WarioWare: Smooth Moves

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 00:27, December 27, 2008 by Reecer6 (talk | contribs)
Jump to navigationJump to search

It has been requested that this article be rewritten. Reason: It is in need of a story section

Template:Infobox Wario Ware: Smooth Moves is the newest addition to the WarioWare series. It was released for the Wii on January 15, 2007 and takes full advantage of the Wii Remote.

Story

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

"Mysterious Form Baton Found!"

One day, Wario was sitting at home eating a plate of cakes when a small, strange creature called Splunk appears from nowhere and steals them from right under his nose. Upon realising his food is missing and spotting the theif, Wario gives chase, which leds him all the way to the Temple of Form where he discovers the Form Baton. Picking up the strange item out of curiosity, Wario accidentally triggers a trap, in the form of a giant boulder that proceeds to chase him out of the temple.

Luckily, Wario was fast enough to out run the boulder and escape with his new treasure unharmed, which he gloats about as soon as he had caught his breath.

Cheerleading to Victory

Later, Mona is shown speeding down the roads of Diamond City, late for her new job as captain of the cheerleading squad for the Diamond City Roughs so she drove her scooter straight into the stadium. Mona is then shown performing her routine, along with the other cheerleaders, which distracted one of the Players (who happened to be in love with Mona) for a moment.

When there were only a few seconds left in the game, the player who is love with Mona catches the ball and uses his love for her to motivate himself to barge pass three opposing players and score a touchdown. After the game, the player attempts to confess his love for Mona, but she rushes off before he can finish his sentence, leaving him to blurt it out in front of another cheerleader.

The Multiplayer Test

Here, 9-volt shows 18-volt his new Game and Watch. while 9 plays, 18 is breathing on 9's shoulder, watching him play the G&W. 18 then wants to play and they have a tug-o-war with the result being the Game and Watch breaks. 9-volt then kicks 18-volt out of his house. He then sees a stand selling G&Ws and the game starts.

The game screen is the cashier showing a ? box when you win the microgame. the lives are the kids in line, and the number of microgames is on the cash register.

Once you win, 18-volt reaches for the Game and Watch. but, so is 9-volt! The story ends with 9-volt apologizing by saying, "You'll always be my P2."

Wii Remote Forms

In the game, the microgames use different variations of holding the Wii remote. These positions are:

  • The Big Cheese- The hands are held at the hips, with the Wii Remote in the dominant hand
  • The Boxer- The Wii Remote is held horizontally from above in the dominant hand, buttons facing up
  • The Chauffeur- The Wii Remote is held by both ends horizontally, buttons facing you
  • The Diner (A)- The Wii Remote and Nunchuk are held with the tops facing up
  • The Diner (B)- The Wii Remote and Nunchuk are held with the tops facing the screen
  • The Diner (C)- The Wii Remote and Nunchuk are held with the tops facing each other
  • The Discard- The Wii Remote is placed face-down, only to be picked up when suggested by the game
  • The Dumbbell- The Wii Remote is held horizontally from underneath in the dominant hand, buttons facing up
  • The Elephant- The Wii Remote is held in both hands up to the nose
  • The Finger Food- The Wii Remote is held from the base by the thumb and index finger of the dominant hand
  • The Handlebar- The Wii Remote is held horizontally from above with both hands, buttons facing up
  • The Janitor- The Wii Remote is held vertically with both hands
  • The Mohawk- The Wii Remote is held with both hands, atop the head
  • The Mortar and Pestle- The Wii Remote is held with the dominant hand, with the base resting in the non-dominant hand
  • The Remote Control- The Wii Remote is held with the dominant hand facing the screen, with the thumb resting on the A button
  • The Samurai- The Wii Remote is held by both hands to one side of the body, to be moved by the dominant hand
  • The Sketch Artist- The Wii Remote is held with the thumb and index finger by the middle
  • The Thumb Wrestler- The Wii Remote is held in the dominant hand near the top, thumb resting over the sensor
  • The Tug-of-War- The Wii Remote is held by both hands, with the top facing the screen
  • The Umbrella- The Wii Remote is held by the dominant hand vertically, thumb resting on the A button
  • The Waiter- The Wii Remote rests in the dominant hand, face-up

Characters

Among the microgame developers and other characters in the game, there are:

  • Wario - "Mysterious Form Baton Found"
    The Remote Control; all of these games feature Wario in some way
  • Mona - "Cheerleading to Victory"
    The Handlebar, The Umbrella
  • Kat and Ana - "Evil Attacks Diamond Dojo!"
    The Sketch Artist, The Chauffeur, The Samurai
  • Young Cricket and Master Mantis - "Enter Young Cricket"
    The Tug-of-War, The Waiter, The Elephant
  • Jimmy T. - "Feline Fever"
    A composite of games from Young Cricket, Mona, and Kat & Ana
  • Ashley and Red - "The Loquacious Spell Book."
    The Thumb Wrestler, The Discard, The Big Cheese
  • Dribble and Spitz - "Tomorrow Hill."
    The Janitor, The Mohawk, The Dumbell
  • Penny Crygor - "The Invent-Off"
    The Finger Food, The Boxer, The Mortar and Pestle
  • 9-Volt and 18-Volt - "The Multiplayer Test"
    All forms used; all games are Nintendo themed.
  • Jimmy P. - "Canine Crazed"
    A composite of games from Penny Crygor, Dribble & Spitz, 9-Volt & 18-Volt, and Ashley
  • Tiny Wario - "Forever Form Baton"
    All forms used; again, all games feature Wario in some way
  • Orbulon - "The Secret of the Balance Stone"
    The Diner; uses both the Wii Remote and Nunchuk attachment
  • Dr. Crygor and Mike - "The Kelorometer"
    Twenty microgames are played, with score increasing depending on how much movement is made in each game
  • Pyoro - "Pyoro S"
    Game unlocked when every single microgame has been played

Official Artwork


Template:WarioGames