Category talk:Power-ups

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Cleaning up this category

I've noticed that several entries in this category and its subcategories seem be stretching the definition of "power-up". For example, there's the 1-Up Mushroom, which only gives the player an extra life and doesn't power up the user in any way; or the Megamorph Belt, which is only used by Bowser in his role as an antagonistic NPC in Mario Party DS and therefore isn't a power-up by definition as the player never uses it. To me, a lot of the misuse seems like poorly thought out choices from the early days of this wiki that go unnoticed as our standards change. Other misuse, however, is probably just Category:Flower power-ups and Category:Size-changing power-ups being subcategories of this when they'd make more sense as seperate categories named something like Category:Fire Flowers (even though most of them aren't fire-based—it's the best name I could think of) and Category:Size-changing items respectively.

In preparation for remedying this category's state with a proposal, I've put together a dissection of this category and its subcategories in my sandbox. I've divided the entries by how I want to handle the articles, with subgrouping for what kinds of articles the categories are being applied to. Before I start preparing the proposal, I'd like some feedback on how to handle certain items in "Could go either way" first—mainly the character caps from Super Mario 64 DS, the Wonder Flower, the boomerang, and meat. (I'll likely have the Mario Party items and non-video game items as voting options.) Perhaps some items I've labeled as uncertainties or removals could be contested as well. Deciding how to treat the subcategories can happen in a later proposal—that'd just overcomplicate the one I currently have planned. — Light-blue Yoshi from Mario Kart Tour SolemnStormcloud (talk) 19:34, February 4, 2025 (EST)

For my two cents...
  • Character caps - Probably keep these. If one of our working definitions of a power-up is an item that gives you a special ability via some transformation that you can lose by taking damage, these fit the bill.
  • Wonder Flower - Remove this. The Wonder Flower itself is not a power-up and just exists to trigger whatever goofy mechanic the devs wanted in a level. Sometimes that includes a form change, but I also wouldn't consider any of these power-ups in the traditional sense. Even if you take damage, you don't lose it - some like Wubba Mario even have a Small Mario equivalent.
  • Mario Party candies - Remove these. Mario Party doesn't have traditional power-up mechanics, these are just flashy transformations during your turn to communicate that there's a special effect going on.
  • Non-video game items - Remove these. Some items in other media are intentionally portrayed similarly to the game's power-ups, but power-ups are specifically a game mechanic so it makes sense to organize them from a mechanical perspective rather than a lore perspective.
  • Boomerang - Probably remove this. The only thing it has going for it versus something like the potted Piranha Plant is that the e-Reader card can put it in the inventory, but SMB3's inventory also has non-power-up items like the Warp Whistle, Anchor, Music Box etc.
  • Meat - Keep this. It's analogous to several items from the platformers in a gameplay section that's identical to them.
I have no objections to anything on the removals list. --Waluigi's head icon in Mario Kart 8 Deluxe. Too Bad! Waluigi Time! 14:01, February 6, 2025 (EST)
Alright! I've updated my sandbox per your feedback, and I should have a proposal ready in a little bit. — Light-blue Yoshi from Mario Kart Tour SolemnStormcloud (talk) 14:20, February 6, 2025 (EST)

Tighten this category and its subcategories

A Yellow Block from Super Mario World This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment.

Current time: Monday, February 10, 2025, 03:19 GMT

Per the discussion above. To summarize, this category and its subcategories has been burdened with entries that can only tenuously be described as "power-ups" (and that's being generous in some cases). These include items that have no direct effect on the player character, items that are only used by villainous NPCs and not the player, items from non-video game media, etc. This proposal will tighten the definition of this category and its subcategories to one mostly based on what's included in our list of power-ups.

For a list of what articles to keep in this category and what to remove from it, see my sandbox.

Proposer: SolemnStormcloud (talk)
Deadline: February 20, 2025, 23:59 GMT

Support

  1. SolemnStormcloud (talk) Per proposal.
  2. Waluigi Time (talk) Per proposal.
  3. Sparks (talk) Per all.
  4. EvieMaybe (talk) per proposal. also, it's weird how we have a list of power-ups and a power-up category, but no regular Power-up page, isn't it?

Oppose

Comments on tightening the categories

seeing your sandbox, maybe we could change Category:Flight power-ups into Category:Mobility power-ups instead? that would cover stuff like Cat Mario and Cloud and Bubble and all the ones that give you better platforming abilities without making you fly. — Super Leaf stamp from Super Mario 3D World + Bowser's Fury.eviemaybe (talk / contributions) 16:44, February 6, 2025 (EST)