Editing Animal Barrel

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|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
}}
}}
{{quote|Jump in these to transform into the animal shown on the side of the barrel.|Wrinkly Kong|Donkey Kong Country 2: Diddy's Kong Quest}}
An '''Animal Barrel''',<ref>{{cite|date=1995|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=[[Media:DKC2 Manual 18-19.jpg|18]]}}</ref> also known as a '''Goodie Barrel''',<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=15|language=en-us|publisher=Nintendo of America|date=1996}}</ref> is a [[barrel]] with a picture of an [[Animal Friends|Animal Friend]] painted on the side. Unlike [[animal crate]]s, which contain an Animal Friend, Animal Barrels transform the [[Kong]]s into its depicted Animal Friend. Animal Barrels appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', ''[[Donkey Kong Land 2]]'', ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', and ''[[Donkey Kong Land III]]''. If two Kongs enter an Animal Barrel, the resulting Animal Friend has two [[Hit Point]]s, represented by an icon of it at the bottom-left of the screen, or bottom-right in the ''[[Donkey Kong Land (series)|Donkey Kong Land]]'' titles. The Animal Friend loses a Hit Point if injured, and its icon disappears. The Animal Friend loses a life if it loses its second and last Hit Point. It can touch a [[DK Barrel]] for another Hit Point, which represents the missing Kong. The Animal Friend transforms back into the Kongs if it crosses the [[No Animal Sign]]. [[Clapper]] and [[Parry (character)|Parry]] are the only two Animal Friends in the aforementioned games to not have their own Animal Barrel.
An '''Animal Barrel''',<ref>{{cite|date=1995|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=[[Media:DKC2 Manual 18-19.jpg|18]]}}</ref> also known as a '''Goodie Barrel''',<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=15|language=en-us|publisher=Nintendo of America|date=1996}}</ref> is a [[barrel]] with a picture of an [[Animal Friends|Animal Friend]] painted on the side. Unlike [[animal crate]]s, which contain an Animal Friend, Animal Barrels transform the [[Kong]]s into its depicted Animal Friend. Animal Barrels appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', ''[[Donkey Kong Land 2]]'', ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', and ''[[Donkey Kong Land III]]''. If two Kongs enter an Animal Barrel, the resulting Animal Friend has two [[Hit Point]]s, represented by an icon of it at the bottom-left of the screen, or bottom-right in the ''[[Donkey Kong Land (series)|Donkey Kong Land]]'' titles. The Animal Friend loses a Hit Point if injured, and its icon disappears. The Animal Friend loses a life if it loses its second and last Hit Point. It can touch a [[DK Barrel]] for another Hit Point, which represents the missing Kong. The Animal Friend transforms back into the Kongs if it crosses the [[No Animal Sign]]. [[Clapper]] and [[Parry (character)|Parry]] are the only two Animal Friends in the aforementioned games to not have their own Animal Barrel.


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