Hyrule Circuit

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Hyrule Circuit
Hyrule Circuit
Information
Appears in Mario Kart 8 (DLC Pack 1) (2014)
Mario Kart 8 Deluxe (2017)
Cup(s) Triforce Cup
Based on The Legend of Zelda
Online play No longer available (Wii U)
Available (Switch)
Music sample
Koji Kondo, Toru Minegishi (original themes)
Atsuko Asahi (arrangement/composition)

Frontrunning
Course map
Mario Kart 8 / Mario Kart 8 Deluxe
Map of Hyrule Circuit in Mario Kart 8.Map of Hyrule Circuit in Mario Kart 8 Deluxe.
Staff ghost(s)
8 Nin★Claudi
2:11.156 LinkMaster CycleTriforce TiresHylian Kite
8DX 150cc Nin★Mitsu
2:08.616 LinkMaster CycleTriforce TiresHylian Kite
8DX 200cc Nin★Mark
1:40.394 LinkMaster CycleTriforce TiresHylian Kite

Hyrule Circuit is a racecourse included with The Legend of Zelda × Mario Kart 8 downloadable content in Mario Kart 8 and in the base content of Mario Kart 8 Deluxe, and is the fourth and final course of the Triforce Cup. Hence the name, this course is based on The Legend of Zelda series. This track sports several references to the franchise, such as having Rupees replace coins, Deku Babas replace Piranha Plants, and Keese replace Swoops. Several sound effects from the first The Legend of Zelda game are also used, while the song references several songs from throughout the series.

Course layout[edit]

The interior of Hyrule Castle in the Hyrule Circuit course of Mario Kart 8
The interior of Hyrule Castle, featuring the Master Sword. If the player hits all the spin boost bumpers, a Dash Panel ramp will open up near the Sword.

The track starts in Hyrule Field, as it zigzags through a grassy area. Several ramps can be found here, before a gliding pad that sends the player into Hyrule Castle. After a spiral downwards, the player arrives in a grand hall with the Master Sword resting in the Pedestal of Time. The routes split at the sword, before merging directly afterward. After a jump out the back of the castle, the player lands in a small village before going through a valley with Deku Babas and Keese. After a final jump, the player reaches the Finish Line.

Shortcuts[edit]

  • In the field, a mushroom can be used to cut through the zigzags.
  • Before the Master Sword are three crystals that give spin-boosts. If all three are touched by any player within the time limit, a Dash Panel ramp opens up before the Master Sword, allowing the player to jump into it. The sword itself acts as a Spin Boost Pillar. The crystal switches can also be activated by thrown items and Lightning.
  • After exiting the castle, a Dash Mushroom can be used across the grass to cut off a turn.

The Legend of Zelda references[edit]

Rupee
Rupees behave like coins on the track.

As this course is based upon The Legend of Zelda franchise, it also features various references to those games. They are listed below:

  • Coins are replaced with Rupees.
  • Soldiers as portrayed in The Legend of Zelda: Spirit Tracks can be seen near the starting line.
  • Two standard course enemies, Swoops and Piranha Plants, are replaced by their The Legend of Zelda equivalents: Keese and Deku Babas respectively. The Deku Babas change their location several times over the duration of the race.
  • When a player runs into an Item Box and obtains an item, the sound it plays is the jingle when opening a big treasure chest in The Legend of Zelda: Ocarina of Time.
  • Death Mountain, with its familiar circular smokestack, can be seen towering over the treeline in the south of the course. It can easily be seen just after exiting the Master Sword chamber.
  • Each Medallion found in The Legend of Zelda: Ocarina of Time can be seen on the stained-glass windows in the Master Sword chamber.
  • A sign in the village part of the course has the face of Beedle on it, a recurring shopkeeper in The Legend of Zelda series. The sign also has text written in Hylian, as seen in The Legend of Zelda: A Link Between Worlds; when translated, it reads "Item Shop".
  • Hitting the three anti-gravity switches on the castle staircase will trigger the "puzzle solving" tune in The Legend of Zelda series as the Master Sword rises from its pedestal. The switches can also be triggered by a boomerang as they can in many games.
  • The background music is a remixed medley of The Legend of Zelda music, starting with the series' main theme, followed by small excerpts of Zelda's Lullaby and Hyrule Field's theme from The Legend of Zelda: Ocarina of Time. It also incorporates a brief segment from Hyrule Field's theme from The Legend of Zelda: Twilight Princess.

Mario Kart 8 Original Soundtrack liner notes[edit]

"I wanted to arrange this in a way that would only be in Mario Kart. I've scattered a number of motifs from The Legend of Zelda series throughout the track, so I hope you'll enjoy listening out for them. Oh, and don't miss the scorching guitar solo at the end!"

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ハイラルサーキット[?]
Hairaru Sākitto
Hyrule Circuit
Chinese (simplified) 海拉鲁赛道[?]
Hǎilālǔ Sàidào
Hyrule Speedway
Chinese (traditional) 海拉魯賽道[?]
Hǎilālǔ Sàidào
Hyrule Speedway
Dutch Hyrule-Circuit[?] Hyrule Circuit
French Circuit d'Hyrule[?] Hyrule Circuit
German Hyrule-Piste[?] Hyrule Track
Italian Circuito di Hyrule[?] Hyrule Circuit
Korean 하이랄 서킷[?]
Hairal Seokit
Hyrule Circuit
Portuguese Circuito de Hyrule[?] Hyrule Circuit
Russian Трасса Хайрула[?]
Trassa Khayrula
Hyrule Track
Spanish Circuito de Hyrule[?] Hyrule's Circuit

Trivia[edit]