Game Cover
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Game Name
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Overview of my dumb opinions
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Donkey Kong (NES)
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Don't really care
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Donkey Kong Jr. (NES)
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Don't really care
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Mario Bros. (NES)
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I care slightly more
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Wrecking Crew (NES)
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I like this one! The whole level-making thing is pretty great, even if it's hard to adjust to because... it's on the NES.
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Super Mario Bros. (NES)
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It's good, but I'd rather play just about anything else.
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Super Mario Bros.: The Lost Levels ("NES")
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I don't like it much... but I'll do the whole "play the game eight times" thing eventually just to say I did it. I have beat this game without powerups, warp zones, and savestates before. (It took a few Game Overs though, thank goodness you can restart from the world you died at rather than square one)
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Super Mario Bros. 2 (NES)
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Good
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Super Mario Bros. 3 (NES)
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Very good
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Dr. Mario (NES)
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I like it. Still have yet to do Level 20 on high though. I'm not too good at the falling-block genre.
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Yoshi (NES)
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Don't care. This one's boring.
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Wario's Woods (NES)
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I like it but the lack of music diversity gets to me... really interesting take on the falling-block genre though. It's fun.
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Super Mario Land (GB)
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It's nothing particularly exciting.
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Dr. Mario (GB)
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Imagine the NES version, but a little worse. You get this.
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Super Mario Land 2 (GB)
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It has a nice vibe to it. The open-endedness is a neat idea. There are a bunch of design choices I don't understand with this one, mostly level-specific things... it's like Little Timmy hacked in and changed some of the layouts.
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Super Mario World (SNES)
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On par with Mario 3. Very clean. My number one nitpick would be that the Cape Feather is probably a bit overpowered. It's generally a great time to romp around here and find secrets.
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Super Mario Kart (SNES)
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Now, I don't really rage at games, but this game reeeeally pushes my limits... I will say this though: I love watching people who are good at this game. The live competitions are fun to watch and I'd recommend seeing some.
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Super Mario All-Stars (SNES)
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I think it's generally better for the first three games but worse for Mario 3.
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Donkey Kong Country (SNES)
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It has a sort of vibe that I can't really describe... it's like the game just feels dated. There's also a LOT of times where you'll get blindsided by stuff you couldn't react to, almost like the devs didn't know where the camera would be when designing the levels. Can't say I enjoyed it. I will say that it's another game where I enjoy watching people that care about it play.
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Super Mario World 2: Yoshi's Island (SNES)
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I liked most of it, though as soon as I figured out the 100% requirements I was like "Yeah I'm not doing this right now lol", and I still haven't 100% this one. Maybe one day.
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Mario's Super Picross (SNES)
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I've been picking away at this one. All I can say is this: It sure is Picross.
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Donkey Kong Country 2 (SNES)
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Oh my god this one is so much better than the first game. 100%-ing this was a great time.
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Donkey Kong Country 3 (SNES)
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The way this game feels is so... unique. The wilderness vibes(?) are really strong, and it's oddly captivating to me. In between DKCs 1 and 2 imo.
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Super Mario 64 (N64)
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Some aspects of it are kinda painful (cough cough Dire Dire Docks, Aquarium, camera in general) but I appreciate the vast majority of this game. It's great for just messing around if you feel like it. I keep coming back to this one and find it good for all sorts of challenge runs.
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Paper Mario (N64)
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Great role-playing game. I love the dialogue and the interconnectedness of it. I remember finding this game hard as a kid, though when revisiting it I was like "How did I ever struggle with this lol"
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Mario Golf (GBC)
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When I first played this, I was expecting this to be a lame-o potato. But honestly? I was surprised with how much enjoyment I got from this. I rate it "pretty good"/10.
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Wario Land 3 (GBC)
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I kind of love it and hate it at the same time. It has some interesting moments, and also some moments that feel like they were made specifically to annoy you. The golf stuff gets a little old by the end. I'd say it's a mostly positive experience though.
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WarioWare, Inc.: Mega Microgame$! (GBA)
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It definitely feels like a "first in the series" game, but it's still really fun. I don't know if you can go wrong with a format like this.
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Super Mario Sunshine (GC)
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This is one of those "beautiful mess" games. Would I call this game good? God no, but I enjoy it nonetheless. I really appreciate what this game tries to do, even if it sometimes didn't work. The whole connected setting of Isle Delfino was a good idea.
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Mario & Luigi: Partners in Time (DS)
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Really fun like any of the M&L games, albeit easy to cheese since the babies make it so that you can't really lose everyone on the same turn, so you can just 1-up Mushroom through it all. I also felt like this game was too structured, if that makes any sense. (Do some stuff, mid-boss, do a dungeon, boss, repeat 5 times.) Enjoyable regardless.
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New Super Mario Bros. (DS)
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Very good/10
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Mario Party DS (DS)
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Great Mario Party, it only gets overlooked because it doesn't have a number attached to it. (That's what it feels like anyway...) I really like the tiny theme they did with this one, it's cute.
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Mario & Luigi: Bowser's Inside Story (DS)
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Probably one of my favorite games with "Mario" in the title. The only parts I would pick on would be finicky microphone moments. That and a few QOL features present in later titles but not this one.
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WarioWare: D.I.Y. (DS)
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I LOVE that this game exists at all. Honestly a great tool to introduce kids to the concept of game development. I kinda wish that it wasn't touch controls only, but I guess limitations had to exist somewhere. We can't overwhelm them after all. It does also hinge on you being a creative person, because if not, uh... there's not much else to do.
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Mario vs. Donkey Kong: Mini-Land Mayhem (DS)
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It's a good puzzle game with a great level editor to boot.
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