Editing 1 Iggy's Castle

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The first room of the first castle is covered in fences, which can be climbed on with {{button|snes|pad}}. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also [[flip panel (Chain-Link)|Revolving Door]]s that the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.
The first room of the first castle is covered in fences, which can be climbed on with {{button|snes|pad}}. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also [[flip panel (Chain-Link)|Revolving Door]]s that the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.


The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Stretch Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the boss.
The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Rotating Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the first boss.


==Boss battle==
==Boss battle==

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