Editing A Nightmare to Remember

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==Battle==
==Battle==
[[File:LuigivsKingboo2LMDM.png|thumb|200px|King Boo slamming the platform.]]
[[File:LuigivsKingboo2LMDM.png|thumb|200px|King Boo slamming the platform.]]
In the first phase of the battle, King Boo will summon three spiked balls by slamming into the platform, creating a ripple which causes the spiked balls to land heavily on the ground from high above. The place where they will land is predictable due to the shadows they cast before landing. They will roll around the arena as the platform tilts because of Luigi's weight. As King Boo cannot move if Luigi faces him with the flashlight, the player must manage to immobilize King Boo right under one of the falling spike balls. The spike ball will flatten King Boo, making him feel dizzy, immobilized, and revealing his HP (of 100). Luigi must then vacuum him, while being careful of the moving spike balls. During the capture however King Boo will try to pull Luigi into any remaining spike balls. He will also attempt to break the Poltergust's connection by slamming into the ground again. Luigi will then manage to completely vacuum him. If Luigi does not vacuum up King Boo after being hit by a spiky ball, King Boo will recover from dizziness and repeat the same attack.
In the 1st phase of battle, King Boo will summon three spiked balls by slamming into the platform, creating a ripple; which causes the spiked balls to land heavily on the ground from high above. The place where they will land is predictable due to the shadows they cast before landing. They will roll around the arena as the platform tilts because of Luigi's weight. As King Boo cannot move if Luigi faces him with the flashlight, the player must manage to immobilize King Boo right under one of the falling spike balls. The spike ball will flatten King Boo, making him feel dizzy, immobilized, and revealing his HP (of 100). Luigi must then vacuum him, while being careful of the moving spike balls. During the capture however King Boo will try to pull Luigi into any remaining spike balls. He will also attempt to break the Poltergust's connection by slamming into the ground again. Luigi will then manage to completely vacuum him. If Luigi doesn't vacuum up King Boo after being hit by a spiky ball, King Boo will recover from dizziness and repeat the same attack.


[[File:LuigivsKingboo3LMDM.png|left|thumb|200px|Luigi avoiding obstacles in the hallway while running away from King Boo.]]
[[File:LuigivsKingboo3LMDM.png|left|thumb|200px|Luigi avoiding obstacles in the hallway while running away from King Boo.]]
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[[File:LuigivsKingbooLMDM.png|thumb|200px|Luigi vacuuming up King Boo.]]
[[File:LuigivsKingbooLMDM.png|thumb|200px|Luigi vacuuming up King Boo.]]
The second and third time Luigi versus King Boo in the arena he creates sand, ice and spike patches. He also introduces a large spike ball and will try to ram Luigi. The third time King Boo will shock all but one part of the arena three times. Luigi has to get to the spot the lightning does not hit to avoid damage.
The second and third time Luigi verses King Boo in the arena he creates sand, ice and spike patches. He also introduces a large spike ball as well. He will also try to ram Luigi. On the third time King Boo will shock all but one part of the arena three times. Luigi has to get to the spot where the lightning doesn't hit to avoid damage.


After defeating King Boo, Luigi picks up his power-enhanced gem. The capture of King Boo returns him to the [[Terrace (Luigi's Mansion: Dark Moon)|Terrace]] where Mario's painting was the whole time, hidden by [[Spirit Ball]]s that disappeared after King Boo's defeat. Luigi must then use the [[Dark-Light Device]] to free Mario.
After defeating King Boo, Luigi picks up his power-enhanced gem. The capture of King Boo returns him to the [[Terrace (Luigi's Mansion: Dark Moon)|Terrace]] where Mario's painting was the whole time, hidden by [[Spirit Ball]]s that disappeared after King Boo's defeat. Luigi must then use the [[Dark-Light Device]] to free Mario.

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