Editing Action Command

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===Action Command===
===Action Command===
{{foreign names
{{foreign names
|Jpn=アクションコマンド
|Jap=アクションコマンド
|JpnR=Akushon Komando
|JapR=Akushon Komando
|JpnM=Action Command
|JapM=Action Command
|Fre<!--in A (SMRPGremake); also E? (other)-->=Commande d'action
|Fre<!--in A (SMRPGremake); also E? (other)-->=Commande d'action
|FreM=Action command
|FreM=Action command
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===Timed Hit===
===Timed Hit===
{{foreign names
{{foreign names
|Jpn=タイミング{{ruby|系|けい}}<ref name=SMRPG>{{cite|title=スーパーマリオRPG (''Sūpā Mario RPG'') instruction booklet|language=ja|date=1996|publisher=Nintendo|page=30}}</ref>
|Jap=タイミング{{ruby|系|けい}}<ref name=SMRPG>{{cite|title=スーパーマリオRPG (''Sūpā Mario RPG'') instruction booklet|language=ja|date=1996|publisher=Nintendo|page=30}}</ref>
|JpnR=Taimingu Kei
|JapR=Taimingu Kei
|JpnM=Timing System
|JapM=Timing System
|Ita=Colpo sincronizzato<ref name=ItaEManual/>
|Ita=Colpo sincronizzato<ref name=ItaEManual/>
|ItaM=Synchronized hit
|ItaM=Synchronized hit
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===Continuous Hit===
===Continuous Hit===
{{foreign names
{{foreign names
|Jpn={{ruby|連打|れんだ}}{{ruby|系|けい}}<ref name=SMRPG/>
|Jap={{ruby|連打|れんだ}}{{ruby|系|けい}}<ref name=SMRPG/>
|JpnR=Renda Kei
|JapR=Renda Kei
|JpnM=Barrage System
|JapM=Barrage System
|Ita=Colpi continui<ref name=ItaEManual/>
|Ita=Colpi continui<ref name=ItaEManual/>
|ItaM=Continuous hits
|ItaM=Continuous hits
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===Star Hit===
===Star Hit===
{{foreign names
{{foreign names
|Jpn=タメ{{ruby|系|けい}}<ref name=SMRPG/>
|Jap=タメ{{ruby|系|けい}}<ref name=SMRPG/>
|JpnR=Tame Kei
|JapR=Tame Kei
|JpnM=Accumulating System
|JapM=Accumulating System
|Ita=Colpo stella<ref name=ItaEManual/>
|Ita=Colpo stella<ref name=ItaEManual/>
|ItaM=Star hit
|ItaM=Star hit
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===Rotational Hit===
===Rotational Hit===
{{foreign names
{{foreign names
|Jpn=ガチャガチャ{{ruby|系|けい}}<ref name=SMRPG/>
|Jap=ガチャガチャ{{ruby|系|けい}}<ref name=SMRPG/>
|JpnR=Gachagacha Kei
|JapR=Gachagacha Kei
|JpnM=Rattling System
|JapM=Rattling System
|Ita=Colpo rotante<ref name=ItaEManual/>
|Ita=Colpo rotante<ref name=ItaEManual/>
|ItaM=Rotating hit
|ItaM=Rotating hit

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