''Level 1:''' One fish. | |||
* '''Level 2:''' One patient fish. | |||
* '''Level 3:''' Two patient fish, but the player only has to catch one. In ''Gold'', there is only one fish, but it is more patient. | |||
== | ==Trivia== | ||
*Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori|first game in the series]], including the presence of lilies in the pond, and the background music | *Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori (game)|first game in the series]], including the presence of lilies in the pond, and the background music being the "12 PM" theme from that game. In the ''WarioWare Gold'' version, however, the "3 PM" theme from ''Animal Crossing: Wild World'' and ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'' plays instead. | ||
{{9-Volt | {{9-Volt and 18-Volt's Microgames}} | ||
{{WWSM | {{WWSM Microgames}} | ||
{{WWG | {{WWG Microgames}} | ||
[[Category:WarioWare: Smooth Moves | [[Category:WarioWare: Smooth Moves Microgames]] | ||
[[Category:WarioWare Gold | [[Category:WarioWare Gold Microgames]] | ||