Jumper

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The title of this article is official, but it comes from a non-English source.
If an acceptable English name is found, then the article should be moved to the new title.

Jumper
Jumper, from Donkey Kong (Game Boy)
Artwork of a Jumper from Perfect Ban Mario Character Daijiten
First appearance Donkey Kong (1994)

Jumpers are allies in the Game Boy version of Donkey Kong. They are encountered in Stage 4-10. Jumpers wander around by making continuous brief leaps, stopping at irregular intervals to croak. They also do not follow a set direction, ability that makes their way of locomotion unique from that of other creatures in the game. If Mario hops on them, Jumpers change their behavior, as they begin to jump vertically and higher than usual. This action allows Mario to reach platforms located high above, which is especially helpful when he carries a key and thus has no possibility to climb ladders. If Mario dismounts from a Jumper, it will resume its initial stroll. Jumpers cannot be picked up. Even though they are allies of Mario, they can be knocked out nonetheless if an object is thrown at them.

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Perfect Ban Mario Character Daijiten

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