Editing Airship Flight
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{{ | {{image}} | ||
|image= | {{Levelbox | ||
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|code= | |code= | ||
|game=''[[Super Mario Maker 2]]'' | |game=''[[Super Mario Maker 2]]'' | ||
|style={{ | |style={{SMMstyle|smw}} | ||
|theme=Airship | |theme=Airship | ||
|limit=500 seconds | |limit=500 seconds | ||
|before=[[Sea of Sorrow|<<]] | |before=[[Sea of Sorrow|<<]] | ||
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}} | }} | ||
'''Airship Flight''' is a course which appears in the Story Mode of ''[[Super Mario Maker 2]]''. It is given to [[Mario]] by [[Yamamura]] after the West Hall Cannon is fired for the first time. The course has a difficulty rating of 3/4 stars. | '''Airship Flight''' is a course which appears in the Story Mode of ''[[Super Mario Maker 2]]''. It is given to [[Mario]] by [[Yamamura]] after the West Hall Cannon is fired for the first time. The course has a difficulty rating of 3/4 stars. | ||
==Layout== | ==Layout== | ||
The level begins with a [[Cape Feather]] and a [[Warp Pipe]]. Afterwards, Mario must descend down a chasm while avoiding some [[Grinder]]s, then bounce on some [[Bumper (Super Mario series)|Bumper]]s to continue descending downwards. The chasm then takes two turns, then features some vines that Mario must use to avoid touching the ground, followed by some Grinders on | The level begins with a [[Cape Feather]] and a [[Warp Pipe]]. Afterwards, Mario must descend down a chasm while avoiding some [[Grinder]]s, then bounce on some [[Bumper (Super Mario series)|Bumper]]s to continue descending downwards. The chasm then takes two turns, then features some vines that Mario must use to avoid touching the ground, followed by some Grinders on tracks. More vines follow, along with some [[Twister]]s to transport Mario back to the top of the level. Mario must then continue descending while bouncing on some [[Wiggler]]s, then fall through another chasm below a [[Big Wiggler]] to bounce on some [[Koopa Paratroopa]]s. Afterwards, Mario must enter a [[Fire Koopa Clown Car]] to traverse some [[Spike Trap]]s, then pass a [[Blooper]] and [[Blooper Nanny]] to another Warp Pipe. Mario must then ride a [[Lakitu's Cloud]] to the [[Giant Gate]]. | ||
==Description== | ==Description== | ||
* | *''"Coo. Coo coo. Coo. (I'm interested to see what you can do with a cape. Hold {{button|ns|B}} to descend slowly, and try to get through this course without touching the ground after your first jump. You're free to grab <font color=#0080FF>Vines</font> and jump on enemies as long as you don't touch the ground.)"'' | ||
==Enemies== | ==Enemies== | ||
*[[Grinder]]s | *[[Grinder]]s | ||
*[[Wiggler]]s | *[[Wiggler]]s | ||
*[[ | *[[Big Wiggler]] | ||
*[[Koopa Paratroopa]]s | *[[Koopa Paratroopa]]s | ||
*[[Blooper]] | *[[Blooper]] | ||
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*Big [[Blooper Nanny]] | *Big [[Blooper Nanny]] | ||
{{SMM2 Levels}} | |||
[[Category:Super Mario Maker 2 Levels]] | |||
{{SMM2 | |||
[[Category:Super Mario Maker 2 | |||