Editing 1 Iggy's Castle

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{{title|#1 Iggy's Castle}}
{{DISPLAYTITLE:#1 Iggy's Castle}}
{{level infobox
{{levelbox
|title=#1 Iggy's Castle
|title=#1 Iggy's Castle
|image=[[File:Iggy's Castle Gate.png|256px]]<br>Mario climbing a fence to progress through the level
|image=[[File:Iggy's Castle Gate.png|256px]]<br>Mario climbing a fence to progress through the level
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|sample=[[File:Sub Castle Theme Super Mario World.oga]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
{{quote|Mario has defeated the demented Iggy Koopa in castle #1 and rescued Yoshi's friend who is still trapped in an egg. Together, they now travel to Donut Land.|In-game text|[[Super Mario World]]}}
{{quote2|Mario has defeated the demented Iggy Koopa in castle #1 and rescued Yoshi's friend who is still trapped in an egg. Together, they now travel to Donut Land.|In-game text|[[Super Mario World]]}}
'''#1 Iggy's Castle''' is the first [[castle]] in the game ''[[Super Mario World]]''. It introduces [[Chain-Link|fence]]s that can be climbed as well as [[lava]], which kills [[Mario]] or [[Luigi]] instantly upon being touched. As the name suggests, [[Iggy Koopa]] is fought here.
'''#1 Iggy's Castle''' is the first [[castle]] in the game ''[[Super Mario World]]''. It introduces [[Chain-Link|fence]]s that can be climbed as well as [[lava]], which kills [[Mario]] or [[Luigi]] instantly upon being touched. As the name suggests, [[Iggy Koopa]] is fought here.
==Layout==
 
==Overview==
The castle consists of three rooms, one with [[Chain-Link|climbable fences]], one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has five.
The castle consists of three rooms, one with [[Chain-Link|climbable fences]], one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has five.


The first room of the first castle is covered in fences, which can be climbed on with {{button|snes|pad}}. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also [[flip panel (Chain-Link)|Revolving Door]]s that the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.
The first room of the first castle is covered in fences, which can be climbed on with {{button|snes|pad}}. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also [[flip panel (Chain-Link)|flip panel]]s that the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.


The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Stretch Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the boss.
The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Stretch Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the boss.


==Boss battle==
==Boss Battle==
[[File:Iggy battle SMW.png|thumb|left|The fight against Iggy Koopa]]
[[File:Iggy battle SMW.png|thumb|left|The fight against Iggy Koopa]]
{{main|Iggy Koopa}}
{{main|Iggy Koopa}}
After [[Mario]] enters the big red door at the end of the level leading to the boss fight, he lands on a platform floating in lava with [[Iggy Koopa|Iggy]] on it. Iggy attacks by ducking his head into his shell and tossing balls with stars on them (similar to the ones [[Lemmy Koopa|Lemmy]] balances on in ''[[Super Mario Bros. 3]]''), which damage Mario if he touches them, while the platform tilts left and right. To defeat him, Mario needs to [[jump]] on or throw [[fireball]]s at Iggy to push him off the platform. Once Iggy is defeated, a cutscene is shown afterward in which Mario blows up the castle, rescuing one of [[Yoshi]]'s friends and unlocking the next world, [[Donut Plains]].
After [[Mario]] enters the big red door at the end of the level leading to the boss fight, he lands on a platform floating in lava with [[Iggy Koopa|Iggy]] on it. Iggy attacks by spinning in his shell and shooting fireballs. To defeat him, Mario needs to [[jump]] on or throw [[fireball]]s at Iggy to push him off the platform. Once Iggy is defeated, a cutscene is shown afterward in which Mario blows up the castle, rescuing one of [[Yoshi]]'s friends and unlocking the next world, [[Donut Plains]].
{{br}}
{{br}}


==Enemies==
==Enemies==
{{number of enemies
*[[Climbing Koopa]]: 17 (13 green, 4 red)
|image1=[[File:SMWClimbingKoopaGreen.png]]
*[[Lava Bubble]]: 1
|name1=[[Climbing Koopa]] (green)
*[[Pillar]]: 5
|count1=13
*[[Iggy Koopa]] (boss)
|image2=[[File:SMWClimbingKoopaRed.png]]
|name2=Climbing Koopa (red)
|count2=4
|image3=[[File:SMW_Lava_Blubbe.png]]
|name3=[[Lava Bubble]]  
|count3=1
|image4=[[File:SMW Pillar.png|100px]]
|name4=[[Pillar]]  
|count4=indefinite
|image5=[[File:SMWIggyKoopaSprite.png]]
|name5=[[Iggy Koopa]]
|count5=1 (boss)
}}


==Gallery==
==Gallery==
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|Spa=Castillo 1º. Iggy
|Spa=Castillo 1º. Iggy
|SpaM=1st Castle. Iggy
|SpaM=1st Castle. Iggy
|Fre=<nowiki>#</nowiki>1 Chateau d'Iggy
|Fre=#1 Chateau d'Iggy
|FreM=<nowiki>#</nowiki>1 Iggy's castle
|FreM=#1 Iggy's castle
|Ger=1. Iggys Festung
|Ger=1. Iggys Festung
|GerM=1. Iggy's Fortress
|GerM=1. Iggy's Fortress
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}}
}}


{{SMW levels}}
==Trivia==
*Besides [[Bowser's Castle]], #1 Iggy's Castle is the only castle that needs to be completed in order to finish the game in the fastest possible way.
*In the SNES version of ''Super Mario World'', Iggy is referred to as "demented" in the end cutscene, while he is referred to as "crazed" in the GBA port.
 
{{SMW Levels}}
[[Category:Yoshi's Island]]
[[Category:Yoshi's Island]]
[[Category:Dinosaur Land]]
[[Category:Castles]]
[[Category:Castles]]
[[Category:Volcanic areas]]
[[Category:Volcanic areas]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World levels]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[it:Castello dell'Isola di Yoshi]]
[[it:Castello di Iggy (Super Mario World)]]

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