Editing 8-bit character
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|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]]) | |first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]]) | ||
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]]) | |latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]]) | ||
}} | }} | ||
'''8-bit characters'''<ref name=art>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title="Metro Kingdom". ''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse | '''8-bit characters'''<ref name=art>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title="Metro Kingdom". ''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse]]|page=175}}</ref> are animated sprites in the 3D ''[[Super Mario (series)|Super Mario]]'' games and ''[[Captain Toad: Treasure Tracker]]''. They resemble two-dimensional sprites from the [[Family Computer|Famicom]]/[[Nintendo Entertainment System|NES]] era and are hidden in a three-dimensional landscape. Locating one usually rewards the player character with an item. Outside of ''[[The Art of Super Mario Odyssey]]'', the attributive noun "'''Pixel'''" is usually applied to individual sprites. The first 8-bit characters, '''Pixel Luigis''',<ref name=pixel>{{cite|author=@NintendoAmerica|title=To celebrate #SuperMarioOdyssey’s one-year anniversary, Pixel Luigis and Pixel Captain Toads have been hidden around the festival area in New Donk City! Can you find all 39 of them? Do a Ground Pound in the correct spots to also collect some coins.|archive=https://nitter.poast.org/NintendoAmerica/status/1056236608872169472#m|archiver=Nitter|language=Japanese|publisher=Twitter|date=27 Oct. 2018}}</ref> were introduced in ''[[Super Mario 3D World]]'' in commemoration of the [[Year of Luigi]]. | ||
8-bit characters are not the same exact individuals they resemble, who often cooccur with these sprites. For example, while Pixel Luigis are found throughout ''Super Mario 3D World'', [[Luigi]] himself is a playable character. The relationship between these 8-bit characters and the individuals they resemble is not conveyed. | 8-bit characters are not the same exact individuals they resemble, who often cooccur with these sprites. For example, while Pixel Luigis are found throughout ''Super Mario 3D World'', [[Luigi]] himself is a playable character. The relationship between these 8-bit characters and the individuals they resemble is not conveyed. |