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MarioWiki:Proposals/Archive Template
DELETED
What I am about to propose is that we put the FI on hiatus and replace the template on the Main Page with a 'Shroom template. The reason why is because there have been many proposals on altering the FI. And Tucayo made a very good point. Any more alters to the FI will put the FI on hiatus. And when I made an proposal on removing the Did You Know section, Tucayo suggested a Shroom template to be put on the Main Page. So I propose that we will replace the Featured Images with the Shroom.
Image Standard for "World" Articles
USE TYPE 2 0-10-0
I was breezing through the (lovely) "world"-type articles recently (World 8 (Super Mario Bros.), Mt. Teapot, World 5 (New Super Mario Bros.)), and I noticed two types of images used for levels in the articles. The first, seen to the side, shows the level in its entirety, sprite-mapper and all.
The second shows a simple screenshot of the game, in the level. Two examples can be seen to the side.
I propose that we make a standard to use one or the other in all world/level articles. Please note that this only applies to the images attached to the "level" sections of the "world" articles.
(Side note: this is not an attack on the work of any user; it was simply something I noticed while I browsed the wiki.)
Proposer: Bloc Partier (talk)
Voting Start: 00:33, 28 April 2010
Deadline: 23:59, 5 May 2010
Use Image Type 1
Use Image Type 2
- Bloc Partier (talk) -- I believe this is more official-looking and less like a strategy guide. We are not a guide, and simply must give information about each level. A screenshot can easily be used to show a specific part of the level mentioned in the description. It also makes for a nicer compliment to the text, as it can easily be viewed without clicking on the image to see the whole of the level. Lastly, many spritemaps are made by non-wiki users who put their name on the map; this looks very unprofessional and is, if copyrighted, illegal.
- Fawfulfury65 (talk) Per BP.
- KS3 (talk) Per F65.
- Turkishcoffee (talk) Per PB, my comment and also they are nicer to look at.
- BabyLuigiOnFire (talk) The entire map layout looks like a real mess and it's as ugly as Baby Luigi's face. The other one, however, is basically more efficient and it doesn't look like it got screwed up and whatever.
- Vellidragon (talk) - Per BP and because nobody likes having to click on an image (and wait for it to load) and then having to click again to view it in full size just to find out what is going on in it. Readers should be able to see what's in an image while reading the article it is used in, which is simply not possible with giant images with impractical dimensions.
- Edofenrir (talk) - Having a standard is always a good thing. I choose this variant because I think it is more representative.
- Walkazo (talk) - Per all.
- Gamefreak75 (talk) Per all.
- Super Mario Bros. (talk) Per all.
Make No Standard
I don't see how this is going to work out. I think that the first image should be used in the infobox right now and the latter should be used in the level descriptions. Take the worlds of NSMB right now, they look perfectly fine and use both types of images. Gamefreak75 (talk)
- What the NSMB articles use in the infoboxes are pictures of the map screens of the respective worlds. This is about maps of individual level layouts being used in the world articles rather than unmodified in-game screenshots (like the NSMB articles also use).--Vellidragon (talk)
- D'oh. There goes me misunderstanding a proposal...again. I don't know, as long as the map images aren't stolen, I see no problem. Gamefreak75 (talk)
I think that both images can be used, one in infoboxes and the other one in the article, but as BP said, some of the full-level images may even be copyrighted, we don't want to use copyrighted content without permission, do we? Tucayo (talk)
So the proposal is saying that we should have either a screenshot or a map for the images in all the world articles? If that's what it means, than I think we should have a map for the first image in all the world articles. Problem is, what if we can't find an image of the map? Fawfulfury65 (talk)
- The proposal is saying that the individual levels in the World articles should either consistently use screenshots from the respective level or complete layout maps of the levels. The first image (used in the world's infobox) could still be an overworld map in either case, if that's what you mean with "map"; as I understand the proposal, this is solely about the images used for the individual levels listed in a world article, as the articles are currently inconsistent on whether they use screenshots or layout maps to go with the level descriptions. If you mean the first level listed should have a complete layout and the rest only screenshots, I don't really understand how that would make sense.--Vellidragon (talk)
- Oh I get it now. Thanks. Fawfulfury65 (talk)
- @Vellidragon: You've got it perfect. I edited the proposal to make it more clear. Bloc Partier (talk)
So...to put it nice and short...you are proposing the images in the article all be of one type. The other ones can still be located in the gallery section, correct? Marioguy1 (talk)
- Well... I don't like the copyrighted level maps on the articles at all. I would propose to delete them entirely. However, this proposal does not discuss what to do with the leftover images, so I suppose that they would, indeed, be put in a gallery at the bottom. Bloc Partier (talk)
I like how type 2 give you a better idea of how the level looks "in play", but the maps could be useful. Although, we aren't a walkthough site. Is there possible a walkthrough site in need of some nice maps? It would be a shame to remove them and make them inaccessible (and isn't being an encyclopedia all about making information accessible?), but I can see how they don't belong. I guess, perhaps, if the images were "donated" to a separate level maps project we could just get rid of them. Turkishcoffee (talk)
- Technically, we don't even own the maps. They've mostly been made by other people not even affiliated with this site who made the maps for places like vgatlas.com. We don't have the power to "donate" them, like you say, and they are still accessible on the mapping sites, as far as I know. We're not removing any original information by removing the maps. Bloc Partier (talk)
- I didn't think the wiki did really "own" them at all (which is why I didn't bother asking for permission to archive them). I guess there are enough map sites already, and game guides are pretty accessible and often include maps anyway. Although I think there are a few cases where maps might show something better to show an area, this is mostly for larger areas in the RPG games and not the platforming games this proposal seems to be dealing with. Turkishcoffee (talk)
@KS3: Did you even read the whole conversation? This proposal will not change anything about either comment you're referencing. >_> Bloc Partier (talk)
I am Zero! I'll like one where if it is possible to make both of those types appear on the page; this might prevent stubs. Zero signing out. Zero777 (talk)
- It won't cause stubs. It would just be replaced by the second type.
— The preceding unsigned comment was added by KS3 (talk).
- Uh... how is changing an image supposed to cause stubs? Fawfulfury65 (talk)
- I am Zero! No I'm saying why don't we put both the screenshot of the level and the image of the whole level on articles. I'm not saying changing an image will create stubs I'm saying if there are some level articles that are stubs adding two images of the level may not make them stubs anymore. Zero signing out. Zero777 (talk)
- Adding images to an article is a very poor way to expand stubs... Besides, look at some of those world articles. There's not enough room on each level to add two images to each section. Bloc Partier (talk)
The image of the whole level is shrunk drastically, making it nearly impossible to see it clearly without enlarging it. However, I don't like Image 2. Even though we are not a strategy guide, most people are visual learners. Most descriptions of levels are pointless to me if I can't see the picture of it. LeftyGreenMario (talk)
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