Talk:Palette swap

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Revision as of 15:33, June 5, 2024 by VideoGamePhenomHD (talk | contribs) (Nice find)
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I feel this article should be deleted because it's not clear and precise on what it means by "palette swap," which is a hardware limitation with all of the examples provided, since the NES was known for that, not a gameplay mechanic. The Super Mario examples of palette swaps can go on the Nintendo Entertainment System page for reader convenience instead, since it'd perfectly describe the NES hardware. If one is talking about color varieties of enemies, objects, etc., that's not a "palette swap" either, that's just things that happen to exist in color variation. Super Mario RPG (talk) 15:05, June 5, 2024 (EDT)

I thought this was about palette swaps from playable characters. Not in the sense of Luigi in Mario Bros. (which isn't even mentioned here despite the article talking about that game), but more in the sense of what Mario Golf and Super Smash Bros. have. ArendLogoTransparent.pngrend (talk) (edits) 15:09, June 5, 2024 (EDT)
Yeah, true, there's those, but the article fails to discern old hardware limitations from intentional palette swaps. Super Mario RPG (talk) 15:11, June 5, 2024 (EDT)
According to research, the term palette swap applies to where a graphics retains its usual standard, although the color or form may be altered. Most games related with the Mario franchise do feature characters and enemies in alternate colors or forms, as an example of proof of images added to each section of the mentioned games. This is a mechanic which has been a principal glossary term, especially when Super Smash Bros. was released. So, overall, with more titles set to be added to this article, and with proof of pictures that show any alternate colors or forms of characters, there is simply no sufficient grounds for this article to be subject to deletion. VideoGamePhenomHD (talk) 15:12, June 5, 2024 (EDT)
I still think the page needed to be rewritten to make a distinction between palette swaps for character customization/distinction, and palette swaps due to hardware limitations. ArendLogoTransparent.pngrend (talk) (edits) 15:23, June 5, 2024 (EDT)

I think this page is a good guideline on how a page like this could reasonably look. Doc von Schmeltwick (talk) 15:30, June 5, 2024 (EDT)

Salutations! You made a valuable find there. Maybe we can import a little information from there and research the image gallery for proof of pictures from each respective game to get all the gains. VideoGamePhenomHD (talk) 15:33, June 5, 2024 (EDT)