Hideout Helm

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Revision as of 14:13, July 22, 2010 by Blakzer (talk | contribs) (Fix'd some stuff about the "Time Up" Part of the game over.)
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Hideout Helm is the eighth and final world in Donkey Kong 64. The goal is to shut down K. Rool's Blast-o-Matic before it destroys Donkey Kong Island. The amount of time players have to complete the stage depends on how many blueprints Snide receives from the Kongs; ten minutes automatically, plus one minute for each blueprint retrieved, for a total of up to fifty minutes.

If the player fails to complete the stage before time is up, Donkey Kong Island would be blown up by the Blast-o-Matic, causing Game Over. After completing the several Kong-based challenges, the timer will end with the Blast-o-Matic turned off. The player will then need to have collected 4 Battle Crowns, finished Cranky's Jetpac, and Frantic Factory's Donkey Kong arcade minigames in order to reach the room with the final K. Lumsy key.

Enemies in Hideout Helm

Trivia

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