Editing ♪Yu Ayasaki's Big Adventure!♪

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==Layout==
==Layout==
The level begins with a Mystery Mushroom, along with some [[Brick Block]]s that can be cleared with a [[P Switch]]. Mario must then hit a [[? Block]] containing a [[beanstalk]] and climb it to an area with coins arranged to read "9129", followed by a [[Lava Lift]]. Mario must enter a [[Warp Pipe|warp pipe]], which leads to the [[Checkpoint Flag]] and a [[Koopa Clown Car]], which he can use to obtain a [[Key]] from an area with [[Skewer]]s and unlock a [[Key Door]]. Next, he must navigate through some [[Bumper (Super Mario series)|Bumper]]s, then enter a [[Fire Koopa Clown Car]] and get past some more enemies before grabbing another Key near some [[Fire Bar]]s and open a second Key Door. Mario must then follow the conveyor belts to another warp pipe, which leads to some coins arranged to spell "NY", along with some [[Note Block]]s and the [[Goal Pole]].
The level begins with a Mystery Mushroom, along with some [[Brick Block]]s that can be cleared with a [[P Switch]]. Mario must then hit a [[? Block]] containing a [[beanstalk]] and climb it to an area with coins arranged to read "9129", followed by a [[Lava Lift]]. Mario must enter a [[Warp Pipe|warp pipe]], which leads to the [[Checkpoint Flag]] and a [[Koopa Clown Car]], which he can use to obtain a [[Key]] from an area with [[Skewer]]s and unlock a [[Key Door]]. Next, he must navigate through some [[Bumper (Super Mario Maker)|Bumper]]s, then enter a [[Fire Koopa Clown Car]] and get past some more enemies before grabbing another Key near some [[Fire Bar]]s and open a second Key Door. Mario must then follow the conveyor belts to another warp pipe, which leads to some coins arranged to spell "NY", along with some [[Note Block]]s and the [[Goal Pole]].


==Enemies==
==Enemies==

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