Editing A Downhill Battle
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The level begins with a [[Bill Blaster]] blasting out [[Super Mushroom]]s, along with a gentle slope with eight [[Goomba]]s climbing up it. Right afterwards, [[Mario]] will come across a set of three [[? Block]]s, including one that is [[Hidden Block|invisible]]. By jumping while on the top of them, he will be able to reveal another invisible block that contains a [[Beanstalk]] which will lead him upwards to his first [[10-Coin]]. After passing a [[Big Goomba]], Mario will reach some [[Warp Pipe]]s and a [[Goomba Tower]]. If Mario enters the Warp Pipe with a [[Piranha Plant]] inside of it, he will enter a small underground area with a few [[coin]]s; otherwise, Mario will pass a [[Goombrat]] and enter a section with [[Note Block]]s. Both paths lead to the [[Checkpoint Flag]], which, when touched, awards Mario with a [[Super Star]]. After traversing a few slopes, Mario has the option of either sliding down a slope full of Goombrat Towers or jumping across multiple Spike Traps if his Super Star is still active to reach a 10-Coin. Either path leads to another group of Note Blocks, where Mario can go down a yellow Warp Pipe that leads to another 10-Coin. After passing another Piranha Plant, Mario must cross another slope to get to the Goal Pole. | The level begins with a [[Bill Blaster]] blasting out [[Super Mushroom]]s, along with a gentle slope with eight [[Goomba]]s climbing up it. Right afterwards, [[Mario]] will come across a set of three [[? Block]]s, including one that is [[Hidden Block|invisible]]. By jumping while on the top of them, he will be able to reveal another invisible block that contains a [[Beanstalk]] which will lead him upwards to his first [[10-Coin]]. After passing a [[Big Goomba]], Mario will reach some [[Warp Pipe]]s and a [[Goomba Tower]]. If Mario enters the Warp Pipe with a [[Piranha Plant]] inside of it, he will enter a small underground area with a few [[coin]]s; otherwise, Mario will pass a [[Goombrat]] and enter a section with [[Note Block]]s. Both paths lead to the [[Checkpoint Flag]], which, when touched, awards Mario with a [[Super Star]]. After traversing a few slopes, Mario has the option of either sliding down a slope full of Goombrat Towers or jumping across multiple Spike Traps if his Super Star is still active to reach a 10-Coin. Either path leads to another group of Note Blocks, where Mario can go down a yellow Warp Pipe that leads to another 10-Coin. After passing another Piranha Plant, Mario must cross another slope to get to the Goal Pole. | ||
== | ==Description== | ||
''"I made a course full of <font color=#0080FF>Goombas</font>! First one to the goal pole gets PAID. Here's a tip: <font color=#FF00FF>tilt {{button|switch|leftstick}}↓ on the downward slopes</font> to wipe out the <font color=#0080FF>Goombas</font>."'' | |||
==Enemies== | ==Enemies== |