Editing Amplifried
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==Overview== | ==Overview== | ||
The minigame opens with | The minigame opens with two [[Amp]]s preparing to generate electricity between one another, but the player character dodges before they can be affected. | ||
The gameplay involves dodging electrical blasts created by four Amps, earning the player [[point]]s, or even more if they avoid the blasts nearby. Amps move around the board after every blast. As gameplay continues, more Amps generate electricity at once, so the player character has less room to avoid them. The minigame ends when the player character gets shocked. [[Shroom City (Mario Party Advance)|Shroom City]] mode and Mini-Game Attack have specific objectives of needing 300 and 1,000 points to clear, respectively. | The gameplay involves dodging electrical blasts created by four Amps, earning the player [[point]]s, or even more if they avoid the blasts nearby. Amps move around the board after every blast. As gameplay continues, more Amps generate electricity at once, so the player character has less room to avoid them. The minigame ends when the player character gets shocked. [[Shroom City (Mario Party Advance)|Shroom City]] mode and Mini-Game Attack have specific objectives of needing 300 and 1,000 points to clear, respectively. |