Editing 1 Iggy's Castle

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{{title|#1 Iggy's Castle}}
{{DISPLAYTITLE:#1 Iggy's Castle}}
{{redirect|Iggy's Castle|the New Super Mario Bros. U level|[[Iggy's Volcanic Castle]]}}
{{level  
{{level infobox
|title=#1 Iggy's Castle
|title=#1 Iggy's Castle
|image=[[File:Iggy's Castle Gate.png|256px]]<br>Mario climbing a fence to progress through the level
|image=[[Image:Iggy's_Castle_Gate.PNG]]
|code=1-Castle
|code=1-Castle
|world=[[Yoshi's Island (location)#Super Mario World|Yoshi's Island]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=300 seconds
|difficulty=Easy
|boss=[[Iggy|Iggy Koopa]]
|notes=This level has three sections: The 1st room is filled with gates, the 2nd is a moving level with giant crushers, and the 3rd is Iggy's Room.
|before=[[Yoshi's Island 4|<<]]
|before=[[Yoshi's Island 4|<<]]
|after=[[Donut Plains 1|>>]]
|after= [[Donut Plains 1|>>]]
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
{{quote|Mario has defeated the demented Iggy Koopa in castle #1 and rescued Yoshi's friend who is still trapped in an egg. Together, they now travel to Donut Land.|In-game text|[[Super Mario World]]}}
'''#1 Iggy's Castle''' is the first castle in the game ''[[Super Mario World]]''. It introduces crawlable [[fence]]s to the game as well as [[lava]], which kills instantly upon being touched.
'''#1 Iggy's Castle''' is the first [[castle]] in the game ''[[Super Mario World]]''. It introduces [[Chain-Link|fence]]s that can be climbed as well as [[lava]], which kills [[Mario]] or [[Luigi]] instantly upon being touched. As the name suggests, [[Iggy|Iggy Koopa]] is fought here.
==Overview==
==Layout==
The castle consists of three rooms, one with crawlable fences, one with a moving screen, and the boss room. The [[player]] has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has 5.
The castle consists of three rooms, one with [[Chain-Link|climbable fences]], one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has five.


The first room of the first castle is covered in fences, which can be climbed on with {{button|snes|pad}}. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also [[flip panel (Chain-Link)|Revolving Door]]s that the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.
The first room of the first castle is covered in [[fence]]s, which can be crawled on with the D-Pad. The frence is teeming with [[Climbing Koopa]]s that also crawl on the fence. Crawling above and then onto these [[Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra Life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Podoboo]]s jump from. There are also places in the fence the player can hit to switch sides. There is a [[Hint Block]] at the start that gives information on how to use the fences, a [[P-Switch]] in the middle that turns [[Coin]]s to [[Used Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Hint Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.


The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Stretch Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the boss.
The second room in the castle features a moving screen with a giant wooden pillar smashing onto the ground. It is instant death to be hit by one of these pillars. [[Rotating Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leadd to the first boss.


==Boss battle==
==Boss Battle==
[[File:Iggy battle SMW.png|thumb|left|The fight against Iggy Koopa]]
{{main|Iggy Koopa}}
{{main|Iggy Koopa}}
After [[Mario]] enters the big red door at the end of the level leading to the boss fight, he lands on a platform floating in lava with [[Iggy]] on it. Iggy attacks by ducking his head into his shell and tossing balls with stars on them (similar to the ones [[Lemmy]] balances on in ''[[Super Mario Bros. 3]]''), which damage Mario if he touches them, while the platform tilts left and right. To defeat him, Mario needs to [[jump]] on or throw [[fireball]]s at Iggy to push him off the platform. Once Iggy is defeated, a cutscene is shown afterward in which Mario blows up the castle, rescuing one of [[Yoshi]]'s friends and unlocking the next world, [[Donut Plains]].
The first boss in ''Super Mario World'' is Bowser's fourth son, the demented Iggy Koopa.
{{br}}


==Enemies==
As [[Mario]] or [[Luigi]] appear in the room, the giant Shell<ref>German [[Club Nintendo]] issue August 1992, p. 11</ref> Iggy is standing on starts to tilt from side to side. Iggy throws balls at the plumber, who must jump over them while hitting Iggy on the head with [[Jump]]s or [[Fireball]]s. Eventually Iggy falls into the lava and, with a roar, is defeated.
{{number of enemies
 
|image1=[[File:SMWClimbingKoopaGreen.png]]
In the ending sequence, Mario blows Iggy Koopa's Castle up. A bridge appears, allowing the player to continue his or her way to [[Donut Plains]].
|name1=[[Climbing Koopa]] (green)
 
|count1=13
== Enemies ==
|image2=[[File:SMWClimbingKoopaRed.png]]
*[[Climbing Koopa]]
|name2=Climbing Koopa (red)
*[[Podoboo]]
|count2=4
*[[Pillar]]
|image3=[[File:SMW_Lava_Blubbe.png]]
|name3=[[Lava Bubble]]  
|count3=1
|image4=[[File:SMW Pillar.png|100px]]
|name4=[[Pillar]]  
|count4=indefinite
|image5=[[File:SMWIggyKoopaSprite.png]]
|name5=[[Iggy|Iggy Koopa]]
|count5=1 (boss)
}}


==Gallery==
==Gallery==
<gallery>
<center><gallery>
Iggy's Castle Crusher Room.png|The second room in #1 Iggy's Castle
Image: Iggy's Castle Crusher Room.PNG|The second room in '''Iggy's Castle'''.
SMW IggyKoopa.png|Iggy's battle in ''[[Super Mario World: Super Mario Advance 2]]''
Image: Iggy's_Room.PNG|The fight against Iggy Koopa.
Iggy Defeated.png|The final screen after defeating Iggy, calling Donut Plains "Donut Land"
Image: Iggy Defeated.PNG|The final screen after defeating Iggy. Note that it calls Donut Plains 'Donut Land'.
</gallery>
</gallery></center>
 
<br clear=all>
==Names in other languages==
{{foreign names
|Jap=ヨースターとうのしろ
|JapR=Yōsutā-tō no shiro
|JapM=Yoster Island's Castle
|Spa=Castillo 1º. Iggy
|SpaM=1st Castle. Iggy
|Fre=<nowiki>#</nowiki>1 Chateau d'Iggy
|FreM=<nowiki>#</nowiki>1 Iggy's castle
|Ger=1. Iggys Festung
|GerM=1. Iggy's Fortress
|Ger2=Iggys Festung<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=23}}</ref>
|Ger2M=Iggy's Fortress
|Ita=Castello dell'Isola Yoshi
|ItaM=Yoshi Island's Castle
}}


==References==
==References==
<references/>
<references/>
 
[[Category: Levels]]
{{SMW levels}}
[[Category: Castles and Fortresses]]
[[Category:Yoshi's Island]]
{{SMW Levels}}
[[Category:Castles]]
[[Category: Yoshi's Island]]
[[Category:Volcanic areas]]
[[Category:Volcanic Areas]]
[[Category:Super Mario World levels]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[it:Castello dell'Isola di Yoshi]]

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