Evershade Valley
Evershade Valley | |
---|---|
First appearance | Luigi's Mansion: Dark Moon (2013) |
Latest appearance | Luigi's Mansion 2 HD (2024) |
Inhabitants | Various ghosts, various creatures, Boos |
Evershade Valley is the main setting of Luigi's Mansion: Dark Moon. It is separate from the Mushroom Kingdom,[1] and known both for its large number of ghosts and as the location of the Dark Moon, a celestial body that has a pacifying effect on ghosts. The valley itself is separated into different areas, with each containing a mansion inhabited by ghosts.
Sometime after the events of Luigi's Mansion, Professor E. Gadd established a laboratory in the valley to continue his studies on ghosts. While there, E. Gadd obtains the help of the ghosts from the various mansions in the valley for his studies thanks to the Dark Moon's pacifying effects. One night, however, King Boo materializes in the shadowed sky and destroys the Dark Moon, scattering its shards across the valley. With the Dark Moon gone, the valley is covered in dark fog and the ghosts become hostile, forcing E. Gadd to recruit Luigi in order to capture the ghosts and restore peace to the valley.
Mansions[edit]
Name/Artwork | Location | In-game description | Missions | Gems | Possessor | Boos |
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Gloomy Manor A standard haunted mansion, located near the Bunker |
Plains | I, Professor Elvin Gadd, had been observing the ghosts living in this Gloomy Manor, when suddenly the Dark Moon broke into pieces and the ghosts got all hostile-like! |
|
Amethysts | Grouchy Possessor |
|
Haunted Towers An overgrown botanical structure built around a big oak tree, located in a large forest |
Forest | These remarkable towers are built around a colossal tree. The original owners had a liking for gardening and exotic plants, which are now growing out of control! |
|
Emeralds | Harsh Possessor |
|
Old Clockworks A sand buried clockwork factory built on top of ancient ruins, located in a desert |
Desert | This factory once produced the world's finest clocks and time-measurement devices. Your watch probably comes from here, and you don't even know it! |
|
Rubies | Overset Possessor |
|
Secret Mine A chalet and mining area, located on top of a snowy mountain |
Snow/Mountain | Some determined geologists started a mining operation in these snowcapped mountains. But when the ghosts started moving in, they got scared and abandoned it! Some determined geologists set up a mining operation in these snow-capped mountains, but they got scared and abandoned it after the ghosts moved in! (PAL) |
|
Sapphires | Shrewd Possessor |
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Treacherous Mansion A large museum, located in the middle of a giant ravine |
Sky | This massive mansion is filled with exotic exhibits created by its late globe-trotting owner. Oh, and it also contains the strongest paranormal signals ever recorded! This massive mansion is filled with exotic exhibits fashioned by its globetrotting late owner. Oh, and it also has the strongest paranormal signals ever recorded! (PAL) |
|
Diamonds | Tough Possessor |
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ScareScraper A multiplayer-exclusive mansion, located somewhere unknown |
Unknown | This nightmarish skyscraper full of ghostly challenges awaits you and your courageous friends! Can you battle your way to the top? | None | None | None | None |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オバ渓谷[?] Obakeikoku |
Portmanteau of お化け (obake, "ghost") and 渓谷 (keikoku, valley). | |
Chinese | 鬼怪溪谷[?] Guǐguài Xīgǔ |
Ghost Valley | |
Dutch | Schaduwvallei[?] | Shadow Valley | |
French | Vallée des Ombres[?] | Valley of Shadows | |
German | Nachtschattental[?] | Night Shadow Valley | |
Italian | Cupavalle[?] | Dark Valley | |
Korean | 유령 계곡[?] Yuryeong Gyegok |
Ghost Valley | |
Portuguese | Vale das Sombras[?] | Valley of Shadows | |
Russian | Сумрачная долина[?] Sumrachnaya dolina |
Gloomy Valley | |
Spanish | Valle Sombrío[?] | Shady Valley |
References[edit]
- ^ Yoshihiko Ikebata (supervisor for Luigi's Mansion: Dark Moon) stated that "Evershade Valley is not located in the Mushroom Kingdom" in an interview for IGN. (Retrieved June 26, 2016)