Editing 25m

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*In ''[[NES Remix]]'', [[Link]] must play this level in one of the many challenges.
*In ''[[NES Remix]]'', [[Link]] must play this level in one of the many challenges.
*A hand-drawn version of 25m appears in the [[PictoChat 2]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' as one of its drawings. The barrels Donkey Kong throws here can damage fighters.
*A hand-drawn version of 25m appears in the [[PictoChat 2]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' as one of its drawings. The barrels Donkey Kong throws here can damage fighters.
*The ''[[Captain Toad: Treasure Tracker]]'' level [[Retro Ramp-Up]] is themed after 25m, with [[Spike]] and the spikeballs acting as stand-ins for Donkey Kong and the barrels. The musical theme for 25m is also incorporated into the level's song.
*In ''[[Super Mario Odyssey]]'', the song "[[Jump Up, Super Star!]]" contains the musical theme for 25m during the point where "Odyssey, ya see" is repeated by the vocals. The bassist in [[New Donk City]] also can be heard playing the music when Mario first finds him. It can also be heard in the variation of "[[Break Free (Lead the Way)]]" heard during the ending cutscene.
*In ''[[Super Mario Odyssey]]'', the song "[[Jump Up, Super Star!]]" contains the musical theme for 25m during the point where "Odyssey, ya see" is repeated by the vocals. The bassist in [[New Donk City]] also can be heard playing the music when Mario first finds him. It can also be heard in the variation of "[[Break Free (Lead the Way)]]" heard during the ending cutscene.
*In the ''[[Mario + Rabbids Kingdom Battle]]'' DLC, Donkey Kong Adventure, at one point, one [[Rabbid]] throws barrels at another one in a wooden structure resembling this stage, and [[Beep-0]]'s comment references the stage's name.
*In the ''[[Mario + Rabbids Kingdom Battle]]'' DLC, Donkey Kong Adventure, at one point, one [[Rabbid]] throws barrels at another one in a wooden structure resembling this stage, and [[Beep-0]]'s comment references the stage's name.

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