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====Llama's Temple==== | ====Llama's Temple==== | ||
[[File:Llama's Temple.png|thumb]] | [[File:Llama's Temple.png|thumb]] | ||
The '''Llama's Temple''',<ref> | The '''Llama's Temple''',<ref>"''Match the sounds with Lanky in the back of the Llama's Temple''" — '''[[Wrinkly Kong]]'s hint for [[Lanky Kong]] in the Angry Aztec lobby''', ''Donkey Kong 64''</ref><ref>Lockhart, Ryan. ''Donkey Kong 64'' Official Perfect Guide. Page 26. "''Enter the Llama’s Temple and play your Bongos... Oh, no Bongos? Go talk to Candy for the latest in instrumental technology, and then play your new drums on the Musicpad in the temple.''"</ref> or '''Llama Temple''',<ref>Lockhart, Ryan. ''Donkey Kong 64'' Official Perfect Guide. Page 25.</ref><ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima's Official Strategy Guide. Pages 52, 58, 61.</ref><ref>[https://web.archive.org/web/20000229051120/http://www.nintendo.com/n64/donkeykong64/aa.html Donkey Kong 64 Banana Guide on Nintendo.com], ''Nintendo''. Retrieved November 24, 2014.</ref> is located east of the entrance to the second central area. [[Lanky Kong]]'s cage is located under the water here. Outside the temple is a [[Cranky's Kong Pad|Donkey Pad]]. Completing the [[Baboon Blast]] course frees the llama from his cage. Once this has been done, the llama will return to the temple and Target Switches will appear on it. Shooting one of these switches opens the temple's front door, allowing the Kongs to enter. Donkey Kong can use his [[Bongo Blast]] to wake the llama and have him cool the hot water inside the temple, allowing DK to reach [[Lanky Kong]]'s cage. Other notable areas inside the temple are a room in which Lanky Kong can play a memory game with monkey heads and a room with lava accessible only by shrinking [[Tiny Kong]] or using the temple's second [[Bananaport Pad]]. | ||
====Temple with Five Doors==== | ====Temple with Five Doors==== | ||
[[File:Meiro no Shinden.png|thumb|left]] | [[File:Meiro no Shinden.png|thumb|left]] | ||
The '''Temple with Five Doors''',<ref | The '''Temple with Five Doors''',<ref>[https://web.archive.org/web/20000229051120/http://www.nintendo.com/n64/donkeykong64/aa.html Donkey Kong 64 Banana Guide on Nintendo.com], ''Nintendo''. Retrieved October 1, 2023.</ref> also known as the '''Five-Doored Temple''',<ref>[http://web.archive.org/web/20140102024624/https://freegamemanuals.com/pdfstrategyguides/DonkeyKong64PrimaGuides.pdf ''Donkey Kong 64'' Prima Guide] page 64 "Remember that Blueprint piece you got in the five-doored temple? Talk to Snide and he'll give up another Golden Banana."</ref> is located near Funky's Store. At first, the temple's interiors are inaccessible. Diddy must Simian Slam a switch on the temple's roof to activate the totem pole in the center, then feed the totem pole peanuts to spawn Target Switches over the temple's doors. Each of its five passages requires a different Kong's weapon to enter and leads to a Golden Banana. However, once the Golden Banana has been obtained, [[Kroc]] takes aim at the player and says, "Get out!" At this point a timer appears and the player must race back to entrance before the timer hits 0. If the timer runs out, Kroc fires its weapon and causes the player to lose a slice of their [[Watermelon|health meter]] for each shot. | ||
A glitch exists where, apparently, the switches are not loaded into memory right away, so every time the Kongs enter Angry Aztec and pass by the "loading seam" for the second main area (which starts roughly where the big boulder in the nearby cave is), the sound of the five switches spawning can be heard once Diddy Kong has unlocked them. Also, if Lanky and Chunky Kong need to re-enter their rooms in the temple for any reason after getting their Golden Bananas, Kroc attacks them again. Lanky and Chunky Kong are the only two Kongs that have Bonus Barrels in their temple mazes instead of being given a Golden Banana outright. | A glitch exists where, apparently, the switches are not loaded into memory right away, so every time the Kongs enter Angry Aztec and pass by the "loading seam" for the second main area (which starts roughly where the big boulder in the nearby cave is), the sound of the five switches spawning can be heard once Diddy Kong has unlocked them. Also, if Lanky and Chunky Kong need to re-enter their rooms in the temple for any reason after getting their Golden Bananas, Kroc attacks them again. Lanky and Chunky Kong are the only two Kongs that have Bonus Barrels in their temple mazes instead of being given a Golden Banana outright. | ||
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==[[Golden Banana]]s== | ==[[Golden Banana]]s== | ||
===Donkey Kong=== | ===Donkey Kong=== | ||
{| | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#f3f777; | ||
|-style="background:#ffe40a;" | |||
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|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_1.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_1b.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_1.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_1b.png|200px]] | ||
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|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_2.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_2.png|200px]] | ||
|Once the Llama is freed | |Once the Llama is freed DOnkey Kong can use his [[Music Pad]] inside the Llama's Temple to wake the llama up and make the water safe to swim in. Reach Lanky Kong's cage by swimming underwater and free him to get a Golden Banana. | ||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | ||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_3.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_3b.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Donkey_Golden_3.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_3b.png|200px]] | ||
|Hit a switch inside the Llama's Temple with Donkey Kong and then use the [[Strong Kong]] barrel to reach the Golden Banana in the newly opened cave near the Bananaporter #5. | |Hit a switch inside the Llama's Temple with Donkey Kong and then use the [[Strong Kong]] barrel to reach the Golden Banana in the newly opened cave near the Bananaporter #5. | ||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Stealthy Snoop!]] | |align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Stealthy Snoop|Stealthy Snoop!]] | ||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_4.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Donkey_Golden_4.png|200px]] | ||
|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his [[Rocketbarrel Boost]] ability to open the temple. | |At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his [[Rocketbarrel Boost]] ability to open the temple. | ||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | ||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Donkey_Kasplat.png|200px]] | |||
|Behind a coconut door in the first tunnel. Defeat the yellow [[Kasplat]] and give their blueprint to [[Snide]]. | |||
|align=center|[[File:DK64_Yellow_Blueprint.gif|30px]] | |||
|} | |} | ||
===Diddy Kong=== | ===Diddy Kong=== | ||
{| | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#ff7061; | ||
|-style="background:#e80404;color:#fff;" | |||
!width=16%|Images | |||
!Description | |||
!width=10%|Type | |||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_1.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_1.png|200px]] | ||
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|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Banana_10.png|200px]][[File:DK64_Angry_Aztec_Diddy_Golden_3.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Diddy_Banana_10.png|200px]][[File:DK64_Angry_Aztec_Diddy_Golden_3.png|200px]] | ||
|Use [[Chimpy Charge]] to hit the four gongs near Diddy Kong's Rocketbarrel Boost barrel in the second central area. Fly atop the tower using the Rocketbarrel Boost ability to collect the Golden Banana. | |Use [[Chimpy Charge]] to hit the four gongs near Diddy Kong's [[Rocketbarrel Boost]] barrel in the second central area. Fly atop the tower using the Rocketbarrel Boost ability to collect the Golden Banana. | ||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | ||
|- | |- | ||
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|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | |At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | ||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | ||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Kasplat.png|200px]] | |||
|Atop the first temple near Candy's Music Shop, use Diddy Kong's Rocketbarrel Boost barrel on a lone palm tree to get there. Defeat the red Kasplat and give their blueprint to Snide. | |||
|align=center|[[File:DK64_Red_Blueprint.gif|30px]] | |||
|} | |} | ||
===Lanky Kong=== | ===Lanky Kong=== | ||
{| | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#7b90ff; | ||
|-style="background:#070ac6;color:#fff;" | |||
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|align=center|[[File:DK64_Angry_Aztec_Lanky_Banana_10.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Lanky_Banana_10.png|200px]] | ||
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|align=center|[[File:DK64_Angry_Aztec_Lanky_Golden_1.png|200px]] [[File:DK64_Angry_Aztec_Lanky_Golden_1b.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Lanky_Golden_1.png|200px]] [[File:DK64_Angry_Aztec_Lanky_Golden_1b.png|200px]] | ||
|Use Lanky Kong's Music Pad inside the Llama's Temple and jump into the newly appeared [[Bonus Barrel]] atop the snake heads using Lanky Kong's [[OrangStand]] ability. | |Use Lanky Kong's Music Pad inside the Llama's Temple and jump into the newly appeared [[Bonus Barrel]] atop the snake heads using Lanky Kong's [[OrangStand]] ability. | ||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Teetering Turtle Trouble | |align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Teetering Turtle Trouble]] | ||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Lanky_Golden_3.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Lanky_Golden_3.png|200px]] | ||
|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | |At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | ||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Big Bug Bash!]] | |align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Big Bug Bash!]] | ||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Lanky_Kasplat.png|200px]] | |||
|Right next to a Bananaporter #2 inside the Llama's Temple, has to be unlocked with Tiny Kong using [[Mini-Monkey]] by going through a small hole. Defeat the blue Kasplat and give their blueprint to Snide's. | |||
|align=center|[[File:DK64_Blue_Blueprint.gif|30px]] | |||
|} | |} | ||
===Tiny Kong=== | ===Tiny Kong=== | ||
{| | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#ea72fb; | ||
|-style="background:#7603aa;color:#fff;" | |||
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|align=center|[[File:DK64_Angry_Aztec_Tiny_Golden_1.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Tiny_Golden_1.png|200px]] | ||
|Defeat the [[Klaptrap]]s found in the room accessed underwater by Mini-Tiny in the first room of the first temple. | |Defeat the [[Klaptrap]]s found in the room accessed underwater by Mini-Tiny in the first room of the first temple. | ||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | ||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Tiny_Banana_9.png|200px]] [[File:DK64_Angry_Aztec_Tiny_Golden_2.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Tiny_Banana_9.png|200px]] [[File:DK64_Angry_Aztec_Tiny_Golden_2.png|200px]] | ||
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|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | |At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | ||
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | |align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]] | ||
|- | |||
|align=center|[[File:DK64_Angry_Aztec_Tiny_Kasplat.png|200px]] | |||
|At the mid-point of the second tunnel near [[Cranky's Lab]]. Defeat the purple Kasplat and give their blueprint to Snide's. | |||
|align=center|[[File:DK64_Purple_Blueprint.gif|30px]] | |||
|} | |} | ||
===Chunky Kong=== | ===Chunky Kong=== | ||
{| | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100%;background:#a0ce99; | ||
|-style="background:#467d0e;color:#fff;" | |||
!width=16%|Images | |||
!Description | |||
!width=10%|Type | |||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Chunky_Banana_2.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_1.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Chunky_Banana_2.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_1.png|200px]] | ||
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|align=center|[[File:DK64_Angry_Aztec_Chunky_Golden_4.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_4b.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Chunky_Golden_4.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_4b.png|200px]] | ||
|Use the [[Hunky Chunky]] ability to grab a boulder in the second tunnel and place it on the big switch at the tunnel mid-point near Cranky's Lab. The cage surrounding a bonus barrel will be raised and become accessible. | |Use the [[Hunky Chunky]] ability to grab a boulder in the second tunnel and place it on the big switch at the tunnel mid-point near Cranky's Lab. The cage surrounding a bonus barrel will be raised and become accessible. | ||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Busy Barrel Barrage | |align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Busy Barrel Barrage]] | ||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_2.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Diddy_Golden_2.png|200px]] [[File:DK64_Angry_Aztec_Chunky_Golden_2.png|200px]] | ||
|At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | |At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | ||
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Kremling Kosh | |align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Kremling Kosh]] | ||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Chunky_Kasplat.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Chunky_Kasplat.png|200px]] | ||
|Next to the second pineapple switch inside the Temple with Five Doors. Defeat the green Kasplat and give their blueprint to Snide. | |Next to the second pineapple switch inside the Temple with Five Doors. Defeat the green Kasplat and give their blueprint to Snide's. | ||
|align=center|[[File:DK64_Green_Blueprint.gif|30px]] | |align=center|[[File:DK64_Green_Blueprint.gif|30px]] | ||
|} | |} | ||
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==Banana Fairies== | ==Banana Fairies== | ||
{| | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100%; | ||
|-style="background:#f3f777;" | |||
!width=16%|Image | |||
!Description | |||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Fairy_1.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Fairy_1.png|200px]] | ||
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==Battle Arena Pads== | ==Battle Arena Pads== | ||
{| | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100%; | ||
|-style="background:#aaa;" | |||
!width=16%|Image | |||
!Description | |||
|- | |- | ||
|align=center|[[File:DK64_Angry_Aztec_Battle_Arena_Pad_1.png|200px]] | |align=center|[[File:DK64_Angry_Aztec_Battle_Arena_Pad_1.png|200px]] | ||
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|Ger=Azteken Arena | |Ger=Azteken Arena | ||
|GerM=Aztec Arena | |GerM=Aztec Arena | ||
| | |Jap=アステカンウインド | ||
| | |JapR=Asutekan Uindo | ||
| | |JapM=Aztecan Wind | ||
|Fre=Aztec à sec | |Fre=Aztec à sec | ||
|FreM=Dry Aztec | |FreM=Dry Aztec | ||
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}} | }} | ||
== | ==Trivia== | ||
*The name of this level is a reference to the ancient {{wp|Aztec|Aztec civilization}}, and many aspects of the level are taken from their culture. However, the level's {{wp|llama}}s are taken from {{wp|Inca civilization|Incan civilization}}, a civilization in the same time period as the Aztecs that raised them, and the inclusion of a {{wp|scarab beetle}} is a reference to {{wp|Ancient Egypt}}, who believed the scarab was holy. | *The name of this level is a reference to the ancient {{wp|Aztec|Aztec civilization}}, and many aspects of the level are taken from their culture. However, the level's {{wp|llama}}s are taken from {{wp|Inca civilization|Incan civilization}}, a civilization in the same time period as the Aztecs that raised them, and the inclusion of a {{wp|scarab beetle}} is a reference to {{wp|Ancient Egypt}}, who believed the scarab was holy. | ||
*The main theme for the level is based on an unused track in ''{{wp|Banjo-Kazooie (video game)|Banjo-Kazooie}}'', also while it was known as Project Dream. The music track was named "Lost 1" by the composer of both ''Banjo-Kazooie'' and ''Donkey Kong 64'', [[Grant Kirkhope]].<ref> | *The main theme for the level is based on an unused track in ''{{wp|Banjo-Kazooie (video game)|Banjo-Kazooie}}'', also while it was known as Project Dream. The music track was named "Lost 1" by the composer of both ''Banjo-Kazooie'' and ''Donkey Kong 64'', [[Grant Kirkhope]].<ref>[https://tcrf.net/Prerelease:Banjo-Kazooie#Other_Music_Tracks Other Music Tracks] ''The Cutting Room Floor''. Retrieved February 21, 2022.</ref> "Lost 1" would also be reused in ''Banjo-Tooie'' as the theme of Mayahem Temple with the sections from Angry Aztec excised. | ||
*After the player frees the [[Necky#Donkey Kong 64|Buzzard]] held captive outside [[Snide's HQ]], completes its challenge and receives its [[Golden Banana]], it will fly away. If the player revisits Angry Aztec later, it will appear inside its cell again, with no way of freeing it. | *After the player frees the [[Necky#Donkey Kong 64|Buzzard]] held captive outside [[Snide's HQ]], completes its challenge and receives its [[Golden Banana]], it will fly away. If the player revisits Angry Aztec later, it will appear inside its cell again, with no way of freeing it. | ||