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{{ | {{levelbox | ||
|title=Ambush Maneuver | |title=Ambush Maneuver | ||
|image=[[File:AmbushManeuver.png|250px]] | |image=[[File:AmbushManeuver.png|250px]] | ||
| | |world=[[Treacherous Mansion]] | ||
|game=''[[Luigi's Mansion: Dark Moon]]'' | |game=''[[Luigi's Mansion: Dark Moon]]'' | ||
|boss=[[Big Boo]] | |boss=[[Big Boo]] | ||
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|after=[[Paranormal Chaos|>>]] | |after=[[Paranormal Chaos|>>]] | ||
}} | }} | ||
'''Ambush Maneuver''' ('''Ambush Manoeuvre''' in Europe and Australia), or '''E-4''', is the fourth mission of [[Treacherous Mansion]] in the game ''[[Luigi's Mansion: Dark Moon]]''. This is the only boss mission in which the boss does not give a [[Dark Moon]] piece. | |||
'''Ambush Maneuver''' ( | |||
==Overview== | ==Overview== | ||
[[File:LM2BigBoo.png|thumb|left|Big Boo.]] | [[File:LM2BigBoo.png|thumb|left|Big Boo.]] | ||
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In battle, the giant Boo has two attacks; jumping into the air three times while attempting to crush Luigi, and going slightly underground, sticking its head out, and ramming into Luigi. If the Boo fails to attack Luigi while it jumps or rams into the train when attempting to ram into Luigi, it will be stunned, and will be able to be attacked. When sucking up its tongue, Luigi must aim for the large drill at the front of the train, and if successful, the Boo will "pop", and every single Boo will be stunned. Alternatively, when the Boo performs its ramming attack, when it aims for Luigi, Luigi may simply walk towards the drill, and if aimed correctly, the Boo will ram right into the drill, and automatically "pop" without Luigi having to aim again. In this phase of the battle, Luigi must aim the Boos at the compartments inside the train; when aimed correctly, the Boo inside it will be unable to escape. After about a minute, the remaining Boos will combine once more and proceed to attack Luigi. Luigi must repeat his attacks until all 10 Boos are trapped in the train's compartments. | In battle, the giant Boo has two attacks; jumping into the air three times while attempting to crush Luigi, and going slightly underground, sticking its head out, and ramming into Luigi. If the Boo fails to attack Luigi while it jumps or rams into the train when attempting to ram into Luigi, it will be stunned, and will be able to be attacked. When sucking up its tongue, Luigi must aim for the large drill at the front of the train, and if successful, the Boo will "pop", and every single Boo will be stunned. Alternatively, when the Boo performs its ramming attack, when it aims for Luigi, Luigi may simply walk towards the drill, and if aimed correctly, the Boo will ram right into the drill, and automatically "pop" without Luigi having to aim again. In this phase of the battle, Luigi must aim the Boos at the compartments inside the train; when aimed correctly, the Boo inside it will be unable to escape. After about a minute, the remaining Boos will combine once more and proceed to attack Luigi. Luigi must repeat his attacks until all 10 Boos are trapped in the train's compartments. | ||
After defeating the giant Boo, | After defeating the giant Boo, E. Gadd, obviously surprised, calls Luigi and tells him that was definitely not King Boo, and after a short conversation, he teleports Luigi back, and the mission ends. | ||
To get a 3-star ranking on this level, the player needs to beat the level within 3 minutes 20 seconds with no damage or within 1 minute 20 seconds with 20 damage. | To get a 3-star ranking on this level, the player needs to beat the level within 3 minutes 20 seconds with no damage or within 1 minute 20 seconds with 20 damage. | ||
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==Description== | ==Description== | ||
''Luigi, King Boo is in the Train Exhibit! Let's strike now, while we have the element of surprise! Get in there, defeat King Boo, and rescue Mario!'' | ''Luigi, King Boo is in the Train Exhibit! Let's strike now, while we have the element of surprise! Get in there, defeat King Boo, and rescue Mario!'' | ||
==Trivia== | ==Trivia== | ||
*The music that plays during the boss fight sounds a bit similar to the music that plays in Big Boo's Merry-go-Round in ''[[Super Mario 64]]'', and is possibly a reference to it. | * The music that plays during the boss fight sounds a bit similar to the music that plays in Big Boo's Merry-go-Round in ''[[Super Mario 64]]'', and is possibly a reference to it. | ||
{{LMDM Levels}} | |||
{{LMDM}} | |||
{{LMDM | [[Category:Luigi's Mansion: Dark Moon Levels]] | ||
[[Category:Luigi's Mansion: Dark Moon |