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| __NOTOC__
| | {{quote|Ooh, I heard everything! Who would have known [[Star Piece|that star]] was so important? I've got to inform [[Smithy]].|Aero|Super Mario RPG: Legend of the Seven Stars}} |
| {{distinguish|Arrow}}
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| {{species infobox
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| |image=[[File:FLUNKIE.png|250px]]<br>Artwork of an Aero
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| |first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
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| |latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
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| }}
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| {{quote|Ooh, I heard everything! Who would have known that [[Star Piece (Super Mario RPG)|star]] was so important? I've got to inform [[Smithy]].|Aero|Super Mario RPG: Legend of the Seven Stars}} | |
| '''Aeros''' are arrow-like projectiles fired by [[Bowyer]] during his siege of [[Rose Town]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and the [[Super Mario RPG (Nintendo Switch)|remake]]. The Aeros are laced with a special potion,<ref>''Super Mario RPG: Legend of the Seven Stars'' Nintendo Player's Guide, page 25.</ref> allowing them to cause paralysis when they hit their target. As such, Bowyer fires arrows into Rose Town, paralyzing its inhabitants. Despite this, most of the Aeros land harmlessly on the ground in both Rose Town and the [[Forest Maze]] where Bowyer is stationed.
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| When [[Mario]] is hit by one of these arrows, he will not be permanently paralyzed; rather, he is briefly knocked unconscious. Although Mario takes no damage, being hit by an Aero can be dangerous. While in the Forest Maze, if Mario is stunned, he will be unable to run away from attacking monsters. However, since these Aeros' attacks are random, Mario will most likely never be hit even once unless the player actively tries to make it happen.
| | [[Image:FLUNKIE.png|right|thumb|The mad arrow, '''Aero'''.]] |
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| Shortly after Mario and [[Mallow]] discover and hide from Bowyer after stumbling upon him deep within the Forest Maze, they watch as Bowyer and his many Aeros laugh about the helpless citizens of Rose Town. Before they can react, a single Aero is revealed to have found the green [[Star Piece (Super Mario RPG)|Star Piece]] somewhere in the forest, which he in turn presents to Bowyer.
| | An '''Aero''' is an arrow-like enemy that was used by [[Bowyer]] during his siege of [[Rose Town]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. These arrows are poisoned-tipped, allowing them to cause paralysis when they hit their target. As such, Bowyer fired arrows into Rose Town, paralyzing its inhabitants. However, Bowyer had really bad accuracy, meaning many Aeroes landed harmlessly on the ground in both Rose Town and the [[Forest Maze]] where Bowyer was stationed. |
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| During Mario's confrontation with Bowyer, Aeros are used by Bowyer as a standard physical attack and as a [[Sleep]] inducing special attack. Additionally, Aeros are used to lock controller buttons, preventing Mario's party from using certain commands. Eventually, Mario and company defeat Bowyer, with his minions also disappearing. However, one Aero remains hidden behind a tree stump, having watched the battle. After eavesdropping on Mario and the gang, this Aero rushes to the [[Factory (Super Mario RPG)|Factory]] to inform his [[Smithy|boss]] about the importance of the Star Pieces.
| | Interestingly, when [[Mario]] is hit by one of these arrows, he would not be permanently paralyzed; rather, he would be briefly knocked unconscious. Although Mario takes no damage, being hit by an Aero can be dangerous. While in the Forest Maze, if Mario is stunned, he will be unable to run away from attacking monsters. However, since these Aero attacks are random, Mario will most likely never be hit. |
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| Aeros later appear in the [[Weapon World]], being fired out of an unknown source. Like in Rose Town and the Forest Maze, Aeros briefly knock Mario out, allowing enemies to attack him. However, these Aeros are more accurate than the previous ones, meaning Mario is far more likely to be hit and paralyzed. Like the original, the mass-produced versions of Bowyer also use Aeros in battle, albeit monochrome (though ones that hit party members become colored while falling).
| | During Mario's confrontation with Bowyer, Aeroes were used by Bowyer as a standard physical attack and as a [[Sleep]] inducing special attack. Additionally, Aeroes were used to lock controller buttons, preventing Mario's party from using certain commands. Eventually, Mario and company defeated the maniacal Bowyer and his Aero minions. |
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| During the final fight against [[Smithy]], an Aero is one of three minions (alongside a [[Drill Bit]] and a [[Shymore]]) that warn Smithy against smashing the floor of the platform, which ultimately breaks.
| | Only one Aero survived this battle; he did so by hiding behind a tree stump during the fight. After eavesdropping on Mario and the gang, this lone Aero rushed to the [[Factory]] to inform his boss [[Smithy]] about the importance of the [[Star Pieces]]. |
| ==Gallery==
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| <gallery>
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| SMRPG Aero.png|An Aero standing
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| SMRPG Aero falling.png|An Aero falling
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| SMRPG Aero Machine Made.png|A [[Machine Made]] Aero
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| </gallery>
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| ==Names in other languages==
| | Aeroes later appeared in Smithy Factory. Like in Rose Town and the Forest Maze, Aeroes would briefly knock Mario out, allowing enemies to attack the unconscious plumber. Unfortunately, these Aeroes were more accurate than the previous ones, meaning Mario would often be hit and paralyzed. The source of these arrows is unknown, but they were probably fired by an off-screen [[Machine Made]] Bowyer. Like the original, these mass-produced versions of Bowyer also used Aeroes in battle. |
| {{foreign names
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| |Jap=アーロン
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| |JapR=Āron
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| |JapM=Pun on「アロー」(''arō'', "arrow") and possibly the masculine name "Aaron"
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| |Chi=箭仔
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| |ChiR=Jiàn Zǐ
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| |ChiM=Arrow Guy
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| |Dut=Peylen
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| |DutM=Phonetic reading of "pijlen" (arrows)
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| |Ger=Pflitzen
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| |GerM=From ''Pfeil'' (arrow) and ''flitzen'' (to whiz); also involves ''Flitz'' (arrow)
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| |Fre=Fêlèche
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| |FreM=From ''flèche'' ("arrow")
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| |Ita=Freccio
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| |ItaM=Masculinized form of ''freccia'' ("arrow")
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| |Kor=애론
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| |KorR=Aeron
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| |KorM=Aeron; from the Japanese name
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| |Spa=Aero
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| }}
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| ;Flunkies
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| {{foreign names
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| |Jap=手下たち
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| |JapR=Teshita-tachi
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| |JapM=Minions
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| |ChiS=手下们
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| |ChiSR=Shǒuxià Men
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| |ChiSM=Minions
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| |ChiT=手下們
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| |ChiTR=Shǒuxià Men
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| |ChiTM=Minions
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| |Dut=Rovero's
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| |DutM=Crooks
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| |Ger=Handlanger
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| |GerM=Henchman
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| |Fre=Larbins
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| |FreM=Minions
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| |Ita=Tirapiedi di Arko
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| |ItaM=Bowyer's minions
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| |Kor=수하들
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| |KorR=Suhadeul
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| |KorM=Subordinates
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| |Spa=Secuaces
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| |SpaM=Minions
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| }}
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| ==Trivia== | | == Trivia == |
| *Aero's English name comes from the Greek prefix aero-, meaning air, which is pronounced similarly to the word "arrow". | | *Aero's name comes from the greek word for air, aero, which is, in a very pun-like manner, pronounced identically to the word "arrow". |
| *The name "Aero" is not revealed until the battle against Smithy in the original or Bowyer's [[Monster List]] entry in the remake. The citizens of Rose Town simply refer to them as "arrows," while a group of Aeros are credited as Bowyer's "flunkies" shortly before [[Geno]] shows up.
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| ==References==
| | {{Smithy Gang}} |
| <references/>
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| {{SMRPG}}
| | [[Category: Species]] |
| [[Category:Animate objects]]
| | [[Category: Enemies]] |
| [[Category:Smithy Gang]] | | [[Category: Super Mario RPG Enemies]] |
| [[Category:Third-party characters]] | | [[Category: Robots]] |
| [[Category:Super Mario RPG: Legend of the Seven Stars enemies]] | |
| [[de:Aero]] | |
| [[it:Freccio]]
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