Stylish move
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Stylish Moves are extra action commands in Paper Mario: The Thousand-Year Door and Super Paper Mario that accompany every attack in the game. It is up to Mario, Goombella, Koops, Flurrie, Yoshi, Vivian, Bobbery, and Ms. Mowz to use these moves by themselves. When Stylish Moves are executed, the crowd in front of the battle stage becomes even more wild, providing more star power than a normal Action Command to use for special moves. Some attacks have multiple stylish moves.
To do a Stylish Move, the player must press A at a certain time during an attack. Buying the Timing Tutor badge from Charlieton in Rogueport reveals a ! when the player should press A, and this (along with talking to Eddy the Mask) is the only in-game way to learn all the Stylish Moves.
Mario's Stylish Moves
Attack | Stylish Move | # of Moves | Effect |
---|---|---|---|
Fire Drive | Press A right after Mario hits the fireball. | 1 | Mario spins in place. |
Hammer | Press A immediately after Mario strikes the enemy. | 1-2 | Mario backflips. Press A right when Mario lands to make confetti come down. |
Hammer Throw | Press A right after Mario throws the hammer, then again almost immediately. | 1-2 | Mario flips (twice if performed correctly). |
Head Rattle | Same as Hammer | 1-2 | Same as Hammer |
Ice Smash | Same as Hammer | 1-2 | Same as Hammer |
Jump | Press A at the high point of Mario's second jump, then A again at the high point after Mario jumps on the enemy a second time. | 1-2 | Mario bellyflops onto the enemy for the second jump, and belly flops again the second time. |
Multibounce | Press A at the height of each of Mario's bounces | Varies | Mario either bellyflops onto the next enemy or kicks while jumping. |
Piercing Blow | Same as Power Smash | 1-4 | Same as Power Smash |
Power Bounce | Same as Multibounce | Varies | Same as Multibounce, though tougher to pull off. |
Power Jump | Same as Spin Jump, except no Spin Move (below) | 1 | Same as Spin Jump |
Power Smash | Press A immediately after Mario strikes the enemy. | 1-4 | Mario backflips. Press A right when Mario lands to do another, once to do a triple backflip, and finally when he lands to make confetti come down. |
Quake Hammer | Press A when Mario returns to his normal position, upright. | 1-2 | One high backflip, then confetti comes down. |
Shrink Stomp | Same as Jump | 1-2 | Same as Jump |
Sleepy Stomp | Same as Jump | 1-2 | Same as Jump |
Soft Stomp | Same as Jump | 1-2 | Same as Jump |
Spin Jump | Press A when Mario is at the height of his first jump onto the enemy, not the Spin Move. | 1 | Mario forward somersaults during the jump. |
Spring Jump | Press A after Mario spin jumps at his highest rebound. | 1 | Mario bellyflops on to the ground. |
Super Hammer | After hitting the enemy, press A on Mario's fifth spin. | 1 | Mario thumbs-ups the crowd after he swings his hammer. |
Tornado Jump | Press A when Mario is falling back to the ground and again when he's back where he started. | 1-2 | Mario cartwheels back to his side of the battlefield, then confetti comes down. |
Ultra Hammer | Same as Super Hammer | 1 | Same as Super Hammer |
Partners' Stylish Moves
Attack | Partner | Stylish Move | # of Moves | Effect |
---|---|---|---|---|
Body Slam | Flurrie | Press A after the slam itself. | 1 | Points her little finger up. |
Bomb | Bobbery | Press A when Bobbery lands back on Mario's side of the field. | 1 | Salutes the sky. |
Bobombast | Bobbery | Same as Bomb | 1 | Same as Bomb |
Bomb Squad | Bobbery | Press A when the third bomb is at the top of its arc. | ? | ? |
Dodgy Fog | Flurrie | Press A right after Mario is covered with the fog. | 1 | Same as Body Slam |
Fiery Jinx | Vivian | Press A right before the enemies explode with fire. | 1 | Vivian clasps her hands together and smiles. |
Gale Force | Flurrie | Press A a half-second after Flurrie stops blowing. | 1 | Same as Body Slam |
Ground Pound | Yoshi Kid | a) Press A when Yoshi is just above the enemy but when the bar is still shown; b) Press A when Yoshi lands | 2 | a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side. |
Gulp | Yoshi Kid | Press A when the second enemy is hit. | 1 | Same as Ground Pound b. |
Headbonk | Goombella | Press A when she pauses before the bonk. | 1 | Forward flips before actually bonking. |
Hold Fast | Bobbery | Press A after the action command. | 1 | ? |
Infatuate | Vivian | Press A right after you press A for each heart. | Varies | Small hearts appear around Vivian. |
Lip Lock | Flurrie | Press A after the kiss. | 1 | Same as Body Slam |
Love Slap | Ms. Mowz | Press A as Ms Mowz is walking back to Mario's side. | 1 | Hops once when you press A. |
Kiss Thief | Ms. Mowz | Press A on the way to the front enemy, not after. | 1 | ?, maybe same as Love Slap |
Mini-Egg | Yoshi Kid | Press A a half-second after the last egg is thrown. | 1 | Same as Ground Pound b. |
Multibonk | Goombella | Same as Headbonk, then again in mid-jump to do another flip. | 2 | A flip when jumping, then another if second command is performed correctly. |
Power Shell | Koops | Press A when Koops returns to his position, again when he gets up. | 2 | First Koops spins on his head, then looks at the crowd. |
Rally Wink | Goombella | Press A a second after the heart appears around Mario. | 1 | Jumps lightly in place with excitement. |
Shade Fist | Vivian | Press A when Vivian reemerges on Mario's side | 1 | Same as Fiery Jinx |
Shell Shield | Koops | Press A a split-second before the shell lands on Mario. | 1 | waves at the audience. |
Shell Slam | Koops | Same as Power Shell | 2 | Same as Power Shell |
Shell Toss | Koops | Press A right after hitting the enemy, then A again as he finishes spinning. | 2 | Koops spins upside down, then points up at the ceiling. |
Smooch | Ms. Mowz | Press A after the kiss. | 1 | ? |
Stampede | Yoshi Kid | Press A right after Yoshi whistles. | 1 | Same as Ground Pound b. |
Tattle | Goombella | Press A right after the action command. | 1 | Same as Rally Wink |
Tease | Ms. Mowz | Press A as Ms. Mowz is jumping back onto the ground after the attack. | ? | ? |
Veil | Vivian | Same as Fiery Jinx, except after enemies attack | 1 | Same as Fiery Jinx |
Super Paper Mario Stylish Moves
- “What? What's a (Wii Remote)? ...Don't worry. As long as the player gets it, we're fine.”
- —Garson, Super Paper Mario
In Super Paper Mario, it is a bit different. All characters have the same stylish moves. You can chain stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent". There are various ways to do stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, Stylish moves simply serve to give the player more points, and thus level up a little faster.
- Push Wii Remote forward
- Push Wii Remote backwards
- Tilt Wii Remote left and right 3 times
- Tilt Wii Remote slightly clockwise and back to normal position
- Tilt Wii Remote slightly counterclockwise and back to normal position