Editing 3DS DK Jungle
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{{race course infobox | {{race course infobox | ||
|title=DK Jungle | |title=DK Jungle | ||
|image=[[File:DKJungle.png| | |image={{tabber|title1=''Mario Kart 7''|content1=[[File:DKJungle.png|250px]]|title2=''Mario Kart 8''|content2=[[File:MK8-Course-3DS DKJungle.png|250px]]}} | ||
|appears_in=''[[Mario Kart 7]]'' ([[List of games by date#2011|2011]])<br>''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]])<br>''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]]) | |appears_in=''[[Mario Kart 7]]'' ([[List of games by date#2011|2011]])<br>''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]])<br>''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]]) | ||
|cups=[[Special Cup]] (''7'')<br>[[Banana Cup]] (''8'', ''8 Deluxe'') | |cups=[[Special Cup]] (''7'')<br>[[Banana Cup]] (''8'', ''8 Deluxe'') | ||
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The track starts by passing through a thick jungle, where some [[DK Barrel]]s appear. It curves right, then left, before forming a small split path around a tree. Each split path features a large root that allows drivers to perform [[Jump Boost|tricks]] on. Exiting into a clearing, drivers approach a [[Dash Panel]] before bouncing on a large, red flower from ''Donkey Kong Country Returns'', and land on a path near waterfalls and a lake. The track then makes a left hand turn that decreases in elevation, going past DK's Tree House, and some [[Tiki Goon]]s that move across the track. After going across a wooden bridge, the track reenters the canopy, passing by multiple [[Frogoon]]s and a few mud patches. The road turns right, then left, then right again, before a Dash Panel that sends drivers out of the canopy and onto a set of jumps with Dash Panels at the end that goes through a chasm, leading them to the entrance of the [[Golden Temple]]. | The track starts by passing through a thick jungle, where some [[DK Barrel]]s appear. It curves right, then left, before forming a small split path around a tree. Each split path features a large root that allows drivers to perform [[Jump Boost|tricks]] on. Exiting into a clearing, drivers approach a [[Dash Panel]] before bouncing on a large, red flower from ''Donkey Kong Country Returns'', and land on a path near waterfalls and a lake. The track then makes a left hand turn that decreases in elevation, going past DK's Tree House, and some [[Tiki Goon]]s that move across the track. After going across a wooden bridge, the track reenters the canopy, passing by multiple [[Frogoon]]s and a few mud patches. The road turns right, then left, then right again, before a Dash Panel that sends drivers out of the canopy and onto a set of jumps with Dash Panels at the end that goes through a chasm, leading them to the entrance of the [[Golden Temple]]. | ||
Once inside the Golden Temple, racers make a right turn and a left-hand U-turn, before approaching an incline leading to a split path that goes past the [[Golden Banana]]. Just before the temple's exit, there is a short [[Glide Ramp]] that sends drivers gliding over a [[Underwater driving|lake]] flanked by several [[Screaming Pillar]]s. These Pillars scream every once in a while, shooting out air to blow back hang-gliding players. The underwater route is slightly twisty. Occasionally appearing in the background of the course in this section is [[Tiki Pilot]]'s airship-like craft from ''Donkey Kong Country Returns''. Finally, racers land and make a left turn back to the finish line, with a split path available; the longer route has additional [[ | Once inside the Golden Temple, racers make a right turn and a left-hand U-turn, before approaching an incline leading to a split path that goes past the [[Golden Banana]]. Just before the temple's exit, there is a short [[Glide Ramp]] that sends drivers gliding over a [[Underwater driving|lake]] flanked by several [[Screaming Pillar]]s. These Pillars scream every once in a while, shooting out air to blow back hang-gliding players. The underwater route is slightly twisty. Occasionally appearing in the background of the course in this section is [[Tiki Pilot]]'s airship-like craft from ''Donkey Kong Country Returns''. Finally, racers land and make a left turn back to the finish line, with a split path available; the longer route has additional [[Coins]] and is higher in elevation. | ||
===Shortcuts=== | ===Shortcuts=== | ||
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==''Mario Kart 8'' / ''Mario Kart 8 Deluxe''== | ==''Mario Kart 8'' / ''Mario Kart 8 Deluxe''== | ||
DK Jungle makes its classic course debut in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as the fourth and last race of the [[Banana Cup]]. The track map is rotated 75 degrees clockwise. Some objects are changed and replaced; the Barrel at the right of the start is now on the left, and the Regular Screaming Pillars have been replaced by [[Screaming Pillar (big)|their big variant]], which exhale smoke while they are screaming. The starting banner has also been replaced, and the [[Tiki Goon]]s have had their movement speed severely reduced. A number of lit torches have been added inside the Golden Temple. The only changes made to the track layout are that the U-turn inside the Golden Temple is now slanted upward and acts as an anti-gravity section, consequently creating a drop-off at the Golden Banana allowing drivers to do an aerial trick; the first left turn before the finish line also has a trickable gap in it now. It is the only course in the Banana Cup to have anti-gravity. Like {{classic-link|Wii|Mushroom Gorge}}, {{classic-link|Wii|Grumble Volcano}}, and {{classic-link|3DS|Neo Bowser City}}, the music is kept the same, but with slightly enhanced bit depth. | |||
DK Jungle makes its classic course debut in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as the fourth and last race of the [[Banana Cup]]. The track map is rotated | |||
Notably, the course feature in the foreground of the course's icon (in this case, DK's Tree House) differs from the other courses in the base game as it is positioned on the left side (right side in Mirror Mode). When accounting for DLC courses, including those in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', it is still one of only five courses to do so, the others being {{classic link|GBA|Cheese Land}}, [[Wild Woods]], {{classic link|3DS|Neo Bowser City}}, and [[Ninja Hideaway]] (six if [[Animal Crossing]] is counted, as the Spring quarter of the icon depicts the foreground feature on the left as well). | Notably, the course feature in the foreground of the course's icon (in this case, DK's Tree House) differs from the other courses in the base game as it is positioned on the left side (right side in Mirror Mode). When accounting for DLC courses, including those in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', it is still one of only five courses to do so, the others being {{classic-link|GBA|Cheese Land}}, [[Wild Woods]], {{classic-link|3DS|Neo Bowser City}}, and [[Ninja Hideaway]] (six if [[Animal Crossing]] is counted, as the Spring quarter of the icon depicts the foreground feature on the left as well). | ||
{{br|left}} | {{br|left}} | ||
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===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''=== | ===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''=== | ||
<gallery widths=150px> | <gallery widths=150px> | ||
MK8 3DS DK Jungle Course Icon.png|The course icon | MK8 3DS DK Jungle Course Icon.png|The course icon. | ||
MK8 3DS DK Jungle Starting Line.png|The course, as seen from the starting line | MK8 3DS DK Jungle Starting Line.png|The course, as seen from the starting line | ||
MK8 Mario 3DS DK Jungle.png|Mario, trying to avoid a [[Tiki Goon]] | MK8 Mario 3DS DK Jungle.png|Mario, trying to avoid a [[Tiki Goon]] | ||
DKJungle-RoyTrick.jpg|[[Roy]] performs a trick before reaching the giant flower. | DKJungle-RoyTrick.jpg|[[Roy Koopa|Roy]] performs a trick before reaching the giant flower. | ||
Rosalina-DKJungle-Temple-MK8.jpg|[[Rosalina]] approaches the temple. | Rosalina-DKJungle-Temple-MK8.jpg|[[Rosalina]] approaches the temple. | ||
MK8 3DS DK Jungle Temple.png|Donkey Kong, racing in the temple | MK8 3DS DK Jungle Temple.png|Donkey Kong, racing in the temple | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=DKジャングル | ||
| | |JapR=DK Janguru | ||
| | |JapM=DK Jungle | ||
|Spa=Jungla DK | |Spa=Jungla DK | ||
|SpaM=DK Jungle | |SpaM=DK Jungle | ||
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|FreEM=DK Rainforest | |FreEM=DK Rainforest | ||
|Dut=DK's Jungle | |Dut=DK's Jungle | ||
|DutM=DK's Jungle | |||
|Ger=DK Dschungel | |Ger=DK Dschungel | ||
|GerM=DK Jungle | |GerM=DK Jungle | ||
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}} | }} | ||
== | ==Trivia== | ||
*Excluding ''[[Mario Kart Tour]]'', DK Jungle is one of only two courses since ''[[Mario Kart: Double Dash!!]]'' to have its final lap music raised by more than one semitone compared to the normal variant — in this case, it is raised by two semitones. The only other course with this distinction is [[GCN Baby Park|Baby Park]] in all of its appearances except ''[[Mario Kart DS]]''. | *Excluding ''[[Mario Kart Tour]]'', DK Jungle is one of only two courses since ''[[Mario Kart: Double Dash!!]]'' to have its final lap music raised by more than one semitone compared to the normal variant — in this case, it is raised by two semitones. The only other course with this distinction is [[GCN Baby Park|Baby Park]] in all of its appearances except ''[[Mario Kart DS]]''. | ||
**It is also one of the only courses to use a different, shorter intro for its final lap music, with this distinction being shared with [[3DS Rock Rock Mountain|Rock Rock Mountain]] in ''[[Mario Kart 7]]'' and [[Toad Harbor]], [[Mute City]], {{classic link|GBA|Ribbon Road}}, and {{classic link|SNES|Bowser Castle 3}} in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. | **It is also one of the only courses to use a different, shorter intro for its final lap music, with this distinction being shared with [[3DS Rock Rock Mountain|Rock Rock Mountain]] in ''[[Mario Kart 7]]'' and [[Toad Harbor]], [[Mute City]], {{classic-link|GBA|Ribbon Road}}, and {{classic-link|SNES|Bowser Castle 3}} in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. | ||
*This course, along with Rock Rock Mountain and [[3DS Cheep Cheep Lagoon|Cheep Cheep Lagoon]], was playable in demo versions of ''Mario Kart 7''. | *This course, along with Rock Rock Mountain and [[3DS Cheep Cheep Lagoon|Cheep Cheep Lagoon]], was playable in demo versions of ''Mario Kart 7''. | ||
*This is the only course in ''Mario Kart 7''{{'}}s Special Cup to not appear in ''[[Mario Kart Tour]]''. | *This is the only course in ''Mario Kart 7''{{'}}s Special Cup to not appear in ''[[Mario Kart Tour]]''. |