Editing A Beam in the Dark

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|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|limit=400 seconds  
|limit=400 seconds  
|before_alt=
|beforealt=
|before=[[Footlight Lane|<<]] [[Deepwater Dungeon|<<]]
|before=[[Footlight Lane|<<]] [[Deepwater Dungeon|<<]]
|after=[[Grumblump Inferno|>>]]
|after=[[Grumblump Inferno|>>]]
}}
}}
'''A Beam in the Dark''', otherwise named '''{{world|bowser|6}}''', is the sixth standard course and seventh overall level in [[World Bowser]] from ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', becoming accessible after the completion of either [[Footlight Lane]] or [[Deepwater Dungeon]]. Completion of this level unlocks [[Grumblump Inferno]].
'''A Beam in the Dark''', otherwise named '''{{world|bowser|6}}''', is the sixth standard course and seventh overall level in [[World Bowser]] from ''[[Super Mario 3D World]]'' and its Nintendo Switch port ''[[Super Mario 3D World + Bowser's Fury]]'', becoming accessible after the completion of either [[Footlight Lane]] or [[Deepwater Dungeon]]. Completion of this level unlocks [[Grumblump Inferno]].
 
==Layout==
==Layout==
This level takes place in a [[dark]] [[Ghost House]] inhabited by [[Boo]]s, [[Peepa]]s and [[Parabones]]. At the beginning, there are four [[Light Box]]es (because there could be four players). There is also a round platform that players can go on, similar to a [[Lift]]. On the way, the player encounters Boos, Peepas, a red [[POW Block]], and a [[Coin Block]]. The character switch is also located here. There is a Big Boo at the end of the pathway for the platform, that the player can defeat using a Light Box. When the platform disappears, there is a large mirror, where the first [[Green Star]] can be seen. There is then another platform, with more Peepas and red POW Blocks. There are also some Parabones, and a [[Red Ring]]. If all eight [[Red Coin]]s are collected, a [[Super Leaf]] is revealed (unless the player is [[Small Mario]]). There is then a [[Warp Door|door]] that leads to a room with the [[Checkpoint Flag]] and four more Light Boxes, in case the player fails after this point. There is another platform that rises up, and then speeds past several [[Bowser]] statues, some [[Coin]]s, and a hidden Mystery Box. Then there are a bunch of doors, with the one on the player's right leading to another room. This final room has a broken platform, with yet more Peepas, Parabones, and red POW Blocks along the way. After riding the broken platform, the player encounters a Big Boo, which chases them to the exit door. In the [[Goal Pole]] area, the player has to jump off a platform and must finally try to land on the top of the pole.
This level takes place in a dark Ghost House inhabited by Boos, Peepas and Parabones. At the beginning, there are four [[Light Box]]es (because there could be four players). There is also a round platform that players can go on, similar to a [[Lift]]. On the way, the player encounters Boos, Peepas, a red [[POW Block]], and a [[Coin Block]]. The character switch is also located here. There is a Big Boo at the end of the pathway for the platform, that the player can defeat using a Light Box. When the platform disappears, there is a large mirror, where the first [[Green Star]] can be seen. There is then another platform, with more Peepas and red POW Blocks. There are also some Parabones, and a [[Red Ring]]. If all eight [[Red Coin]]s are collected, a [[Super Leaf]] is revealed (unless the player is [[Small Mario]]). There is then a [[Warp Door|door]] that leads to a room with the [[Checkpoint Flag]] and four more Light Boxes, in case the player fails after this point. There is another platform that rises up, and then speeds past several [[Bowser]] statues, some [[Coin]]s, and a hidden Mystery Box. Then there are a bunch of doors, with the one on the player's right leading to another room. This final room has a broken platform, with yet more Peepas, Parabones, and red POW Blocks along the way. After riding the broken platform, the player encounters a Big Boo, which chases them to the exit door. In the [[Goal Pole]] area, the player has to jump off a platform and must finally try to land on the top of the pole.


==[[Green Star]]s==
==[[Green Star]]s==
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|direction=horizontal
|direction=horizontal
|width=100
|width=100
|image1=SM3DW-SmallLuigiStamp.png
|image1=SM3DW-SmallLuigiStamp.png
|alt1=Wii U version
|alt1=Wii U version
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|ChiR=Zhàoliàng ba! Ànhēi Zháidǐ
|ChiR=Zhàoliàng ba! Ànhēi Zháidǐ
|ChiM=Light it up! Dark Mansion
|ChiM=Light it up! Dark Mansion
|Kor=어둠 속의 저택을 밝혀라!
|KorR=Eodum Sok-ui Jeotaek-eul Balkyeora!
|KorM=Brighten up the Mansion in Darkness!
}}
}}


==Trivia==
==Trivia==
*This level shares its German name with [[A Light in the Dark]] from ''[[Yoshi's Island DS]]''.
*This level shares its German name with [[A Light in the Dark]] from ''[[Yoshi's Island DS]]''.
{{SM3DW levels}}
 
{{SM3DW Levels}}
{{SM3DW}}
[[Category:Ghost Houses]]
[[Category:Ghost Houses]]
[[Category:Super Mario 3D World levels]]
[[Category:Super Mario 3D World levels]]
[[de:Ein Licht im Dunkeln]]
[[de:Ein Licht im Dunkeln]]

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