Bonus challenge (Luigi's Mansion: Dark Moon)

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Revision as of 14:19, September 10, 2024 by V3WW0 (talk | contribs) (Added a list of all bonus challenges in Luigi's Mansion: Dark Moon / 2 HD)
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Bonus challenge
Luigi attempting a bonus challenge
First appearance Luigi's Mansion: Dark Moon (2013)
Latest appearance Luigi's Mansion 2 HD (2024)
Greater location ???
Inhabitants Gold Greenies, Hiders

Bonus challenges[1] are small pocket levels that appear in Luigi's Mansion: Dark Moon. They can be accessed only via portals that often appear inside furniture or objects, and they teleport Luigi into the ghost dimension when he interacts with them. They usually leave him on small floating islands or in small mazes. A bonus challenge can be entered from a shaking door, which is on either fridges or coffins or as fake doors, and shaking doors are usually hidden from view or behind fake walls. In a bonus challenge, Luigi has to complete a set of tasks or minigames within a set time limit; these range from collecting several Red Coins and normal coins in a maze to finishing a snowman's face to capturing five Gold Greenies before they escape to having a snowball fight with some Hiders. The minigame ends when time runs out or Luigi completes the given objective, the latter of which rewards him with a gem or a large amount of treasure, and he gets returned to the area he used to access the dimension.

List of Bonus challenges

Caption text
Picture Task Mission Room Reward
- Reveal the third hidden chest to complete this challenge A-4: Visual Tricks Mudroom Exterior Example
- Collect all Red Coins while being attacked by Flytraps B-3: Graveyard Shift Sewer 5 Gold Bars
- Run through this stair maze to get the red coins B-4: Pool Party Conservatory (Luigi's Mansion: Dark Moon) Gem (Coffin)
- In a giant hourglass with rising sand you can reach five chests that each contain a Gold Greenie C-2: Underground Expedition Canyon Narrows none
- Navigate the maze in the dark to get all red coins C-3: Roundhouse Brawl Finishing Room 5 Gold Bars
- Using the spring, jump over the sawblades to collect the red coins C-5: Piece at Last Gear Chamber Gem Oval
- Shoot coal pieces to form a snowmans mouth and eyes D-1: Cold Case Drift Hall Example
- Hit three Hiders with snowballs D-3: Across the Chasm High Wires 5 Gold Bars
- Collect red coins while beeing attacked by suits of armor E-1: Front-Door Key Haunted Catacombs 5 Gold Bars
- Ccollect red coins in an icy stage with fish jumping out ice holes E-2: Double Trouble (mission) Kitchen (Treacherous Mansion) 5 Gold Bars


References

  1. ^ von Esmarch, Nick (March 24, 2013). Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Roseville: Prima Games (American English). ISBN 978-0-307-89554-7. Page 84, 85, 114, 115, 158, 159, 186, 202, 203, and 218.