Showdown (mode)

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 20:29, October 18, 2024 by RHG1951 (talk | contribs) (→‎Showdown)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Showdown (as titled in WarioWare: Move It!), previously known as Battle Time in WarioWare Gold and Duelius Maximus in WarioWare: Get It Together!, is a two-player game mode that appears in the WarioWare series since WarioWare Gold. It involves two players playing microgames against each other.

Gameplay[edit]

Before the game, each player can set their amount of lives to a maximum of four. During the game, the players play the same microgame at the same time on their own screen. The objective is to keep playing microgames until one player loses their last life. Lives are lost after losing microgames. If both players lose their last life from the same microgame, the mode will enter a tiebreaker and the next player to lose a microgame will lose the game. After a winner is declared, the results shows the losses from both players.

Microgames become faster and more difficult as the game progresses.

  • Rounds 1-8: Level 1 difficulty at increasing speeds.
  • Rounds 9-16: Speed resets in round 9; Level 2 difficulty at increasing speeds.
  • Rounds 17-24: Speed resets in round 17; Level 3 difficulty at increasing speeds.
  • Rounds 25-32: Speed resets in round 25; Level 3 difficulty at rapidly increasing speeds, reaching maximum speed in round 31. With the speed resetting in round 33, this process repeats after every eight rounds.

WarioWare: Get It Together! introduces an alternate speed-based mode. In this mode, players can start with up to eight lives. If a player wins a microgame first, their opponent's screen will freeze (if they have not already lost), making it impossible to win the microgame and thus forcing them to lose a life. It is possible for both players to win at the same time, especially if the microgame is a survival-based microgame. When this happens, no player loses a life.

Differences between games[edit]

In Gold, the host player can select the control scheme (Mash, Twist, Touch, and Ultra) that appears for the microgames.

In Get It Together!, the players can select between using one, five, or all characters (sans Spitz and Ana) in Standard Round. In Lightning Round, the game uses all characters, with the players always using the same character for each microgame.

Description[edit]

WarioWare Gold[edit]

"Hello, player. I, Young Cricket, have the honor of introducing an exciting new mode. Here, you challenge your friends who also have WarioWare Gold! Face-to-face competition is key to any training regimen, so don't hesitate. Let the battle begin!"

WarioWare: Get It Together![edit]

"In this colosseum, your only hope for survival is pure gaming skill. The gauntlet of games won't stop until one combatant falls. Good luck, WarioWare warriors."

WarioWare: Move It![edit]

"I am Master Mantis. I present to you this two-player battle mode. Both challengers play the same game side by side. The first to lose all their stock will know defeat. Test your skill against only the worthiest of opponents."

Gallery[edit]

Battle Time[edit]

Duelius Maximus[edit]

Showdown[edit]

Names in other languages[edit]

Battle Time[edit]

Language Name Meaning Notes
Japanese たいせん[?]
Taisen
Versus
French Mode duel[?] Duel Mode
Spanish (NOA) Batalla[?] Battle
Spanish (NOE) Combate[?] Fight

Duelius Maximus[edit]

Language Name Meaning Notes
Japanese いきのこりバトル[?]
Ikinokori Batoru
Survival Battle
Italian Duello tra gladiatori[?] Duel between gladiators
Spanish Duelius Maximus[?] -

Showdown[edit]

Language Name Meaning Notes
Japanese ふたりたいせん[?]
Futari Taisen
Two-Person Battle
Korean 둘이서 대전[?]
Dul-iseo Daejeon
The two of us fight together